diff --git a/.env b/.env new file mode 100644 index 0000000..e8985d5 --- /dev/null +++ b/.env @@ -0,0 +1,34 @@ +# Flask-Configuration - Key are generated through setup.sh +SECRET_KEY="" +REDEEM_SECRET="" +WTF_CSRF_SECRET_KEY="" + +# locales +BABEL_DEFAULT_LOCALE="en" +BABEL_SUPPORTED_LOCALES="de,en" +BABEL_TRANSLATION_DIRECTORIES="translations" + +# Timezone +TZ=Europe/Berlin + +# Security +SESSION_COOKIE_SECURE="False" +CSRF_ENABLED="True" +# Account registration +REGISTRATION_ENABLED="True" + +# checking interval if keys have to be redeemed before a specific date +CHECK_EXPIRING_KEYS_INTERVAL_HOURS=6 + +# Pushover +PUSHOVER_APP_TOKEN="" +PUSHOVER_USER_KEY="" + +# Gotify +GOTIFY_URL="" +GOTIFY_TOKEN="" + +# Matrix +MATRIX_HOMESERVER="" +MATRIX_ACCESS_TOKEN="" +MATRIX_ROOM_ID="" diff --git a/.vscode/launch.json b/.vscode/launch.json deleted file mode 100644 index 9575706..0000000 --- a/.vscode/launch.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "version": "0.2.0", - "configurations": [ - { - "name": "Python: Remote Attach", - "type": "debugpy", - "request": "attach", - "connect": { - "host": "192.168.10.31", - "port": 5678 - }, - "pathMappings": [ - { - "localRoot": "${workspaceFolder}", - "remoteRoot": "/app" - } - ], - "justMyCode": true - } - ] -} \ No newline at end of file diff --git a/GameManager1_1.png b/GameManager1_1.png deleted file mode 100644 index 412b7a1..0000000 Binary files a/GameManager1_1.png and /dev/null differ diff --git a/README.md b/README.md index 18fe811..8e1aa4f 100644 --- a/README.md +++ b/README.md @@ -5,92 +5,81 @@ This project helps you keep track of your collected game keys. No more confusion about whether a key is redeemed, gifted, or still unused – now you have everything in one place, with search, status, and even automatic Steam cover images! -You can even gift your keys via a unique 24-hour website link – just mark a game as "Gifted" and copy the link from your overview. (HTTPS recommended) +It's even possible to gift your keys via a unique website. Just edit the game to "Gifted" and you'll get a option to copy the on your overview page. (maybe HTTPS only) -![Screenshot](GameManager1_1.png) +(the link will also remain in the edit area) + +![Screenshot](GameManager.png) --- ## ✨ Features ✨ - **Key Management:** - Enter your game keys, platform, source, and more. + Enter your game keys, the corresponding game, platform, and maybe where you got the key. - **Status Tracking:** - Mark keys as "Redeemed", "Gifted", or "Available". -- **Steam Cover & Shop Info:** - Provide the Steam AppID and get the official game cover. Add shop URLs too. -- **Game Descriptions & Prices:** - Automatically fetch game descriptions, current best prices, and historical lows from [IsThereAnyDeal](https://isthereanydeal.com/) (API key required). -- **Gifting:** - Create a one-time gift link for each game that expires after 24 hours. -- **Search Functionality:** - Quickly find games with an integrated search bar. -- **Multi-user Support:** + Mark keys as "Redeemed", "Gifted" or "Available" – always know your status. +- **Shop URL & Steam Cover:** + Save the shop URL and (optionally) the Steam AppID. The app will automatically show the official Steam cover image if available. +- **Gift your Games:** + You can create a unique redeem/gift website, which will expire after 24h. +- **Multi-user:** Each user manages their own keys. -- **User Roles:** - The first registered user becomes an admin automatically. -- **Admin Area:** - Admins can reset passwords, delete users, and view audit logs. -- **Audit Logs:** - Track user logins, password resets, and deleted accounts. -- **Registration Toggle:** - Enable or disable user registration via the `.env` file. +- **Enable/Disable Registrations:** + Perfect if you want to run the Server just on your own (via .env file) +- **Search:** + Find games quickly with the search function. - **Responsive UI:** - Fully functional on desktop and mobile with Dark Mode support. + Works on desktop and mobile, with Dark Mode toggle. - **Multi-language:** - Switch between English and German on the fly. -- **Import/Export (CSV, PDF export):** - Import/export your game keys easily. -- **Password Management:** - Users can change their passwords directly. -- **Notifications:** - Get alerts for expiring keys via Gotify, Matrix, or Pushover. -- **Security Settings:** - Toggle CSRF protection and secure cookies in `.env`. -- **Self-hosted:** - No data leaves your server. - ---- - -## 📱 Installable PWA - -Game Key Manager now includes full Progressive Web App (PWA) support! - -- Install the app on your desktop or mobile device with one click. -- Enjoy a native-app-like experience with offline access to previously loaded content. -- Add it to your home screen or applications for quicker access. - -No setup required — just open the site in a modern browser (like Chrome, Edge, Firefox or Safari) and look for the install prompt or browser menu option to "Install App". + Switch between English and German instantly*. +- **Import/Export (CSV / PDF -only export-):** + Easy export and import of your keys. (e.g. in case you have to start over) +- **Change Password:** + Change your Password on the fly. +- **Website Security:** + You can turn on/off CSRF and Secure Cookie via .env file. +- **Notifications:** + If you have key that have to be redeemed before a specific date. You can set up sending messages via, Pushover, Matrix and Gotify +- **No key data leaves your server!** +- **(Planned):** + - ~~Import/Export (CSV)~~ + - ~~Redeem site with unique sharing link~~ --- -## 🚀 Get Started +## 🚀 Get Started! 🚀 -### 1. Clone the Repository +## 1. **Clone the Repository (Option 1 or Option 2)** + +### Option 1: Clone the main repository ```bash git clone https://codeberg.org/nocci/GameKeyManager +cd steam-gift-manager ``` -Alternative: +### Option 2: Clone from alternative repository (if option 1 fails) ```bash -git clone https://dev.skynet.li/nocci/GameKeyManager +git clone https://git.nocci.it/nocci/GameKeyManager ``` -### 2. Setup Docker +### 2. **Setup Docker** -Make sure Docker and docker-compose are installed. -If not, the setup script can guide you (Arch-based distros may vary). +Make sure you have [Docker](https://www.docker.com/) and [docker-compose](https://docs.docker.com/compose/) installed. +If not, the script will ask you what to do and can install Docker and docker-compose for you. (maybe not if you are running Arch) -### 3. Initial Setup +### 3. **Initial Setup** ```bash chmod +x setup.sh ./setup.sh ``` -### 4. Build and Start the App +This script prepares all directories, configuration, and translation files. + +### 4. **Build and Start the App** ```bash cd steam-gift-manager/ @@ -98,87 +87,102 @@ docker-compose build --no-cache docker-compose up -d ``` -### 5. Configure `.env` File +### 5. **Edit your .env file to your liking** -Adjust your settings: +It's in your root folder of the installation! -```env -SESSION_COOKIE_SECURE="True" # Only works with HTTPS +```xml +# Security +SESSION_COOKIE_SECURE="True" (only works if you run this app via HTTPS) CSRF_ENABLED="True" -ITAD_API_KEY="your_api_key" # Optional, for price data ``` -Apply changes after editing: +**Important after any(!) change of the .env file!** ```bash +cd steam-gift-manager/ docker-compose down && docker-compose up -d --build ``` -### 6. Translate (optional) +### 6. **Initialize and Edit Translations (Optional)** ```bash ./translate.sh ``` -Edit the `.json` files in `translations/`, then restart: +Edit the .po files in translations/de_DE/LC_MESSAGES/messages.po and en_US/LC_MESSAGES/messages.po ```bash +./translate.sh +cd steam-gift-manager/ docker-compose down && docker-compose up -d --build ``` -### 7. Access the App +### 7. **Open the App** -Visit [http://localhost:5000](http://localhost:5000) -Register the first user – this account becomes the admin! +Go to [http://localhost:5000](http://localhost:5000) in your browser. + +- Register your first user. +- Add your keys, shop URLs etc. +- Enjoy search, status, and automatic Steam cover images! --- -## 🔔 Notifications (optional) +## 🛠️ Technology Stack 🛠️ -- Reminders for expiring keys (48h notice) -- Pushover, Matrix, Gotify and more are supported through AppRise -- Configurable via `.env` +- **Frontend:** Bootstrap 5, Jinja2 Templates ... +- **Backend:** Python 3, Flask, Flask-Babel, Flask-Login, Flask-SQLAlchemy ... +- **Database:** SQLite (persisted in `data/`) +- **Containerization:** Docker, docker-compose +- **Translations:** Flask-Babel, editable `.po` files in `translations/` + +## 🌍 Multi-language + +- Switch between English and German using the dropdown in the navigation bar. +- All game and menu texts can be translated or individualized. + +## 🔔 Notifications + +- Send notifications if a game has to be redeemed by a specific date +- Gotify, Matrix and Pushover are already available - have a look into the .env file +- 48 hours before you are running out of time the app will send you a notice --- -## 🛠️ Tech Stack +## 🪙 Do you this project? 🪙 -- **Frontend:** Bootstrap 5, Jinja2, ... -- **Backend:** Python 3, Flask, Flask-SQLAlchemy, ... -- **Database:** SQLite -- **Container:** Docker, docker-compose +If you’d like to support itme, you can make a donation here: ---- +[![Ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/nocci) -## 💬 Contribute - -Contributions are welcome: - -- Report bugs -- Suggest features -- Submit Pull Requests - ---- - -## 💬 Our Base - -You can find us here: [https://skynet.li](https://skynet.li) - ---- - -## 🪙 Support - -Like the project? You can support me: - -[![Ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/nocci) [![Liberapay](https://liberapay.com/assets/widgets/donate.svg)](https://liberapay.com/nocci/donate) ---- - -## 📜 License - -Licensed under [Apache License 2.0](LICENSE). +Thank you! --- -**Enjoy managing your game collection!** \ No newline at end of file +## 🙌 Contribute! 🙌 + +This project is open source! + +- **Bug Reports:** Please report bugs as Issues. +- **Feature Requests:** Suggest new features! +- **Pull Requests:** Submit your code changes! + +// **only possible after Forgejo opens for federation** \\\ + +--- + +## 📜 License 📜 + +This project is licensed under the [Apache License 2.0](LICENSE). + +--- + +## 💖 Acknowledgements 💖 + +A big thank you to everyone who supports and contributes to this project! + +--- + +**Enjoy your organized Game key collection!** 🚀 diff --git a/setup.sh b/setup.sh index 301f1ac..4741e96 100644 --- a/setup.sh +++ b/setup.sh @@ -7,7 +7,7 @@ GREEN='\033[1;32m' YELLOW='\033[1;33m' NC='\033[0m' -# Docker check (incl. Arch Linux) +# 1. Docker check (incl. Arch Linux) if ! command -v docker &>/dev/null; then echo -e "${RED}❗ Docker is not installed.${NC}" read -p "Would you like to install Docker automatically now? [y/N]: " install_docker @@ -23,7 +23,7 @@ if ! command -v docker &>/dev/null; then rm get-docker.sh fi - # Docker group membership check + # Docker group membership prüfen if ! groups | grep -q '\bdocker\b'; then echo -e "${YELLOW}⚠️ Your user is not in the docker group. Adding now...${NC}" sudo usermod -aG docker $USER @@ -37,7 +37,7 @@ if ! command -v docker &>/dev/null; then fi fi -# Check Docker compose (V1 und V2 Plugin, incl. Arch Support) +# 2. Check Docker compose (V1 und V2 Plugin, incl. Arch Support) DOCKER_COMPOSE_CMD="" if command -v docker-compose &>/dev/null; then DOCKER_COMPOSE_CMD="docker-compose" @@ -76,34 +76,20 @@ fi # Configuration PROJECT_DIR="steam-gift-manager" -TRANSLATIONS_DIR="$PWD/$PROJECT_DIR/translations" +TRANSLATIONS_DIR="$PWD/translations" DATA_DIR="$PWD/data" -# Create folders -mkdir -p "$PROJECT_DIR" -mkdir -p "$PROJECT_DIR"/{templates,static,translations} +# 1. Create folders +mkdir -p "$PROJECT_DIR"/{templates,static} +mkdir -p "$TRANSLATIONS_DIR"/de/LC_MESSAGES +mkdir -p "$TRANSLATIONS_DIR"/en/LC_MESSAGES mkdir -p "$DATA_DIR" chmod -R a+rwX "$TRANSLATIONS_DIR" "$DATA_DIR" -echo -e "\n\033[1;32m✅ Downloading assets - Please wait!\033[0m" - -# Download Pictures from my server -cd "$PROJECT_DIR/static" -wget -O logo.webp "https://assets.skynet.li/logo.webp" > /dev/null 2>&1 -wget -O logo_small.webp "https://assets.skynet.li/logo_small.webp" > /dev/null 2>&1 -wget -O forgejo.webp "https://assets.skynet.li/forgejo.webp" > /dev/null 2>&1 -wget -O gog_logo.webp "https://assets.skynet.li/gog_logo.webp" > /dev/null 2>&1 -wget -O logo_small_maskable.webp "https://assets.skynet.li/logo_small_maskable.webp" > /dev/null 2>&1 -wget -O favicon.ico "https://assets.skynet.li/favicon.ico" > /dev/null 2>&1 -wget -O apple-touch-icon.png "https://assets.skynet.li/apple-touch-icon.png" > /dev/null 2>&1 -wget -O web-app-manifest-192x192.png "https://assets.skynet.li/web-app-manifest-192x192.png" > /dev/null 2>&1 -wget -O web-app-manifest-512x512.png "https://assets.skynet.li/web-app-manifest-512x512.png" > /dev/null 2>&1 -cd ../.. - cd $PROJECT_DIR -# requirements.txt +# 2. requirements.txt cat < requirements.txt flask flask-login @@ -112,23 +98,20 @@ flask-migrate werkzeug python-dotenv flask-sqlalchemy +flask-babel jinja2<3.1.0 itsdangerous sqlalchemy apscheduler +matrix-client reportlab requests pillow gunicorn -apprise -debugpy -pytz -Flask-Session -redis EOL - -# create .env +# 3. .env Datei in Parent-VFolder +cd .. SECRET_KEY=$(python3 -c 'import secrets; print(secrets.token_hex(24))') REDEEM_SECRET=$(python3 -c 'import secrets; print(secrets.token_hex(16))') REDEEM_CSRF=$(python3 -c 'import secrets; print(secrets.token_hex(16))') @@ -139,205 +122,87 @@ SECRET_KEY="$SECRET_KEY" REDEEM_SECRET="$REDEEM_SECRET" WTF_CSRF_SECRET_KEY="$REDEEM_CSRF" -# Language Settings -DEFAULT_LANGUAGE="en" -SUPPORTED_LANGUAGES="de,en" +# locales +BABEL_DEFAULT_LOCALE="en" +BABEL_SUPPORTED_LOCALES="de,en" +BABEL_TRANSLATION_DIRECTORIES="translations" # Timezone -TZ="Europe/Berlin" +TZ=Europe/Berlin # Security -FORCE_HTTPS="False" -SESSION_COOKIE_SECURE="auto" +SESSION_COOKIE_SECURE="False" CSRF_ENABLED="True" - # Account registration REGISTRATION_ENABLED="True" # checking interval if keys have to be redeemed before a specific date -CHECK_EXPIRING_KEYS_INTERVAL_HOURS="6" +CHECK_EXPIRING_KEYS_INTERVAL_HOURS=6 -# Want to check prices? Here you are! -ITAD_API_KEY="your-secret-key-here" -ITAD_COUNTRY="DE" +# Pushover +PUSHOVER_APP_TOKEN="" +PUSHOVER_USER_KEY="" -# Apprise URLs (separate several with a comma or space) -APPRISE_URLS="" +# Gotify +GOTIFY_URL="" +GOTIFY_TOKEN="" -### example for multiple notifications -#APPRISE_URLS="pover://USER_KEY@APP_TOKEN -#gotify://gotify.example.com/TOKEN -#matrixs://TOKEN@matrix.org/!ROOM_ID" - -# Redis URL -REDIS_URL="redis://redis:6379/0" - -# Enable Debug (e.g. for VS Code) -FLASK_DEBUG=1 -DEBUGPY=0 +# Matrix +MATRIX_HOMESERVER="" +MATRIX_ACCESS_TOKEN="" +MATRIX_ROOM_ID="" EOL -# app.py (the main app) +cd $PROJECT_DIR + +# 4. app.py (the main app) cat <<'PYTHON_END' > app.py -# Standard library imports -import atexit -import csv -import io -import locale -import logging import os -import random -import re -import secrets -import sqlite3 -import time -import traceback -from datetime import datetime, timedelta -from functools import wraps -from io import BytesIO -from time import sleep -from urllib.parse import urlparse -from zoneinfo import ZoneInfo -import warnings - -# 3rd-Provider-Modules -import pytz -import requests -from apscheduler.jobstores.sqlalchemy import SQLAlchemyJobStore -from apscheduler.schedulers.background import BackgroundScheduler -from dotenv import load_dotenv -from flask import ( - Flask, - Markup, - abort, - flash, - g, - jsonify, - make_response, - redirect, - render_template, - request, - send_file, - session, - url_for -) -from flask_login import ( - LoginManager, - UserMixin, - current_user, - login_required, - login_user, - logout_user -) -from flask_migrate import Migrate -from flask_session import Session -from flask_sqlalchemy import SQLAlchemy -from flask_wtf import CSRFProtect, FlaskForm -from redis import Redis -from reportlab.lib import colors -from reportlab.lib.pagesizes import A4, landscape, letter -from reportlab.lib.styles import ParagraphStyle, getSampleStyleSheet -from reportlab.lib.units import cm, inch, mm -from reportlab.lib.utils import ImageReader -from reportlab.pdfgen import canvas -from reportlab.platypus import ( - Image, - Paragraph, - SimpleDocTemplate, - Spacer, - Table, - TableStyle -) -from sqlalchemy import MetaData, UniqueConstraint, event -from sqlalchemy.engine import Engine -from sqlalchemy.exc import IntegrityError, LegacyAPIWarning -from sqlalchemy.orm import joinedload -from werkzeug.security import check_password_hash, generate_password_hash -from werkzeug.middleware.proxy_fix import ProxyFix -from wtforms import SelectField, StringField, TextAreaField, validators - -# Config -load_dotenv(override=True) +import warnings +from sqlalchemy.exc import LegacyAPIWarning warnings.simplefilter("ignore", category=LegacyAPIWarning) - -# Logging-Config -logging.basicConfig(level=logging.INFO) -logging.getLogger('apscheduler').setLevel(logging.WARNING) - - -@event.listens_for(Engine, "connect") -def enable_foreign_keys(dbapi_connection, connection_record): - if isinstance(dbapi_connection, sqlite3.Connection): - cursor = dbapi_connection.cursor() - cursor.execute("PRAGMA foreign_keys=ON;") - cursor.close() - -ITAD_API_KEY_PLACEHOLDER = "your_api_key_here" -TZ = os.getenv('TZ', 'UTC') -os.environ['TZ'] = TZ -app = Flask(__name__) -app.jinja_env.globals['getattr'] = getattr - -@app.errorhandler(404) -def not_found_error(error): - return render_template('404.html'), 404 - -app.wsgi_app = ProxyFix( - app.wsgi_app, - x_proto=1, # Trust X-Forwarded-Proto Header - x_host=1 # Trust X-Forwarded-Host Header +from flask import Flask, render_template, request, redirect, url_for, flash, make_response, session, abort, send_file, jsonify +from flask_sqlalchemy import SQLAlchemy +from flask_login import LoginManager, UserMixin, login_user, logout_user, login_required, current_user +from flask_babel import Babel, _ +from werkzeug.security import generate_password_hash, check_password_hash +from datetime import datetime, timedelta +from flask_wtf import CSRFProtect +from flask import abort +import io +import warnings +import re +import io +import csv +import secrets +import requests +from dotenv import load_dotenv +load_dotenv(override=True) +from sqlalchemy.exc import IntegrityError +from apscheduler.schedulers.background import BackgroundScheduler +import atexit +from flask_migrate import Migrate +from sqlalchemy import MetaData +from reportlab.pdfgen import canvas +from reportlab.lib.pagesizes import A4, landscape, letter +from reportlab.platypus import ( + SimpleDocTemplate, + Table, + TableStyle, + Paragraph, + Image, + Spacer ) - -# UNIX-Systems (Linux, Docker) -try: - time.tzset() -except AttributeError: - pass # tzset not availabe on Windows -local_tz = pytz.timezone(TZ) - -# Load Languages -import os -import json - - -TRANSLATION_DIR = os.path.join(os.getcwd(), 'translations') -SUPPORTED_LANGUAGES = ['de', 'en'] -TRANSLATIONS = {} - -for lang in SUPPORTED_LANGUAGES: - try: - with open(os.path.join(TRANSLATION_DIR, f'{lang}.json'), encoding='utf-8') as f: - TRANSLATIONS[lang] = json.load(f) - print(f"✅ Loaded {lang} translations") - except Exception: - print(f"❌ Failed loading {lang}.json: {str(e)}") - TRANSLATIONS[lang] = {} - -def translate(key, lang=None, **kwargs): - lang = lang or session.get('lang', 'en') - fallback_lang = app.config.get('DEFAULT_LANGUAGE', 'en') - - translations = TRANSLATIONS.get(lang, {}) - fallback_translations = TRANSLATIONS.get(fallback_lang, {}) - - value = translations.get(key) or fallback_translations.get(key) or key - return value.format(**kwargs) if isinstance(value, str) else value - -## DEBUG Translations -if app.debug: - print(f"Loaded translations for 'de': {TRANSLATIONS.get('de', {})}") - -### Admin decorator -def admin_required(f): - @wraps(f) - def decorated_function(*args, **kwargs): - if not current_user.is_authenticated: - abort(403) - if not current_user.is_admin: - abort(403) - return f(*args, **kwargs) - return decorated_function - +from reportlab.lib import colors +from reportlab.lib.styles import getSampleStyleSheet, ParagraphStyle +from reportlab.lib.utils import ImageReader +from reportlab.lib.units import cm, inch, mm +from io import BytesIO +import reportlab.lib +import logging +logging.basicConfig() +logging.getLogger('babel').setLevel(logging.DEBUG) +app = Flask(__name__) csrf = CSRFProtect(app) @@ -352,231 +217,87 @@ convention = { metadata = MetaData(naming_convention=convention) load_dotenv(override=True) -# load variables from .env with override +# Lade Umgebungsvariablen aus .env mit override load_dotenv(override=True) # App-Configuration app.config.update( - # Most Important SECRET_KEY=os.getenv('SECRET_KEY'), - SQLALCHEMY_DATABASE_URI = 'sqlite:////app/data/games.db', - SQLALCHEMY_TRACK_MODIFICATIONS = False, - DEFAULT_LANGUAGE='en', - ITAD_COUNTRY = os.getenv("ITAD_COUNTRY", "DE"), - - # SESSION-HANDLING (In Production: Use Redis!) - SESSION_TYPE='redis', - SESSION_PERMANENT = False, - SESSION_USE_SIGNER = True, - SESSION_REDIS=Redis.from_url(os.getenv("REDIS_URL", "redis://redis:6379/0")), - SESSION_FILE_DIR = '/app/data/flask-sessions', - SESSION_COOKIE_NAME = 'gamekeys_session', - SESSION_COOKIE_SECURE = os.getenv('SESSION_COOKIE_SECURE', 'False').lower() == 'true', - SESSION_COOKIE_HTTPONLY = True, - SESSION_COOKIE_SAMESITE = 'Lax', - PERMANENT_SESSION_LIFETIME = timedelta(days=30), - - - # LOGIN COOKIE STUFF - REMEMBER_COOKIE_DURATION=timedelta(days=30), - REMEMBER_COOKIE_HTTPONLY=True, - REMEMBER_COOKIE_SECURE=True if os.getenv('FORCE_HTTPS', 'False').lower() == 'true' else False, - REMEMBER_COOKIE_SAMESITE='Lax', - - # CSRF-PROTECTION - WTF_CSRF_ENABLED = True, - WTF_CSRF_SECRET_KEY = os.getenv('CSRF_SECRET_KEY', os.urandom(32).hex()), - WTF_CSRF_TIME_LIMIT = 3600, - - # SECURITYsa & PERFORMANCE - REGISTRATION_ENABLED = os.getenv('REGISTRATION_ENABLED', 'True').lower() == 'true', - SEND_FILE_MAX_AGE_DEFAULT = int(os.getenv('SEND_FILE_MAX_AGE_DEFAULT', 0)), - TEMPLATES_AUTO_RELOAD = os.getenv('TEMPLATES_AUTO_RELOAD', 'True').lower() == 'true', - PREFERRED_URL_SCHEME = 'https' if os.getenv('FORCE_HTTPS') else 'http' + SQLALCHEMY_DATABASE_URI='sqlite:////app/data/games.db', + SQLALCHEMY_TRACK_MODIFICATIONS=False, + BABEL_DEFAULT_LOCALE=os.getenv('BABEL_DEFAULT_LOCALE', 'en'), + BABEL_SUPPORTED_LOCALES=os.getenv('BABEL_SUPPORTED_LOCALES', 'de,en').split(','), + BABEL_TRANSLATION_DIRECTORIES=os.path.join(app.root_path, 'translations'), + SESSION_COOKIE_SECURE=os.getenv('SESSION_COOKIE_SECURE', 'False') == 'True', + SESSION_COOKIE_SAMESITE='Lax', + PERMANENT_SESSION_LIFETIME=timedelta(days=30), + SESSION_REFRESH_EACH_REQUEST=False, + WTF_CSRF_ENABLED=os.getenv('CSRF_ENABLED', 'True') == 'True', + REGISTRATION_ENABLED=os.getenv('REGISTRATION_ENABLED', 'True').lower() == 'true', + SEND_FILE_MAX_AGE_DEFAULT=int(os.getenv('SEND_FILE_MAX_AGE_DEFAULT', 0)), + TEMPLATES_AUTO_RELOAD=os.getenv('TEMPLATES_AUTO_RELOAD', 'True') == 'True' ) - -Session(app) - interval_hours = int(os.getenv('CHECK_EXPIRING_KEYS_INTERVAL_HOURS', 12)) -# Init +# Initialisation db = SQLAlchemy(app, metadata=metadata) migrate = Migrate(app, db) login_manager = LoginManager(app) login_manager.login_view = 'login' +babel = Babel(app) # Logging app.logger.addHandler(logging.StreamHandler()) -app.logger.setLevel(logging.DEBUG) - -@app.errorhandler(403) -def forbidden_error(error): - return render_template('403.html'), 403 +app.logger.setLevel(logging.INFO) +@babel.localeselector +def get_locale(): + if 'lang' in session and session['lang'] in app.config['BABEL_SUPPORTED_LOCALES']: + return session['lang'] + return request.accept_languages.best_match(app.config['BABEL_SUPPORTED_LOCALES']) @app.before_request -def set_language(): - if 'lang' not in session or not session['lang']: - session['lang'] = app.config.get('DEFAULT_LANGUAGE', 'en') - g.lang = session['lang'] - -def enforce_https(): - if os.getenv('FORCE_HTTPS', 'False').lower() == 'true' and not app.debug: - proto = request.headers.get('X-Forwarded-Proto', 'http') - if proto != 'https' and not request.is_secure: - url = request.url.replace('http://', 'https://', 1) - return redirect(url, code=301) - -def debug_translations(): - if app.debug: - app.logger.debug(f"Lang: {session.get('lang')}") - -app.before_request(enforce_https) - - +def reload_translations(): + if app.config['DEBUG']: + babel.reload() @app.context_processor -def inject_template_globals(): - return { - '_': lambda key, **kwargs: translate(key, lang=session.get('lang', 'en'), **kwargs), - 'now': datetime.now(local_tz), - 'app_version': os.getenv('APP_VERSION', '1.0.0'), - 'local_tz': local_tz - } - -@app.template_filter('strftime') -def _jinja2_filter_datetime(date, fmt='%d.%m.%Y'): - if date is None: - return '' - return date.strftime(fmt) - -@app.errorhandler(403) -def forbidden(e): - return render_template('403.html'), 403 - +def inject_template_vars(): + return dict( + get_locale=get_locale, + theme='dark' if request.cookies.get('dark_mode') == 'true' else 'light' + ) # DB Models -class ActivityLog(db.Model): - __tablename__ = 'activity_logs' - - id = db.Column(db.Integer, primary_key=True) - user_id = db.Column(db.Integer, db.ForeignKey('users.id')) - action = db.Column(db.String(100), nullable=False) - details = db.Column(db.Text) - timestamp = db.Column(db.DateTime, default=lambda: datetime.now(local_tz)) - - user = db.relationship('User', backref='activities') - - -class User(UserMixin, db.Model): +class User(db.Model, UserMixin): __tablename__ = 'users' - id = db.Column(db.Integer, primary_key=True) username = db.Column(db.String(80), unique=True, nullable=False) password = db.Column(db.String(256), nullable=False) - is_admin = db.Column(db.Boolean, default=False) - games = db.relationship( - 'Game', - back_populates='owner', - cascade='all, delete-orphan', - passive_deletes=True - ) - + games = db.relationship('Game', back_populates='owner', lazy=True) class Game(db.Model): - __tablename__ = 'games' - __table_args__ = ( - UniqueConstraint('steam_key', 'user_id', name='uq_steam_key_user'), - ) - id = db.Column(db.Integer, primary_key=True) + owner = db.relationship('User', back_populates='games') name = db.Column(db.String(100), nullable=False) steam_key = db.Column(db.String(100), nullable=False, unique=True) status = db.Column(db.String(50), nullable=False) recipient = db.Column(db.String(100)) notes = db.Column(db.Text) url = db.Column(db.String(200)) - created_at = db.Column(db.DateTime, default=lambda: datetime.now(local_tz)) + created_at = db.Column(db.DateTime, default=datetime.utcnow) redeem_date = db.Column(db.DateTime) + user_id = db.Column(db.Integer, db.ForeignKey('users.id'), nullable=False) steam_appid = db.Column(db.String(20)) - platform = db.Column(db.String(50), default='pc') - current_price = db.Column(db.Float) - current_price_shop = db.Column(db.String(100)) - historical_low = db.Column(db.Float) - release_date = db.Column(db.DateTime) - release_date = db.Column(db.DateTime) - itad_slug = db.Column(db.String(200)) - steam_description_en = db.Column(db.Text) - steam_description_de = db.Column(db.Text) - - # with users.id - user_id = db.Column(db.Integer, db.ForeignKey('users.id', ondelete='CASCADE'), nullable=False) - - owner = db.relationship( - 'User', - back_populates='games' - ) - - redeem_tokens = db.relationship( - 'RedeemToken', - back_populates='game', - cascade='all, delete-orphan', - passive_deletes=True - ) class RedeemToken(db.Model): - __tablename__ = 'redeem_tokens' - id = db.Column(db.Integer, primary_key=True) token = db.Column(db.String(17), unique=True, nullable=False) - expires = db.Column(db.DateTime(timezone=True), nullable=False) + game_id = db.Column(db.Integer, db.ForeignKey('game.id'), nullable=False) + expires = db.Column(db.DateTime, nullable=False) + used = db.Column(db.Boolean, default=False) total_hours = db.Column(db.Integer, nullable=False) - - # ForeignKey with CASCADE - game_id = db.Column( - db.Integer, - db.ForeignKey('games.id', ondelete='CASCADE'), - nullable=False - ) - - game = db.relationship('Game', back_populates='redeem_tokens') - - def is_expired(self): - # use timeszone (from .env) - local_tz = pytz.timezone(os.getenv('TZ', 'UTC')) - now = datetime.now(local_tz) - return now > self.expires.astimezone(local_tz) - -class GameForm(FlaskForm): - name = StringField('Name', [validators.DataRequired()]) - steam_key = StringField('Steam Key') - status = SelectField('Status', choices=[ - ('nicht eingelöst', 'Nicht eingelöst'), - ('eingelöst', 'Eingelöst'), - ('geschenkt', 'Geschenkt') - ]) - recipient = StringField('Empfänger') - notes = TextAreaField('Notizen') - url = StringField('Store URL') - redeem_date = StringField('Einlösedatum') - steam_appid = StringField('Steam App ID') - -PLATFORM_CHOICES = [ - ('steam', 'Steam'), - ('gog', 'GOG'), - ('xbox', 'XBox'), - ('playstation', 'PlayStation'), - ('switch', 'Nintendo Switch'), - ('other', 'Other'), - ('pc', 'PC') -] - -STATUS_CHOICES = [ - ('nicht eingelöst', 'Nicht eingelöst'), - ('eingelöst', 'Eingelöst'), - ('geschenkt', 'Geschenkt') -] with app.app_context(): db.create_all() @@ -596,131 +317,6 @@ def get_or_404(model, id): abort(404) return instance -# Admin Audit Helper -def log_activity(user_id, action, details=None): - """ - Store an activity log entry for auditing purposes. - """ - log = ActivityLog( - user_id=user_id, - action=action, - details=details - ) - db.session.add(log) - db.session.commit() - -# Game Infos Helper -def fetch_steam_data(appid, lang='en'): - lang_map = { - 'en': 'english', - 'de': 'german' - } - steam_lang = lang_map.get(lang, 'english') - try: - response = requests.get( - "https://store.steampowered.com/api/appdetails", - params={"appids": appid, "l": steam_lang}, - timeout=15 - ) - data = response.json().get(str(appid), {}) - if data.get("success"): - return { - "name": data["data"].get("name"), - "detailed_description": data["data"].get("detailed_description"), - "release_date": data["data"].get("release_date", {}).get("date"), - } - except Exception as e: - app.logger.error(f"Steam API error: {str(e)}") - return None - -def parse_steam_release_date(date_str): - """Parsing Steam-Release-Date (the german us thingy, you know)""" - import locale - from datetime import datetime - - # try german format - try: - locale.setlocale(locale.LC_TIME, "de_DE.UTF-8") - return datetime.strptime(date_str, "%d. %b. %Y") - except Exception: - pass - # Fallback: okay lets try the english one - try: - locale.setlocale(locale.LC_TIME, "en_US.UTF-8") - return datetime.strptime(date_str, "%d %b, %Y") - except Exception: - pass - return None - -def fetch_itad_slug(steam_appid: int) -> str | None: - api_key = os.getenv("ITAD_API_KEY") - if not api_key or api_key.strip() == "your-secret-key-here": - app.logger.warning("ITAD-API-Key ist nicht gesetzt oder ist ein Platzhalter.") - return None - try: - response = requests.get( - "https://api.isthereanydeal.com/games/lookup/v1", - params={"key": api_key, "appid": steam_appid, "platform": "steam"}, - timeout=10 - ) - data = response.json() - return data.get("game", {}).get("slug") - except Exception as e: - app.logger.error(f"ITAD Error: {str(e)}") - return None - - -def fetch_itad_game_id(steam_appid: int) -> str | None: - api_key = os.getenv("ITAD_API_KEY") - if not api_key or api_key.strip() == "your-secret-key-here": - app.logger.warning("ITAD-API-Key ist nicht gesetzt oder ist ein Platzhalter.") - return None - - try: - response = requests.get( - "https://api.isthereanydeal.com/games/lookup/v1", - params={"key": api_key, "appid": steam_appid, "platform": "steam"}, - timeout=10 - ) - response.raise_for_status() - data = response.json() - if data.get("found") and data.get("game") and data["game"].get("id"): - return data["game"]["id"] - app.logger.error(f"ITAD Response Error: {data}") - return None - except Exception as e: - app.logger.error(f"ITAD Error: {str(e)}") - return None - -def fetch_itad_prices(game_id: str) -> dict | None: - api_key = os.getenv("ITAD_API_KEY") - country = os.getenv("ITAD_COUNTRY", "DE") - - if not api_key or api_key.strip() == "your-secret-key-here": - app.logger.warning("ITAD-API-Key ist nicht gesetzt oder ist ein Platzhalter.") - return None - - try: - response = requests.post( - "https://api.isthereanydeal.com/games/prices/v3", - params={ - "key": api_key, - "country": country, - "shops": "steam", - "vouchers": "false" - }, - json=[game_id], - headers={"Content-Type": "application/json"}, - timeout=15 - ) - response.raise_for_status() - return response.json()[0] - - except Exception as e: - app.logger.error(f"ITAD-Preisabfrage fehlgeschlagen: {str(e)}") - return None - - @app.route('/') @login_required def index(): @@ -738,76 +334,50 @@ def index(): @app.route('/set-lang/') def set_lang(lang): - if lang in SUPPORTED_LANGUAGES: + if lang in app.config['BABEL_SUPPORTED_LOCALES']: session['lang'] = lang - session.permanent = True return redirect(request.referrer or url_for('index')) - + @app.route('/set-theme/') def set_theme(theme): resp = make_response('', 204) - resp.set_cookie('theme', theme, max_age=60*60*24*365) + resp.set_cookie('dark_mode', 'true' if theme == 'dark' else 'false', max_age=60*60*24*365) return resp @app.route('/login', methods=['GET', 'POST']) def login(): - if current_user.is_authenticated: # Prevent already logged-in users from accessing login page - return redirect(url_for('index')) - if request.method == 'POST': - username = request.form.get('username') - password = request.form.get('password') - remember = request.form.get('remember_me') == 'true' - + username = request.form['username'] + password = request.form['password'] user = User.query.filter_by(username=username).first() - + if user and check_password_hash(user.password, password): - # Pass remember=True to login_user and set duration - # The duration will be taken from app.config['REMEMBER_COOKIE_DURATION'] - login_user(user, remember=remember) - - # Log activity - log_activity(user.id, 'user_login', f"User '{user.username}' logged in.") - - next_page = request.args.get('next') - # Add security check for next_page to prevent open redirect - if not next_page or urlparse(next_page).netloc != '': - next_page = url_for('index') - flash(translate('Logged in successfully.'), 'success') - return redirect(next_page) - else: - flash(translate('Invalid username or password.'), 'danger') + login_user(user) + return redirect(url_for('index')) + + flash(_('Invalid credentials'), 'danger') return render_template('login.html') @app.route('/register', methods=['GET', 'POST']) def register(): if not app.config['REGISTRATION_ENABLED']: - abort(403) - + flash(_('No new registrations. They are deactivated!'), 'danger') + return redirect(url_for('login')) + if request.method == 'POST': username = request.form['username'] - password = request.form['password'] - - existing_user = User.query.filter_by(username=username).first() - if existing_user: - flash(translate('Username already exists'), 'error') + password = generate_password_hash(request.form['password']) + + if User.query.filter_by(username=username).first(): + flash(_('Username already exists'), 'danger') return redirect(url_for('register')) - - # make the first user admin - is_admin = User.query.count() == 0 - - new_user = User( - username=username, - password=generate_password_hash(password), - is_admin=is_admin - ) - + + new_user = User(username=username, password=password) db.session.add(new_user) db.session.commit() login_user(new_user) - flash(translate('Registration successful'), 'success') return redirect(url_for('index')) - + return render_template('register.html') @app.route('/logout') @@ -825,16 +395,16 @@ def change_password(): confirm_password = request.form['confirm_password'] if not check_password_hash(current_user.password, current_password): - flash(translate('Current passwort is wrong'), 'danger') + flash(_('Current passwort is wrong'), 'danger') return redirect(url_for('change_password')) if new_password != confirm_password: - flash(translate('New Passwords are not matching'), 'danger') + flash(_('New Passwords are not matching'), 'danger') return redirect(url_for('change_password')) current_user.password = generate_password_hash(new_password) db.session.commit() - flash(translate('Password changed successfully', session.get('lang', 'en')), 'success') + flash(_('Password changed successfully'), 'success') return redirect(url_for('index')) return render_template('change_password.html') @@ -849,15 +419,10 @@ def add_game(): if not steam_appid: steam_appid = extract_steam_appid(url) - - steam_key = request.form['steam_key'] - if Game.query.filter_by(steam_key=steam_key).first(): - flash(translate('Steam Key already exists!'), 'error') - return redirect(url_for('add_game')) - + new_game = Game( name=request.form['name'], - steam_key=steam_key, + steam_key=request.form['steam_key'], status=request.form['status'], recipient=request.form.get('recipient', ''), notes=request.form.get('notes', ''), @@ -869,113 +434,83 @@ def add_game(): db.session.add(new_game) db.session.commit() - flash(translate('Game added successfully!'), 'success') + flash(_('Game added successfully!'), 'success') return redirect(url_for('index')) - except IntegrityError as e: + except IntegrityError: db.session.rollback() - if "UNIQUE constraint failed: game.steam_key" in str(e): - flash(translate('Steam Key already exists!'), 'error') - else: - flash(translate('Database error: %(error)s', error=str(e)), 'error') - + flash(_('Steam Key already exists!'), 'danger') except Exception as e: db.session.rollback() - flash(translate('Error: %(error)s', error=str(e)), 'error') + flash(_('Error: ') + str(e), 'danger') - return render_template( - 'add_game.html', - platforms=PLATFORM_CHOICES, - statuses=STATUS_CHOICES - ) - + return render_template('add_game.html') @app.route('/edit/', methods=['GET', 'POST']) @login_required def edit_game(game_id): - # Eager Loading für Tokens - game = Game.query.options(joinedload(Game.redeem_tokens)).get_or_404(game_id) - - def safe_parse_date(date_str): - try: - naive = datetime.strptime(date_str, '%Y-%m-%d') if date_str else None - return local_tz.localize(naive) if naive else None - except ValueError: - return None + game = db.session.get(Game, game_id) + if not game or game.owner != current_user: + abort(404) + + if not game or game.owner != current_user: + abort(403) + + active_redeem = RedeemToken.query.filter( + RedeemToken.game_id == game_id, + RedeemToken.expires > datetime.utcnow() + ).first() + + redeem_url = url_for('redeem_page', token=active_redeem.token, _external=True) if active_redeem else None if request.method == 'POST': try: - # Validation - if not request.form.get('name') or not request.form.get('steam_key'): - flash(translate('Name and Steam Key are required'), 'error') - return redirect(url_for('edit_game', game_id=game_id)) - - # Duplicate check - existing = Game.query.filter( - Game.steam_key == request.form['steam_key'], - Game.id != game.id, - Game.user_id == current_user.id - ).first() - if existing: - flash(translate('Steam Key already exists'), 'error') - return redirect(url_for('edit_game', game_id=game_id)) - - # Update fields + url = request.form.get('url', '') + steam_appid = request.form.get('steam_appid', '').strip() + + if not steam_appid: + steam_appid = extract_steam_appid(url) + game.name = request.form['name'] game.steam_key = request.form['steam_key'] game.status = request.form['status'] - game.platform = request.form.get('platform', 'pc') game.recipient = request.form.get('recipient', '') game.notes = request.form.get('notes', '') - game.url = request.form.get('url', '') - game.steam_appid = request.form.get('steam_appid', '') - game.redeem_date = safe_parse_date(request.form.get('redeem_date', '')) + game.url = url + game.steam_appid = steam_appid + game.redeem_date = datetime.strptime(request.form['redeem_date'], '%Y-%m-%d') if request.form['redeem_date'] else None - # Token-Logic - if game.status == 'geschenkt': - # Vorhandene Tokens löschen - RedeemToken.query.filter_by(game_id=game.id).delete() - - # Generate new Token - token = secrets.token_urlsafe(12)[:17] - expires = datetime.now(local_tz) + timedelta(hours=24) - new_token = RedeemToken( - token=token, - game_id=game.id, - expires=expires, - total_hours=24 - ) - db.session.add(new_token) - db.session.commit() - flash(translate('Changes saved successfully'), 'success') + flash(_('Changes saved!'), 'success') return redirect(url_for('index')) - - except IntegrityError as e: - db.session.rollback() - app.logger.error(f"IntegrityError: {traceback.format_exc()}") - flash(translate('Database error: {error}', error=str(e.orig)), 'error') + except Exception as e: db.session.rollback() - app.logger.error(f"Unexpected error: {traceback.format_exc()}") - flash(translate('Unexpected error: {error}', error=str(e)), 'error') - - return render_template( - 'edit_game.html', - game=game, - platforms=PLATFORM_CHOICES, - statuses=STATUS_CHOICES, - redeem_date=game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '' - ) + flash(_('Error: ') + str(e), 'danger') + + return render_template('edit_game.html', + game=game, + redeem_url=redeem_url, + active_redeem=active_redeem, + redeem_date=game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '') @app.route('/delete/', methods=['POST']) @login_required def delete_game(game_id): - game = Game.query.get_or_404(game_id) - db.session.delete(game) - db.session.commit() - flash(translate('Game deleted successfully'), 'success') + game = db.session.get(Game, game_id) + if not game or game.owner != current_user: + abort(404) + + if game.owner != current_user: + abort(403) + + try: + db.session.delete(game) + db.session.commit() + except Exception as e: + db.session.rollback() + return redirect(url_for('index')) @@ -1033,14 +568,11 @@ def export_pdf(): elements = [] img_height = 2*cm - # Title - elements.append(Paragraph( - translate("Game List (without Keys)", lang=session.get('lang', 'en')), - styles['Title'] - )) + # Titel + elements.append(Paragraph(_("Game List (without Keys)"), styles['Title'])) elements.append(Spacer(1, 12)) - # Table header + # Tabellenkopf col_widths = [ 5*cm, 10*cm, 6*cm, 3*cm ] @@ -1060,12 +592,6 @@ def export_pdf(): img = Image(img_data, width=3*cm, height=img_height) except Exception: img = Paragraph('', styles['Normal']) - elif game.url and 'gog.com' in game.url: - try: - img_path = os.path.join(app.root_path, 'static', 'gog_logo.webp') - img = Image(img_path, width=3*cm, height=img_height) - except Exception: - img = Paragraph('', styles['Normal']) data.append([ img or '', @@ -1090,14 +616,13 @@ def export_pdf(): doc.build(elements) buffer.seek(0) - return send_file( + return send_file( buffer, mimetype='application/pdf', as_attachment=True, download_name=f'game_export_{datetime.now().strftime("%Y%m%d")}.pdf' ) - @app.route('/import', methods=['GET', 'POST']) @login_required def import_games(): @@ -1137,530 +662,410 @@ def import_games(): db.session.commit() - flash(translate("new_games_imported", new=new_games, dup=duplicates), 'success') + flash(_('%(new)d new games imported, %(dup)d skipped duplicates', new=new_games, dup=duplicates), 'success') except Exception as e: db.session.rollback() - flash(translate('Import error: {error}', error=str(e)), 'danger') + flash(_('Import error: %(error)s', error=str(e)), 'danger') return redirect(url_for('index')) - flash(translate('Please upload a valid CSV file.'), 'danger') + flash(_('Please upload a valid CSV file.'), 'danger') return render_template('import.html') @app.route('/generate_redeem/', methods=['POST']) @login_required def generate_redeem(game_id): - game = Game.query.get_or_404(game_id) - if game.user_id != current_user.id or game.status != 'geschenkt': - return jsonify({'error': translate('Forbidden')}), 403 - + game = db.session.get(Game, game_id) + if not game or game.owner != current_user: + abort(403) + + if game.owner != current_user or game.status != 'verschenkt': + abort(403) + try: - RedeemToken.query.filter_by(game_id=game_id).delete() token = secrets.token_urlsafe(12)[:17] - expires = datetime.now(local_tz) + timedelta(hours=24) + expires = datetime.utcnow() + timedelta(hours=24) + total_hours = 24 + + RedeemToken.query.filter_by(game_id=game_id).delete() + new_token = RedeemToken( token=token, game_id=game_id, expires=expires, total_hours=24 ) + db.session.add(new_token) db.session.commit() - redeem_url = url_for('redeem', token=token, _external=True, _scheme='https') - message = translate( - 'Redeem link generated: {url}', - url=redeem_url - ) - return jsonify({'url': redeem_url, 'message': message}) + + redeem_url = url_for('redeem_page', token=token, _external=True) + return jsonify({'url': redeem_url}) + except Exception as e: - db.session.rollback() + app.logger.error(f"Redeem error: {str(e)}") return jsonify({'error': str(e)}), 500 -@app.route('/redeem/', endpoint='redeem') +@app.route('/redeem/') def redeem_page(token): redeem_token = RedeemToken.query.filter_by(token=token).first() + if not redeem_token: abort(404) - expires_utc = redeem_token.expires.astimezone(pytz.UTC) - if datetime.now(pytz.UTC) > expires_utc: + if redeem_token.expires < datetime.utcnow(): db.session.delete(redeem_token) db.session.commit() abort(404) + game = Game.query.get(redeem_token.game_id) redeem_token.used = True db.session.commit() - if game.platform == 'steam': - platform_link = 'https://store.steampowered.com/account/registerkey?key=' - platform_name = 'Steam' - elif game.platform == 'gog': - platform_link = 'https://www.gog.com/redeem/' - platform_name = 'GOG' - elif game.platform == 'xbox': - platform_link = 'https://redeem.microsoft.com/' - platform_name = 'Xbox' - elif game.platform == 'playstation': - platform_link = 'https://redeem.playstation.com/' - platform_name = 'PlayStation' - elif game.platform == 'switch': - platform_link = 'https://ec.nintendo.com/redeem/' - platform_name = 'Nintendo Switch' - else: - # Fallback für benutzerdefinierte Keys - platform_link = '' - platform_name = 'Key' - - return render_template( - 'redeem.html', - game=game, - redeem_token=redeem_token, - expires_timestamp=int(expires_utc.timestamp() * 1000), - platform_link=platform_link, - platform_name=platform_name - ) - - -@app.route('/admin/users') -@login_required -@admin_required -def admin_users(): - users = User.query.all() - return render_template('admin_users.html', users=users) - -@app.route('/admin/users/delete/', methods=['POST']) -@login_required -@admin_required -def admin_delete_user(user_id): - if current_user.id == user_id: - flash(translate('You cannot delete yourself'), 'error') - return redirect(url_for('admin_users')) - - user = User.query.get_or_404(user_id) - db.session.delete(user) - db.session.commit() - - log_activity( - current_user.id, - 'user_deleted', - f"Deleted user: {user.username} (ID: {user.id})" - ) - - flash(translate('User deleted successfully'), 'success') - return redirect(url_for('admin_users')) - -@app.route('/admin/users/reset_password/', methods=['POST']) -@login_required -@admin_required -def admin_reset_password(user_id): - user = User.query.get_or_404(user_id) - new_password = secrets.token_urlsafe(8) - user.password = generate_password_hash(new_password) - db.session.commit() - - log_activity( - current_user.id, - 'user_newpassword', - f"New password for user: {user.username} (ID: {user.id})" - ) - - - flash( - translate('New password for {username}: {password}', - username=user.username, - password=new_password), - 'info' - ) - return redirect(url_for('admin_users')) - -@app.route('/admin/audit-logs') -@login_required -@admin_required -def admin_audit_logs(): - page = request.args.get('page', 1, type=int) - logs = ActivityLog.query.order_by(ActivityLog.timestamp.desc()).paginate(page=page, per_page=20) - return render_template('admin_audit_logs.html', logs=logs) - -@app.route('/game//update', methods=['POST']) -@login_required -def update_game_data(game_id): - game = Game.query.get_or_404(game_id) - - # 1. Getting Steam AppID - steam_appid = request.form.get('steam_appid', '').strip() - app.logger.info(f"🚀 Update gestartet für Game {game_id} mit AppID: {steam_appid}") - - # 2. Steam-Data (Multilingual) - if steam_appid: - try: - app.logger.debug(f"🔍 Fetching Steam data for AppID: {steam_appid}") - for lang in ['en', 'de']: - steam_data = fetch_steam_data(steam_appid, lang=lang) - if steam_data: - if lang == 'en' and steam_data.get("name"): - game.name = steam_data.get("name", game.name) - setattr(game, f'steam_description_{lang}', steam_data.get("detailed_description") or "No Infos available") - if lang == 'en': - date_str = steam_data.get("release_date", {}) - if date_str: - parsed_date = parse_steam_release_date(date_str) - if parsed_date: - game.release_date = local_tz.localize(parsed_date) - else: - app.logger.warning(f"Could not parse Steam release date: {date_str}") - app.logger.info("✅ Steam data successfully updated") - except Exception as e: - app.logger.error(f"💥 Kritischer Steam-Fehler: {str(e)}", exc_info=True) - flash(translate('Error during Steam query'), 'danger') - else: - app.logger.warning("⚠️ Keine Steam-AppID vorhanden, Steam-Daten werden nicht aktualisiert") - flash(translate('Steam-AppID missing, no Steam Data transferred'), 'warning') - - - # ITAD-Slug doings and such - itad_slug = fetch_itad_slug(steam_appid) - if itad_slug: - game.itad_slug = itad_slug - - # 4. ITAD-Prices - price_data = None - if steam_appid: - try: - app.logger.debug("🔄 Starte ITAD-Abfrage...") - game.itad_game_id = fetch_itad_game_id(steam_appid) - - if game.itad_game_id: - app.logger.info(f"🔑 ITAD Game ID: {game.itad_game_id}") - price_data = fetch_itad_prices(game.itad_game_id) - - if price_data: - # Best price right now - all_deals = price_data.get("deals", []) - if all_deals: - best_deal = min( - all_deals, - key=lambda deal: deal.get("price", {}).get("amount", float('inf')) - ) - game.current_price = best_deal.get("price", {}).get("amount") - game.current_price_shop = best_deal.get("shop", {}).get("name") - app.logger.info(f"💶 Current Best: {game.current_price}€ at {game.current_price_shop}") - else: - game.current_price = None - game.current_price_shop = None - - app.logger.info(f"💶 Current Best: {game.current_price}€") - - game.historical_low = price_data.get("historyLow", {}).get("all", {}).get("amount") - app.logger.info(f"📉 Historical Low: {game.historical_low}€") - else: - app.logger.warning("⚠️ Keine ITAD-Preisdaten erhalten") - else: - app.logger.warning("⚠️ Keine ITAD Game ID erhalten") - - except Exception as e: - app.logger.error(f"💥 ITAD-API-Fehler: {str(e)}", exc_info=True) - flash(translate('Fehler bei Preisabfrage'), 'danger') - - try: - db.session.commit() - flash(translate('Externe Daten erfolgreich aktualisiert!'), 'success') - app.logger.info("💾 Datenbank-Update erfolgreich") - except Exception as e: - db.session.rollback() - app.logger.error(f"💥 Datenbank-Fehler: {str(e)}", exc_info=True) - flash(translate('Fehler beim Speichern der Daten'), 'danger') - - return redirect(url_for('edit_game', game_id=game_id)) - - -@app.route('/game/') -@login_required -def game_details(game_id): - game = Game.query.get_or_404(game_id) - return render_template('game_details.html', game=game) - + return render_template('redeem.html', + game=game, + redeem_token=redeem_token, + platform_link='https://store.steampowered.com/account/registerkey?key=' if game.steam_appid else 'https://www.gog.com/redeem') @app.route('/debug-session') def debug_session(): - return jsonify(dict(session)) + return jsonify({ + 'session_lang': session.get('lang'), + 'config_locales': app.config['BABEL_SUPPORTED_LOCALES'] + }) -# Apprise Notifications -import apprise - -def send_apprise_notification(user, game): - apprise_urls = os.getenv('APPRISE_URLS', '').strip() - if not apprise_urls: - app.logger.error("No APPRISE_URLS configured") +# Benachrichtigungsfunktionen +def send_pushover_notification(user, game): + """Sendet Pushover-Benachrichtigung für ablaufenden Key""" + if not app.config['PUSHOVER_APP_TOKEN'] or not app.config['PUSHOVER_USER_KEY']: + return False + + payload = { + "token": os.getenv('PUSHOVER_APP_TOKEN'), + "user": os.getenv('PUSHOVER_USER_KEY'), + "title": "Steam-Key läuft ab!", + "message": f"Dein Key für '{game.name}' läuft in weniger als 48 Stunden ab!", + "url": url_for('edit_game', game_id=game.id, _external=True), + "url_title": "Zum Spiel", + "priority": 1 + } + + try: + response = requests.post( + 'https://api.pushover.net/1/messages.json', + data=payload + ) + return response.status_code == 200 + except Exception as e: + app.logger.error(f"Pushover error: {str(e)}") return False - apobj = apprise.Apprise() - for url in apprise_urls.replace(',', '\n').splitlines(): - if url.strip(): - apobj.add(url.strip()) +def send_gotify_notification(user, game): + """Sendet Gotify-Benachrichtigung für ablaufenden Key""" + if not GOTIFY_URL or not GOTIFY_TOKEN: + return False + + payload = { + "title": "Steam-Key läuft ab!", + "message": f"Dein Key für '{game.name}' läuft in weniger als 48 Stunden ab!", + "priority": 5 + } + + try: + response = requests.post( + f"{GOTIFY_URL}/message?token={GOTIFY_TOKEN}", + json=payload + ) + return response.status_code == 200 + except Exception as e: + app.logger.error(f"Gotify error: {str(e)}") + return False - edit_url = url_for('edit_game', game_id=game.id, _external=True) - result = apobj.notify( - title="Steam-Key läuft ab!", - body=f"Dein Key für '{game.name}' läuft in weniger als 48 Stunden ab!\n\nLink: {edit_url}", - ) - return result +def send_matrix_notification(user, game): + """Sendet Matrix-Benachrichtigung für ablaufenden Key""" + if not MATRIX_HOMESERVER or not MATRIX_ACCESS_TOKEN or not MATRIX_ROOM_ID: + return False + + try: + from matrix_client.client import MatrixClient + + client = MatrixClient(MATRIX_HOMESERVER, token=MATRIX_ACCESS_TOKEN) + room = client.join_room(MATRIX_ROOM_ID) + + message = f"🎮 Dein Key für '{game.name}' läuft in weniger als 48 Stunden ab!" + room.send_text(message) + + return True + except Exception as e: + app.logger.error(f"Matrix error: {str(e)}") + return False def send_notification(user, game): - return send_apprise_notification(user, game) + """Sendet Benachrichtigung über den bevorzugten Dienst des Benutzers""" + if user.notification_service == 'pushover': + return send_pushover_notification(user, game) + elif user.notification_service == 'gotify': + return send_gotify_notification(user, game) + elif user.notification_service == 'matrix': + return send_matrix_notification(user, game) + return False def check_expiring_keys(): - now = datetime.now(local_tz) - expiry_threshold = now + timedelta(hours=48) - - stmt = select(Game).where( - Game.status != 'eingelöst', - Game.redeem_date <= expiry_threshold, - Game.redeem_date > now - ) - - expiring_games = db.session.execute(stmt).scalars().all() - - for game in expiring_games: - user = User.query.get(game.user_id) - if user.notification_service and user.notification_service != 'none': - send_notification(user, game) + with app.app_context(): + now = datetime.utcnow() + expiry_threshold = now + timedelta(hours=48) + + # Moderner Select-Aufruf + stmt = select(Game).where( + Game.status != 'eingelöst', + Game.redeem_date <= expiry_threshold, + Game.redeem_date > now + ) + + expiring_games = db.session.execute(stmt).scalars().all() + + for game in expiring_games: + user = User.query.get(game.user_id) + if user.notification_service and user.notification_service != 'none': + send_notification(user, game) # Optional: cleaning up old tokens def cleanup_expired_tokens(): - with app.app_context(): - try: - now = datetime.now(local_tz) - expired = RedeemToken.query.filter(RedeemToken.expires < now).all() - for token in expired: - db.session.delete(token) - db.session.commit() - app.logger.info(f"Cleaned up {len(expired)} expired tokens.") - except Exception as e: - app.logger.error(f"Error during cleanup_expired_tokens: {e}") - db.session.rollback() + now = datetime.utcnow() + expired = RedeemToken.query.filter(RedeemToken.expires < now).all() + for token in expired: + db.session.delete(token) + db.session.commit() # Scheduler start -scheduler = BackgroundScheduler(timezone=str(local_tz)) - -def check_expiring_keys_job(): - with app.app_context(): - check_expiring_keys() - -def cleanup_expired_tokens_job(): - with app.app_context(): - cleanup_expired_tokens() - -# Add Jobs -scheduler.add_job( - check_expiring_keys_job, - 'interval', - hours=int(os.getenv('CHECK_EXPIRING_KEYS_INTERVAL_HOURS', 12)), - id='check_expiring_keys' -) -scheduler.add_job( - cleanup_expired_tokens_job, - 'interval', - hours=1, - id='cleanup_expired_tokens' -) -# price updates -def update_prices_job(): - with app.app_context(): - games = Game.query.filter(Game.steam_appid.isnot(None)).all() - for game in games: - # just update prices - itad_data = fetch_itad_data(f"app/{game.steam_appid}") - if itad_data: - game.current_price = itad_data.get('price_new') - game.historical_low = itad_data.get('price_low', {}).get('amount') - db.session.commit() - -scheduler.add_job( - update_prices_job, - 'interval', - hours=12, - id='update_prices' -) - - -def update_missing_steam_descriptions_job(): - with app.app_context(): - games = Game.query.filter( - (Game.steam_description_en == None) | (Game.steam_description_en == '') | - (Game.steam_description_de == None) | (Game.steam_description_de == '') - ).all() - for game in games: - for lang in ['en', 'de']: - if not getattr(game, f'steam_description_{lang}', None): - steam_data = fetch_steam_data(game.steam_appid, lang=lang) - if steam_data: - setattr(game, f'steam_description_{lang}', steam_data.get('detailed_description')) - db.session.commit() - -scheduler.add_job( - update_missing_steam_descriptions_job, - 'interval', - hours=24, - id='update_missing_steam_descriptions' -) - -# start Scheduler +scheduler = BackgroundScheduler() +scheduler.add_job(func=check_expiring_keys, trigger="interval", hours=interval_hours) +scheduler.add_job(func=cleanup_expired_tokens, trigger="interval", hours=1) scheduler.start() -atexit.register(lambda: scheduler.shutdown(wait=False)) + +# Shutdown of the Schedulers when stopping the app +atexit.register(lambda: scheduler.shutdown()) if __name__ == '__main__': with app.app_context(): db.create_all() - app.run(debug=True, host='0.0.0.0', port=5000) + app.run(host='0.0.0.0', port=5000) PYTHON_END +# Create Babel configuration +cat < babel.cfg +[python: **.py] +[jinja2: **/templates/**.html] +extensions=jinja2.ext.autoescape,jinja2.ext.with_ +EOL -# Templates - this was the "fun" part +# 5. Dockerfile +cat < Dockerfile +FROM python:3.10-slim + +SHELL ["/bin/bash", "-c"] + +RUN apt-get update && apt-get install -y --no-install-recommends wget \ + && mkdir -p /app/static \ + && wget -O /app/static/logo.png "https://git.nocci.it/nocci/GiftGamesDB/raw/branch/main/steam-gift-manager/static/logo.png" \ + && wget -O /app/static/logo_small.png "https://git.nocci.it/nocci/GiftGamesDB/raw/branch/main/steam-gift-manager/static/logo_small.png" \ + && wget -O /app/static/forgejo.svg "https://git.nocci.it/nocci/GiftGamesDB/raw/branch/main/steam-gift-manager/static/forgejo.svg" \ + && rm -rf /var/lib/apt/lists/* + +RUN mkdir -p /app/data && \ + chown -R 1000:1000 /app/data + +ENV TZ=${TZ} +RUN ln -snf /usr/share/zoneinfo/$TZ /etc/localtime && echo $TZ > /etc/timezone + + +WORKDIR /app +COPY requirements.txt . +RUN pip install --no-cache-dir -r requirements.txt + +COPY . . + +ARG UID=1000 +ARG GID=1000 +RUN groupadd -g \$GID appuser && \ + useradd -u \$UID -g \$GID -m appuser && \ + chown -R appuser:appuser /app + +USER appuser + +EXPOSE 5000 + +CMD ["gunicorn", "-b", "0.0.0.0:5000", "app:app"] +DOCKER_END + +# 6. docker-compose.yml +cat < docker-compose.yml +services: + steam-manager: + build: . + ports: + - "5000:5000" + environment: + - REGISTRATION_ENABLED=${REGISTRATION_ENABLED:-True} + - TZ=${TZ} + volumes: + - ../data:/app/data + - ../translations:/app/translations:rw + - ../.env:/app/.env + user: "${UID}:${GID}" + restart: unless-stopped + +COMPOSE_END + +# 7. Directories and permissions +mkdir -p ../data ../translations +chmod -R a+rwX ../data ../translations +find ../data ../translations -type d -exec chmod 775 {} \; +find ../data ../translations -type f -exec chmod 664 {} \; + +# 8. Translation and upgrade scripts +cat <<'SCRIPT_END' > ../translate.sh +#!/bin/bash +set -e + +# 0.1 Change to the project directory (where docker-compose.yml is located) +cd "$(dirname "$0")/steam-gift-manager" + +declare -a locales=("de" "en") + +# 1. POT-Datei aktualisieren +docker-compose run --rm steam-manager pybabel extract -F babel.cfg -o translations/messages.pot . + +# 2. PO files for each language +for lang in "${locales[@]}"; do + docker-compose run --rm steam-manager pybabel update \ + -i translations/messages.pot \ + -d translations \ + -l $lang --previous +done + +# 3. Compile MO files (without fuzzy entries) +docker-compose run --rm steam-manager pybabel compile -d translations + +echo "✅ Translations successfully updated!" +SCRIPT_END +chmod +x ../translate.sh + +cat <<'SCRIPT_END' > ../upgrade.sh +#!/bin/bash +set -e + +# Set the working directory to the project directory +cd "$(dirname "$0")/steam-gift-manager" + +# Setze FLASK_APP, falls nötig +export FLASK_APP=app.py + +# Initialize migrations, if not yet available +if [ ! -d migrations ]; then + echo "Starting Flask-Migrate..." + docker-compose exec steam-manager flask db init +fi + +# Create migration (only if models have changed) +docker-compose exec steam-manager flask db migrate -m "Automatic Migration" + +# Apply migration +docker-compose exec steam-manager flask db upgrade + +echo "✅ Database migration completed!" +SCRIPT_END +chmod +x ../upgrade.sh + + +# 9. Templates mkdir -p templates static # Base Template cat < templates/base.html - + - - - {{ _('Game Key Manager') }} - - - - - + - {% if games and games[0].steam_appid %} - - {% endif %} - - +
{% with messages = get_flashed_messages(with_categories=true) %} {% if messages %} -
- {% for category, message in messages %} - - {% endfor %} + {% for category, message in messages %} +
+ {{ message }} +
+ {% endfor %} {% endif %} {% endwith %} {% block content %}{% endblock %}
{% include "footer.html" %} @@ -1668,10 +1073,19 @@ cat < templates/base.html HTML_END # Index Template -cat <<'HTML_END' > templates/index.html +cat < templates/index.html {% extends "base.html" %} {% block content %} - + + {% if games %}
@@ -1679,12 +1093,11 @@ cat <<'HTML_END' > templates/index.html - + - @@ -1692,40 +1105,26 @@ cat <<'HTML_END' > templates/index.html {% for game in games %} - + - + -
{{ _('Cover') }} {{ _('Name') }}{{ _('Key') }}{{ _('Key') }} {{ _('Status') }} {{ _('Created') }} {{ _('Redeem by') }} {{ _('Shop') }}{{ _('Price') }} {{ _('Actions') }}
- - {% if game.steam_appid %} - Steam Header - {% elif game.url and 'gog.com' in game.url %} - GOG Logo - {% endif %} - + {% if game.steam_appid %} + Steam Header + {% endif %} {{ game.name }}{{ game.steam_key }}{{ game.steam_key }} {% if game.status == 'nicht eingelöst' %} {{ _('Not redeemed') }} - {% elif game.status == 'geschenkt' %} + {% elif game.status == 'verschenkt' %} {{ _('Gifted') }} {% elif game.status == 'eingelöst' %} {{ _('Redeemed') }} {% endif %} {{ game.created_at|strftime('%d.%m.%Y') }}{{ format_date(game.created_at) }} {% if game.redeem_date %} - {{ game.redeem_date|strftime('%d.%m.%Y') }} + {{ format_date(game.redeem_date) }} {% endif %} @@ -1733,37 +1132,9 @@ cat <<'HTML_END' > templates/index.html 🔗 {{ _('Shop') }} {% endif %} - {% if game.current_price is not none %} -
-
- {{ _('Current Deal') }} -
-
- {{ "%.2f"|format(game.current_price) }} € - {% if game.current_price_shop %} - ({{ game.current_price_shop }}) - {% endif %} -
-
- {% endif %} - - {# Historical Low #} - {% if game.historical_low is not none %} -
-
- {{ _('Hist. Low') }} -
-
- {{ "%.2f"|format(game.historical_low) }} € -
-
- {% endif %} -
- {% if game.status == 'geschenkt' %} -
+ - {% else %}
{{ _('No games yet') }}
{% endif %} {% endblock %} - HTML_END # Login Template cat < templates/login.html {% extends "base.html" %} {% block content %} -
-
-

{{ _('Login') }}

-
- -
- - -
-
- - -
-
- - -
- {# Flash messages are handled in base.html, so the specific error block here can be removed #} - {# {% if error %} - - {% endif %} #} - - -
- - {% if config.REGISTRATION_ENABLED %} -
- {{ _('No account? Register here!') }} +
+
+
+
+ Logo +

{{ _('Login') }}

+
+ +
+ + +
+
+ + +
+ +
+ +
+
- {% endif %} -
{% endblock %} @@ -1922,373 +1221,175 @@ HTML_END cat < templates/register.html {% extends "base.html" %} {% block content %} -
-
-

{{ _('Register') }}

-
- -
- - -
-
- - -
-
- - -
- {% if error %} - - {% endif %} - -
-
- {{ _('Already have an account? Login!') }} +
+
+
+
+

{{ _('Register') }}

+
+ +
+ + +
+
+ + +
+ +
+
+
-
{% endblock %} - HTML_END # Change Password Template cat < templates/change_password.html {% extends "base.html" %} {% block content %} -
-
-
-

{{ _('Change Password') }}

-
+
+

{{ _('Change Password') }}

+
- - + +
- - + +
- - + +
- {{ _('Cancel') }} - -
-
+
{% endblock %} - HTML_END + # Edit Game Template cat < templates/edit_game.html {% extends "base.html" %} {% block content %}
-

{{ _('Spiel bearbeiten') }}

- - - {% with messages = get_flashed_messages(with_categories=true) %} - {% if messages %} -
- {% for category, message in messages %} -
- {{ message|safe }} - -
- {% endfor %} -
- {% endif %} - {% endwith %} - - -
-
- - - - -
- -
- -
- -
- -
- - -
-
- - -
-
- - -
-
- - -
-
- - - - {{ _('For GOG games: Enter the Steam AppID here to enable price tracking.') }} - -
-
- - -
-
- - -
-
- - -
-
- - -
- - -
-
-
- 🔄 {{ _('External Data') }} -
-
- {% if game.release_date %} -
- {{ _('Release Date:') }} - {{ game.release_date|strftime('%d.%m.%Y') }} -
- {% endif %} - {% if game.current_price %} -
- {{ _('Now') }} -
- {{ "%.2f"|format(game.current_price) }} € -
-
- {% endif %} - {% if game.historical_low %} -
- {{ _('Hist. Low') }} -
- {{ "%.2f"|format(game.historical_low) }} € -
-
- {% endif %} - {% if game.itad_slug %} - - 🔗 {{ _('View on IsThereAnyDeal') }} - - {% endif %} -
-
-
- - - {% if game.status == 'geschenkt' %} -
-
-
{{ _('Redeem-Link') }}
-
- {% for token in game.redeem_tokens if not token.is_expired() %} -
- - -
- - {{ _('Expires at') }}: {{ token.expires.astimezone(local_tz).strftime('%d.%m.%Y %H:%M') }} - - {% else %} -

{{ _('No active redeem links') }}

- {% endfor %} +

{{ _('Edit Game') }}

+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ {% if redeem_url and active_redeem %} +
+ + + + {{ _('Expires at') }}: {{ active_redeem.expires.strftime('%d.%m.%Y %H:%M') }} + +
+ {% endif %} +
+
+ + {{ _('Cancel') }}
-
- {% endif %} - - - -
- +
- - - {% endblock %} - - HTML_END cat < templates/add_game.html {% extends "base.html" %} {% block content %}
-

{{ _('Add Game') }}

- {% with messages = get_flashed_messages(with_categories=true) %} - {% if messages %} -
- {% for category, message in messages %} -
- {{ message|safe }} -
- {% endfor %} -
- {% endif %} - {% endwith %} -
- -
- -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - {{ _('Cancel') }} -
-
-
+

{{ _('Add New Game') }}

+
+ +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + {{ _('Cancel') }} +
+
+
{% endblock %} - HTML_END # Import/Export Templates @@ -2330,17 +1431,11 @@ cat <<'HTML_END' > templates/redeem.html

{{ _('Your Key:') }}

{{ game.steam_key }}
- {% if platform_link %} - {{ _('Redeem now on') }} {{ platform_name }} + {{ _('Redeem now on') }} {% if game.steam_appid %}Steam{% else %}GOG{% endif %} - {% else %} -
- {{ _('Your key:') }} {{ game.steam_key }} -
- {% endif %}
{{ _('This page will expire in') }} @@ -2348,9 +1443,9 @@ cat <<'HTML_END' > templates/redeem.html
+ class="progress-bar bg-danger" + role="progressbar" + style="width: 100%">
@@ -2361,10 +1456,9 @@ cat <<'HTML_END' > templates/redeem.html
- +
{% with messages = get_flashed_messages(with_categories=true) %} {% if messages %} -
- {% for category, message in messages %} - - {% endfor %} + {% for category, message in messages %} +
+ {{ message }} +
+ {% endfor %} {% endif %} {% endwith %} {% block content %}{% endblock %}
{% include "footer.html" %} diff --git a/steam-gift-manager/templates/change_password.html b/steam-gift-manager/templates/change_password.html index ca3f406..7d6943c 100644 --- a/steam-gift-manager/templates/change_password.html +++ b/steam-gift-manager/templates/change_password.html @@ -1,28 +1,22 @@ {% extends "base.html" %} {% block content %} -
-
-
-

{{ _('Change Password') }}

-
+
+

{{ _('Change Password') }}

+
- - + +
- - + +
- - + +
- {{ _('Cancel') }} - -
-
+
{% endblock %} - diff --git a/steam-gift-manager/templates/edit_game.html b/steam-gift-manager/templates/edit_game.html index e33e108..63e5384 100644 --- a/steam-gift-manager/templates/edit_game.html +++ b/steam-gift-manager/templates/edit_game.html @@ -1,185 +1,66 @@ {% extends "base.html" %} {% block content %}
-

{{ _('Spiel bearbeiten') }}

- - - {% with messages = get_flashed_messages(with_categories=true) %} - {% if messages %} -
- {% for category, message in messages %} -
- {{ message|safe }} - -
- {% endfor %} -
- {% endif %} - {% endwith %} - - -
-
- - - - -
- -
- -
- -
- -
- - -
-
- - -
-
- - -
-
- - -
-
- - - - {{ _('For GOG games: Enter the Steam AppID here to enable price tracking.') }} - -
-
- - -
-
- - -
-
- - -
-
- - -
- - -
-
-
- 🔄 {{ _('External Data') }} -
-
- {% if game.release_date %} -
- {{ _('Release Date:') }} - {{ game.release_date|strftime('%d.%m.%Y') }} -
- {% endif %} - {% if game.current_price %} -
- {{ _('Now') }} -
- {{ "%.2f"|format(game.current_price) }} € -
-
- {% endif %} - {% if game.historical_low %} -
- {{ _('Hist. Low') }} -
- {{ "%.2f"|format(game.historical_low) }} € -
-
- {% endif %} - {% if game.itad_slug %} - - 🔗 {{ _('View on IsThereAnyDeal') }} - - {% endif %} -
-
-
- - - {% if game.status == 'geschenkt' %} -
-
-
{{ _('Redeem-Link') }}
-
- {% for token in game.redeem_tokens if not token.is_expired() %} -
- - -
- - {{ _('Expires at') }}: {{ token.expires.astimezone(local_tz).strftime('%d.%m.%Y %H:%M') }} - - {% else %} -

{{ _('No active redeem links') }}

- {% endfor %} +

{{ _('Edit Game') }}

+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ {% if redeem_url and active_redeem %} +
+ + + + {{ _('Expires at') }}: {{ active_redeem.expires.strftime('%d.%m.%Y %H:%M') }} + +
+ {% endif %} +
+
+ + {{ _('Cancel') }}
-
- {% endif %} - - - -
- +
- - - {% endblock %} - - diff --git a/steam-gift-manager/templates/footer.html b/steam-gift-manager/templates/footer.html index 4397594..4f0d5fa 100644 --- a/steam-gift-manager/templates/footer.html +++ b/steam-gift-manager/templates/footer.html @@ -4,18 +4,10 @@ Game Key Manager — is done by nocci
feel free to donate - if you can affort it: diff --git a/steam-gift-manager/templates/game_details.html b/steam-gift-manager/templates/game_details.html deleted file mode 100644 index b4ed10e..0000000 --- a/steam-gift-manager/templates/game_details.html +++ /dev/null @@ -1,62 +0,0 @@ -{% extends "base.html" %} -{% block content %} -
-
-

{{ game.name }}

- -
- -
- {% if game.steam_appid %} - {{ game.name }} Cover - {% endif %} -
- - -
-
-
{{ _('Status') }}
-
- {% if game.status == 'nicht eingelöst' %} - {{ _('Not redeemed') }} - {% elif game.status == 'geschenkt' %} - {{ _('Gifted') }} - {% elif game.status == 'eingelöst' %} - {{ _('Redeemed') }} - {% endif %} -
- -
{{ _('Release Date') }}
-
{{ game.release_date|strftime('%d.%m.%Y') if game.release_date else 'N/A' }}
- -
{{ _('Current Price') }}
-
{{ "%.2f €"|format(game.current_price) if game.current_price else 'N/A' }}
- -
- - - {{ _('Edit') }} - -
-
- {% set lang = session.get('lang', 'en') %} - {% set desc = getattr(game, 'steam_description_' + lang) %} - {% if desc %} -
-
-
-
{{ _('Game Description') }}
-
- {{ desc|safe }} -
-
-
-
- {% endif %} -
-
-{% endblock %} - diff --git a/steam-gift-manager/templates/import.html b/steam-gift-manager/templates/import.html index 79dc283..9abcc22 100644 --- a/steam-gift-manager/templates/import.html +++ b/steam-gift-manager/templates/import.html @@ -5,11 +5,11 @@
- +
- - {{ _('Cancel') }} + + {{ _('Abbrechen') }}
{% endblock %} diff --git a/steam-gift-manager/templates/index.html b/steam-gift-manager/templates/index.html index faa450e..ff6b87b 100644 --- a/steam-gift-manager/templates/index.html +++ b/steam-gift-manager/templates/index.html @@ -1,6 +1,15 @@ {% extends "base.html" %} {% block content %} - + + {% if games %}
@@ -8,12 +17,11 @@ - + - @@ -21,40 +29,26 @@ {% for game in games %} - + - + -
{{ _('Cover') }} {{ _('Name') }}{{ _('Key') }}{{ _('Key') }} {{ _('Status') }} {{ _('Created') }} {{ _('Redeem by') }} {{ _('Shop') }}{{ _('Price') }} {{ _('Actions') }}
- - {% if game.steam_appid %} - Steam Header - {% elif game.url and 'gog.com' in game.url %} - GOG Logo - {% endif %} - + {% if game.steam_appid %} + Steam Header + {% endif %} {{ game.name }}{{ game.steam_key }}{{ game.steam_key }} {% if game.status == 'nicht eingelöst' %} {{ _('Not redeemed') }} - {% elif game.status == 'geschenkt' %} + {% elif game.status == 'verschenkt' %} {{ _('Gifted') }} {% elif game.status == 'eingelöst' %} {{ _('Redeemed') }} {% endif %} {{ game.created_at|strftime('%d.%m.%Y') }}{{ format_date(game.created_at) }} {% if game.redeem_date %} - {{ game.redeem_date|strftime('%d.%m.%Y') }} + {{ format_date(game.redeem_date) }} {% endif %} @@ -62,37 +56,9 @@ 🔗 {{ _('Shop') }} {% endif %} - {% if game.current_price is not none %} -
-
- {{ _('Current Deal') }} -
-
- {{ "%.2f"|format(game.current_price) }} € - {% if game.current_price_shop %} - ({{ game.current_price_shop }}) - {% endif %} -
-
- {% endif %} - - {# Historical Low #} - {% if game.historical_low is not none %} -
-
- {{ _('Hist. Low') }} -
-
- {{ "%.2f"|format(game.historical_low) }} € -
-
- {% endif %} -
- {% if game.status == 'geschenkt' %} -
+ - {% else %}
{{ _('No games yet') }}
{% endif %} {% endblock %} - diff --git a/steam-gift-manager/templates/login.html b/steam-gift-manager/templates/login.html index 98e1882..0003326 100644 --- a/steam-gift-manager/templates/login.html +++ b/steam-gift-manager/templates/login.html @@ -1,51 +1,29 @@ {% extends "base.html" %} {% block content %} -
-
-

{{ _('Login') }}

-
- -
- - -
-
- - -
-
- - -
- {# Flash messages are handled in base.html, so the specific error block here can be removed #} - {# {% if error %} - - {% endif %} #} - - -
- - {% if config.REGISTRATION_ENABLED %} -
- {{ _('No account? Register here!') }} +
+
+
+
+ Logo +

{{ _('Login') }}

+
+ +
+ + +
+
+ + +
+ +
+ +
+
- {% endif %} -
{% endblock %} diff --git a/steam-gift-manager/templates/redeem.html b/steam-gift-manager/templates/redeem.html index c169167..7a0e49c 100644 --- a/steam-gift-manager/templates/redeem.html +++ b/steam-gift-manager/templates/redeem.html @@ -16,17 +16,11 @@

{{ _('Your Key:') }}

{{ game.steam_key }}
- {% if platform_link %} - {{ _('Redeem now on') }} {{ platform_name }} + {{ _('Redeem now on') }} {% if game.steam_appid %}Steam{% else %}GOG{% endif %} - {% else %} -
- {{ _('Your key:') }} {{ game.steam_key }} -
- {% endif %}
{{ _('This page will expire in') }} @@ -34,9 +28,9 @@
+ class="progress-bar bg-danger" + role="progressbar" + style="width: 100%">
@@ -47,10 +41,9 @@