Compare commits

...

74 Commits
0.1.9 ... main

Author SHA1 Message Date
nocci 106c96ba47 release 1.1 2025-05-11 14:57:33 +02:00
nocci 4d37ba56dc footer fix 2025-05-11 14:53:13 +02:00
nocci 7a221acb8e Ready For 1.1 2025-05-10 16:14:22 +02:00
nocci c23f2f88e8 swap assets server 2025-05-09 17:06:26 +02:00
nocci cb53530c88 forgot to add the PWA option 2025-05-09 16:01:52 +02:00
nocci 198023b62d fix typo 2025-05-09 14:42:35 +02:00
nocci ab06550152 README fix 2025-05-09 14:39:47 +02:00
nocci adc7b15f7d upps... no need for .env keys / setup will do that 2025-05-09 14:37:05 +02:00
nocci f5b184fe54 seems to be the last RC - this app is done - so am I 2025-05-09 14:34:33 +02:00
nocci 1506201913 double redeem block deleted 2025-05-09 11:31:50 +02:00
nocci fa8d4c4b1d dual language game descriptions stored in DB 2025-05-09 10:53:09 +02:00
nocci 192d86dbd5 well... now we have a better ux in edit_game.html - :D 2025-05-08 16:54:24 +02:00
nocci 08ef5323a6 better ux in edit_game.html 2025-05-08 16:20:49 +02:00
nocci 3b3e43d9af edit_game.html fixed 2025-05-08 16:05:13 +02:00
nocci 171719a85f better handling of ITAD API and such 2025-05-08 15:31:53 +02:00
nocci 49fdd243d0 remove metacritic because i cannot get it done (no real API) - sorry 2025-05-08 12:47:24 +02:00
nocci 4522d51f47 isthereanydeal API implemented & Metascore (Metacritic) ... and more! 2025-05-07 17:52:39 +02:00
nocci e8ea813896 minor changes due problems deleting users and generating new passwords 2025-05-04 17:30:25 +02:00
nocci 602ddc7143 now we have a admin panel for the first user 2025-05-04 15:41:22 +02:00
nocci 19da1cf430 better user handling 2025-05-04 15:03:02 +02:00
nocci 4b14d042d7 add possibility to set debug-mode in .env 2025-05-04 14:50:55 +02:00
nocci 585fffd7ac disabled flask debug in docker-compose.yml 2025-05-04 14:27:56 +02:00
nocci 30c06da254 bigger fixes - switched translations, build while setup runs etc., ui more responsible 2025-05-04 14:26:04 +02:00
nocci 2966c33ea2 small fixes 2025-05-03 12:49:47 +02:00
nocci e2c218102e better handling of translations 2025-05-03 12:26:54 +02:00
nocci 4d83464963 small fix in edit route 2025-05-03 11:52:38 +02:00
nocci 4a0a5bac3f new folder structure / add de translation 2025-05-03 11:37:42 +02:00
nocci 8aba6f5129 had to change folder structure but translations are ok now 2025-05-03 11:31:56 +02:00
nocci 8ac8e839c7 next step away from babel 2025-05-02 17:25:12 +02:00
nocci 545020609a update routes etc. 2025-05-02 16:13:34 +02:00
nocci a02bed57ff remove babel stuff 2025-05-02 16:02:41 +02:00
nocci 9fde7cd75e prepare switching from babel to .json translations 2025-05-02 15:55:38 +02:00
nocci 4f23096002 https switch in .env 2025-05-02 14:52:57 +02:00
nocci 3313fb0a89 more accessibility 2025-05-02 14:49:43 +02:00
nocci 6649cd6e23 PWA ready 2025-05-02 14:07:56 +02:00
nocci 70e7afcf39 start building PWA 2025-05-02 12:53:27 +02:00
nocci 42aaa21703 css optimation 2025-05-02 12:43:28 +02:00
nocci f260da3594 make translate.sh more robust 2025-05-02 12:07:27 +02:00
nocci 3b93b14e29 update translate.sh 2025-05-02 11:15:31 +02:00
nocci 144e43d164 fixed gog pic in route 2025-05-02 11:11:09 +02:00
nocci cef1f900e6 update readme 2025-05-01 17:22:47 +02:00
nocci 8f1e388e2f switch from generic notifications to apprise 2025-05-01 17:19:58 +02:00
nocci a284ae3963 generic gog picture if gog game 2025-05-01 13:23:46 +02:00
nocci b1aee9e5b8 Urgent Fix for Translations 2025-04-29 18:02:22 +02:00
nocci fb6a2799ce Merge branch 'dev' 2025-04-29 15:21:10 +02:00
nocci d3eb37ebff more translations fixed 2025-04-29 15:19:59 +02:00
nocci c886d5f28e translations of setup.sh 2025-04-29 14:46:55 +02:00
nocci 2ea3a8059c typo in Dockerfile 2025-04-29 14:32:45 +02:00
nocci 277bd5a283 switch webserver to gunicorn 2025-04-29 14:27:55 +02:00
nocci 653d04e76a docker compose missing in setup.sh 2025-04-29 14:13:27 +02:00
nocci 894eef8657 Merge branch 'main' of https://git.nocci.it/nocci/GiftGamesDB 2025-04-29 14:00:43 +02:00
nocci 335dbdbf63 new readme bc of codeberg 2025-04-29 14:00:40 +02:00
nocci 96abe3c2b0 Merge remote-tracking branch 'origin/main' into dev 2025-04-29 13:58:27 +02:00
nocci d4e85ea44f update readme due release on codeberg 2025-04-29 12:51:23 +02:00
nocci 64d445791e uppsi / wrong folder 2025-04-28 16:21:13 +00:00
nocci 7bf20396e6 Merge branch 'main' of https://git.nocci.it/nocci/GiftGamesDB 2025-04-28 12:33:36 +02:00
nocci 380376c16b Merge branch 'dev' 2025-04-28 12:31:52 +02:00
nocci 3c5b554de1 upgrade 2025-04-28 12:19:56 +02:00
nocci f2bd4cdbb4 footer fix 2025-04-26 15:36:13 +02:00
nocci f5dd3483f7 footer fix 2025-04-26 15:35:45 +02:00
nocci 6182022222 login picture size 2025-04-26 15:18:37 +02:00
nocci db2a6556eb Version 1.0 2025-04-26 15:11:27 +02:00
nocci 61c2a1dcd7 .env gelöscht 2025-04-26 12:37:52 +00:00
nocci eaa508a8df Version 1.0 2025-04-26 14:32:07 +02:00
nocci d9bca6f24c upload image 2025-04-25 12:07:52 +00:00
nocci bd0cc68ab2 upload image 2025-04-25 12:07:43 +00:00
nocci e61f3ab4e6 upload image 2025-04-25 12:07:32 +00:00
nocci 4bebbb27e4 ready for version 0.2 2025-04-22 13:45:13 +02:00
nocci 3a79036ec4 german locale update 2025-04-22 13:34:00 +02:00
nocci e52f24554f typo 2025-04-22 13:21:50 +02:00
nocci 82c78c13cd integrate import/export funcion 2025-04-22 13:20:15 +02:00
nocci c0f462d6b6 typos 2025-04-22 11:10:29 +02:00
nocci 31c1fd1907 typos 2025-04-22 11:08:43 +02:00
nocci 491ebb2423 typos 2025-04-22 11:06:32 +02:00
48 changed files with 5823 additions and 1307 deletions

21
.vscode/launch.json vendored Normal file
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{
"version": "0.2.0",
"configurations": [
{
"name": "Python: Remote Attach",
"type": "debugpy",
"request": "attach",
"connect": {
"host": "192.168.10.31",
"port": 5678
},
"pathMappings": [
{
"localRoot": "${workspaceFolder}",
"remoteRoot": "/app"
}
],
"justMyCode": true
}
]
}

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193
README.md
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@ -1,121 +1,184 @@
# 🗝️ Steam Key Management System 🔑
# 🔑 Game Key Manager 🔑
![Screenshot](GameManager.png)
## Welcome! 👋
## 👋 Welcome! 👋
This project helps you keep track of your collected game keys.
No more confusion about whether a key is redeemed, gifted, or still unused now you have everything in one place, with search, status, and even automatic Steam cover images!
You can even gift your keys via a unique 24-hour website link just mark a game as "Gifted" and copy the link from your overview. (HTTPS recommended)
![Screenshot](GameManager1_1.png)
---
## ✨ Features ✨
- **Key Management:**
Enter your game keys, the corresponding game, platform, and where you got the key.
Enter your game keys, platform, source, and more.
- **Status Tracking:**
Mark keys as "Redeemed", "Gifted" or "Available" always know your status.
- **Shop URL & Steam Cover:**
Save the shop URL and (optionally) the Steam AppID. The app will automatically show the official Steam cover image if available.
- **Multi-user:**
Mark keys as "Redeemed", "Gifted", or "Available".
- **Steam Cover & Shop Info:**
Provide the Steam AppID and get the official game cover. Add shop URLs too.
- **Game Descriptions & Prices:**
Automatically fetch game descriptions, current best prices, and historical lows from [IsThereAnyDeal](https://isthereanydeal.com/) (API key required).
- **Gifting:**
Create a one-time gift link for each game that expires after 24 hours.
- **Search Functionality:**
Quickly find games with an integrated search bar.
- **Multi-user Support:**
Each user manages their own keys.
- **Search & Filter:**
Find games quickly with the search function.
- **User Roles:**
The first registered user becomes an admin automatically.
- **Admin Area:**
Admins can reset passwords, delete users, and view audit logs.
- **Audit Logs:**
Track user logins, password resets, and deleted accounts.
- **Registration Toggle:**
Enable or disable user registration via the `.env` file.
- **Responsive UI:**
Works on desktop and mobile, with Dark Mode toggle.
Fully functional on desktop and mobile with Dark Mode support.
- **Multi-language:**
Switch between English and German instantly.
- **No key data leaves your server!**
- **(Planned):**
- Import/Export (CSV, JSON)
- Redeem site with unique sharing link
Switch between English and German on the fly.
- **Import/Export (CSV, PDF export):**
Import/export your game keys easily.
- **Password Management:**
Users can change their passwords directly.
- **Notifications:**
Get alerts for expiring keys via Gotify, Matrix, or Pushover.
- **Security Settings:**
Toggle CSRF protection and secure cookies in `.env`.
- **Self-hosted:**
No data leaves your server.
---
## 🚀 Get Started! 🚀
## 📱 Installable PWA
### 1. **Clone the Repository**
```
git clone https://git.nocci.it/nocci/GiftGamesDB
cd steam-gift-manager
```
### 2. **Setup Docker**
Game Key Manager now includes full Progressive Web App (PWA) support!
Make sure you have [Docker](https://www.docker.com/) and [docker-compose](https://docs.docker.com/compose/) installed.
- Install the app on your desktop or mobile device with one click.
- Enjoy a native-app-like experience with offline access to previously loaded content.
- Add it to your home screen or applications for quicker access.
### 3. **Initial Setup**
No setup required — just open the site in a modern browser (like Chrome, Edge, Firefox or Safari) and look for the install prompt or browser menu option to "Install App".
---
## 🚀 Get Started
### 1. Clone the Repository
```bash
git clone https://codeberg.org/nocci/GameKeyManager
```
Alternative:
```bash
git clone https://dev.skynet.li/nocci/GameKeyManager
```
### 2. Setup Docker
Make sure Docker and docker-compose are installed.
If not, the setup script can guide you (Arch-based distros may vary).
### 3. Initial Setup
```bash
chmod +x setup.sh
./setup.sh
```
This script prepares all directories, configuration, and translation files.
### 4. Build and Start the App
### 4. **Build and Start the App**
```
```bash
cd steam-gift-manager/
docker-compose build --no-cache
docker-compose up -d
```
### 5. **Initialize and Edit Translations (Optional)**
### 5. Configure `.env` File
Adjust your settings:
```env
SESSION_COOKIE_SECURE="True" # Only works with HTTPS
CSRF_ENABLED="True"
ITAD_API_KEY="your_api_key" # Optional, for price data
```
Apply changes after editing:
```bash
docker-compose down && docker-compose up -d --build
```
### 6. Translate (optional)
```bash
./translate.sh
```
Edit the .po files in steam-translations/de/LC_MESSAGES/messages.po and en/LC_MESSAGES/messages.po
```
./translate.sh
cd steam-gift-manager/
docker-compose restart steam-manager
Edit the `.json` files in `translations/`, then restart:
```bash
docker-compose down && docker-compose up -d --build
```
### 6. **Open the App**
### 7. Access the App
Go to [http://localhost:5000](http://localhost:5000) in your browser.
- Register your first user.
- Add your keys, shop URLs, and (optionally) Steam AppIDs.
- Enjoy search, status, and automatic Steam cover images!
Visit [http://localhost:5000](http://localhost:5000)
Register the first user this account becomes the admin!
---
## 🛠️ Technology Stack 🛠️
## 🔔 Notifications (optional)
- **Frontend:** Bootstrap 5, Jinja2 Templates
- **Backend:** Python 3, Flask, Flask-Babel, Flask-Login, Flask-SQLAlchemy
- **Database:** SQLite (persisted in `data/`)
- **Containerization:** Docker, docker-compose
- **Translations:** Flask-Babel, editable `.po` files in `steam-translations/`
## 🌍 Multi-language
- Switch between English and German using the dropdown in the navigation bar.
- All game and menu texts are translated.
- You can add more languages by editing the `.po` files and running `./translate.sh`.
- Reminders for expiring keys (48h notice)
- Pushover, Matrix, Gotify and more are supported through AppRise
- Configurable via `.env`
---
## 🙌 Contribute! 🙌
## 🛠️ Tech Stack
This project is open source and thrives on your help!
- **Bug Reports:** Please report bugs as Issues.
- **Feature Requests:** Suggest new features!
- **Pull Requests:** Submit your code changes!
- **Frontend:** Bootstrap 5, Jinja2, ...
- **Backend:** Python 3, Flask, Flask-SQLAlchemy, ...
- **Database:** SQLite
- **Container:** Docker, docker-compose
---
## 📜 License 📜
## 💬 Contribute
This project is licensed under the [Apache License 2.0](LICENSE).
Contributions are welcome:
- Report bugs
- Suggest features
- Submit Pull Requests
---
## 💖 Acknowledgements 💖
## 💬 Our Base
A big thank you to everyone who supports and contributes to this project!
You can find us here: [https://skynet.li](https://skynet.li)
---
**Enjoy your organized Steam key collection!** 🚀
## 🪙 Support
Like the project? You can support me:
[![Ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/nocci)
[![Liberapay](https://liberapay.com/assets/widgets/donate.svg)](https://liberapay.com/nocci/donate)
---
## 📜 License
Licensed under [Apache License 2.0](LICENSE).
---
**Enjoy managing your game collection!**

3236
setup.sh

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steam-gift-manager/.env Normal file
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# Flask-Configuration
SECRET_KEY="1dc3d95006f7466670ac2d705ce43dc4a5ad8e2189dbe539"
REDEEM_SECRET="a50a961667ded234b1e59532ab7e27e1"
WTF_CSRF_SECRET_KEY="845ae46bd1bea30311e98df232d78b4e"
# Language Settings
DEFAULT_LANGUAGE="en"
SUPPORTED_LANGUAGES="de,en"
# Timezone
TZ="Europe/Berlin"
# Security
FORCE_HTTPS="False"
SESSION_COOKIE_SECURE="auto"
CSRF_ENABLED="True"
# Account registration
REGISTRATION_ENABLED="True"
# checking interval if keys have to be redeemed before a specific date
CHECK_EXPIRING_KEYS_INTERVAL_HOURS="6"
# Want to check prices? Here you are!
ITAD_API_KEY="your-secret-key-here"
ITAD_COUNTRY="DE"
# Apprise URLs (separate several with a comma or space)
APPRISE_URLS=""
### example for multiple notifications
#APPRISE_URLS="pover://USER_KEY@APP_TOKEN
#gotify://gotify.example.com/TOKEN
#matrixs://TOKEN@matrix.org/!ROOM_ID"
# Redis URL
REDIS_URL="redis://redis:6379/0"
# Enable Debug (e.g. for VS Code)
FLASK_DEBUG=1
DEBUGPY=0

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FROM python:3.10-slim
# Shell explizit setzen
SHELL ["/bin/bash", "-c"]
# Datenbankordner erstellen und Berechtigungen setzen
RUN mkdir -p /app/data && chmod -R a+rwX /app/data
RUN apt-get update && apt-get install -y --no-install-recommends \
curl \
wget \
&& rm -rf /var/lib/apt/lists/*
RUN apt-get update && apt-get install -y locales && \
sed -i '/de_DE.UTF-8/s/^# //' /etc/locale.gen && \
locale-gen
ENV LC_ALL=de_DE.UTF-8 LANG=de_DE.UTF-8
RUN mkdir -p /app/data && \
chown -R 1000:1000 /app/data
ENV TZ=${TZ}
RUN ln -snf /usr/share/zoneinfo/$TZ /etc/localtime && echo $TZ > /etc/timezone
COPY entrypoint.sh /app/entrypoint.sh
RUN chmod +x /app/entrypoint.sh
WORKDIR /app
COPY requirements.txt .
@ -15,9 +31,13 @@ COPY . .
ARG UID=1000
ARG GID=1000
RUN groupadd -g $GID appuser && useradd -u $UID -g $GID -m appuser && chown -R appuser:appuser /app
RUN groupadd -g ${GID} appuser && \
useradd -l -o -u ${UID} -g appuser -m appuser && \
mkdir -p /app && \
chown -R appuser:appuser /app
USER appuser
EXPOSE 5000
CMD ["python", "app.py"]
EXPOSE 5000 5678
ENTRYPOINT ["/app/entrypoint.sh"]

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[python: **.py]
[jinja2: templates/**.html]

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version: '3.8'
services:
redis:
image: redis:alpine
ports:
- "6379:6379"
volumes:
- redis_data:/data
networks:
- app-network
steam-manager:
build: .
build:
context: .
args:
- UID=0
- GID=1000
ports:
- "5000:5000"
volumes:
- /root/test/data:/app/data
- /root/test/steam-translations:/app/translations
- "5678:5678"
env_file:
- .env
environment:
- FLASK_DEBUG=0
- REDIS_URL=redis://redis:6379/0
volumes:
- ../data:/app/data
- ./translations:/app/translations:rw
- ./static:/app/static:rw
user: "0:1000"
restart: unless-stopped
command: ["/app/entrypoint.sh"]
networks:
- app-network
depends_on:
- redis
volumes:
redis_data:
networks:
app-network:
driver: bridge

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#!/bin/bash
# Debug-Output
echo "🔄 DEBUGPY-Value: ''"
echo "🔄 FLASK_DEBUG-Value: ''"
# Debug-Modus activate if .env told you so
if [[ "" == "1" || "" == "1" ]]; then
echo "🔄 Starting in DEBUG mode (Port 5678)..."
exec python -m debugpy --listen 0.0.0.0:5678 -m flask run --host=0.0.0.0 --port=5000
else
echo "🚀 Starting in PRODUCTION mode..."
exec gunicorn -b 0.0.0.0:5000 app:app
fi

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flask
flask-login
flask-wtf
flask-migrate
werkzeug
python-dotenv
flask-sqlalchemy
flask-babel
jinja2<3.1.0
itsdangerous
sqlalchemy
apscheduler
reportlab
requests
pillow
gunicorn
apprise
debugpy
pytz
Flask-Session
redis

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{
"id": "/",
"name": "Game Key Manager",
"short_name": "GameKeys",
"start_url": "/",
"display": "standalone",
"background_color": "#212529",
"theme_color": "#212529",
"description": "Manage Steam/GOG keys easily!",
"orientation": "any",
"launch_handler": {
"client_mode": "navigate-existing"
},
"icons": [
{
"src": "/static/web-app-manifest-192x192.png",
"sizes": "192x192",
"type": "image/webp",
"purpose": "any"
},
{
"src": "/static/web-app-manifest-192x192.png",
"sizes": "192x192",
"type": "image/png",
"purpose": "maskable"
},
{
"src": "/static/web-app-manifest-512x512.png",
"sizes": "512x512",
"type": "image/png",
"purpose": "maskable"
}
],
"theme_color": "#ffffff",
"background_color": "#3f3a3a",
"display": "standalone"
}

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const CACHE_NAME = 'game-key-manager-v2';
const ASSETS = [
'/',
'/static/style.css',
'/static/logo.webp',
'/static/web-app-manifest-512x512.png',
'/static/web-app-manifest-192x192.png',
'/static/logo_small.webp',
'/static/gog_logo.webp',
'/static/forgejo.webp'
];
self.addEventListener('install', (event) => {
event.waitUntil(
caches.open(CACHE_NAME)
.then(cache => cache.addAll(ASSETS))
);
});
self.addEventListener('fetch', (event) => {
event.respondWith(
caches.match(event.request)
.then(cachedResponse => cachedResponse || fetch(event.request))
);
});
self.addEventListener('activate', (event) => {
event.waitUntil(
caches.keys().then(keys => Promise.all(
keys.filter(key => key !== CACHE_NAME)
.map(key => caches.delete(key))
))
);
});

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@ -31,3 +31,162 @@ body {
font-size: 0.9em;
font-weight: 500;
}
#expiry-countdown {
font-weight: 600;
letter-spacing: 0.05em;
color: #dc3545;
transition: color 0.3s ease;
}
[data-bs-theme="dark"] #expiry-countdown {
color: #ff6b6b;
}
/* Progressbar-Animations */
#expiry-bar {
transition: width 1s linear, background-color 0.5s ease;
}
.bg-success { background-color: #198754 !important; }
.bg-warning { background-color: #ffc107 !important; }
.bg-danger { background-color: #dc3545 !important; }
.progress-bar {
transition: width 1s linear, background-color 0.3s ease;
}
.table-pdf {
font-size: 0.8em;
}
.table-pdf td, .table-pdf th {
padding: 4px 8px;
}
.badge.bg-warning {
background-color: #ffcc00 !important;
color: #222 !important;
}
.badge.bg-success {
background-color: #198754 !important;
color: #fff !important;
}
.game-cover {
width: 368px;
height: 172px;
max-width: 100%;
max-height: 35vw;
object-fit: contain;
background: #222;
border-radius: 8px;
display: block;
margin: 0 auto;
transition: width 0.2s, height 0.2s;
}
/* Responsive Cover Images */
.game-cover {
width: 368px;
height: 172px;
object-fit: contain;
background: #222;
border-radius: 6px;
}
@media (max-width: 1200px) {
.game-cover {
width: 260px;
height: 122px;
}
}
@media (max-width: 992px) {
.game-cover {
width: 180px;
height: 84px;
}
}
@media (max-width: 768px) {
.game-cover {
width: 120px;
height: 56px;
}
}
@media (max-width: 576px) {
.game-cover {
width: 90px;
height: 42px;
}
}
/* Accessibility Improvements */
.visually-hidden {
position: absolute;
width: 1px;
height: 1px;
padding: 0;
margin: -1px;
overflow: hidden;
clip: rect(0, 0, 0, 0);
border: 0;
}
.price-value {
font-size: 1.2em;
font-weight: 400;
margin-top: 2px;
}
.navbar-nav .nav-link {
white-space: nowrap;
}
@media (max-width: 991.98px) {
.navbar-nav {
flex-direction: column !important;
align-items: flex-start !important;
}
}
.card-body img,
.steam-description img {
max-width: 100%;
height: auto;
display: block;
margin: 8px auto;
}
td.font-monospace {
word-break: break-all;
/* or */
overflow-wrap: break-word;
}
.key-col.hidden {
display: none !important;
}
@media (max-width: 768px) {
.key-col {
display: none;
}
}
.navbar .btn,
.navbar .dropdown-toggle,
.navbar .nav-link {
min-height: 40px;
line-height: 1.5 !important;
padding-top: 6px;
padding-bottom: 6px;
display: flex;
align-items: center;
font-size: 0.95em;
}
.alert-error { background-color: #f8d7da; border-color: #f5c6cb; color: #721c24; }
.alert-success { background-color: #d4edda; border-color: #c3e6cb; color: #155724; }
.alert-info { background: #d9edf7; color: #31708f; }

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{% extends "base.html" %}
{% block content %}
<div class="d-flex flex-column align-items-center justify-content-center" style="min-height:60vh;">
<div class="text-center">
<img src="{{ url_for('static', filename='logo.webp') }}"
alt="Forbidden"
class="img-fluid rounded shadow mb-4"
style="max-width: 160px;">
<h1 class="display-3 fw-bold text-danger mb-3">403</h1>
<h2 class="mb-4">{{ _('Access Forbidden') }}</h2>
<p class="lead mb-4">
<span class="d-block mb-2">{{ _('Sorry, you are not allowed to access this page.') }}</span>
<span class="text-muted">({{ _('Registration is currently disabled.') }})</span>
</p>
<a href="{{ url_for('index') }}" class="btn btn-lg btn-primary shadow">
🏠 {{ _('Back to Home') }}
</a>
<div class="mt-4 text-muted">
<small>
<span>Sorry, you haven't unlocked this area yet. Grind some more XP or check your DLC entitlements.<br>Maybe try again after the next patch?</span>
</small>
</div>
</div>
</div>
{% endblock %}

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{% extends "base.html" %}
{% block content %}
<div class="d-flex flex-column align-items-center justify-content-center" style="min-height:60vh;">
<div class="text-center">
<img src="{{ url_for('static', filename='logo.webp') }}"
alt="Forbidden"
class="img-fluid rounded shadow mb-4"
style="max-width: 160px;">
<h1 class="display-3 fw-bold text-danger mb-3">404</h1>
<h2 class="mb-4">{{ _('Access Forbidden') }}</h2>
<p class="lead mb-4">
<span class="d-block mb-2">{{ _('Sorry, you are not allowed to access this page.') }}</span>
<span class="text-muted">({{ _('Registration is currently disabled.') }})</span>
</p>
<a href="{{ url_for('index') }}" class="btn btn-lg btn-primary shadow">
🏠 {{ _('Back to Home') }}
</a>
<div class="mt-4 text-muted">
<small>
<span>Sorry, you haven't unlocked this area yet. Grind some more XP or check your DLC entitlements.<br>Maybe try again after the next patch?</span>
</small>
</div>
</div>
</div>
{% endblock %}

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{% extends "base.html" %}
{% block content %}
<div class="card p-4 shadow-sm">
<h2 class="mb-4">{{ _('Add New Game') }}</h2>
<form method="POST">
<div class="row g-3">
<div class="col-md-6">
<label class="form-label">{{ _('Name') }} *</label>
<input type="text" name="name" class="form-control" required>
</div>
<div class="col-md-6">
<label class="form-label">{{ _('Steam Key') }} *</label>
<input type="text" name="steam_key" class="form-control" required>
</div>
<div class="col-md-4">
<label class="form-label">{{ _('Status') }} *</label>
<select name="status" class="form-select" required>
<option value="nicht eingelöst">{{ _('Not redeemed') }}</option>
<option value="verschenkt">{{ _('Gifted') }}</option>
<option value="eingelöst">{{ _('Redeemed') }}</option>
</select>
</div>
<div class="col-md-4">
<label class="form-label">{{ _('Redeem by') }}</label>
<input type="date" name="redeem_date" class="form-control">
</div>
<div class="col-md-4">
<label class="form-label">{{ _('Recipient') }}</label>
<input type="text" name="recipient" class="form-control">
</div>
<div class="col-12">
<label class="form-label">{{ _('Shop URL') }}</label>
<input type="url" name="url" class="form-control">
</div>
<div class="col-12">
<label class="form-label">{{ _('Notes') }}</label>
<textarea name="notes" class="form-control" rows="3"></textarea>
</div>
<div class="col-12">
<button type="submit" class="btn btn-success">{{ _('Save') }}</button>
<a href="{{ url_for('index') }}" class="btn btn-outline-secondary">{{ _('Cancel') }}</a>
</div>
</div>
</form>
<h2 class="mb-4">{{ _('Add Game') }}</h2>
{% with messages = get_flashed_messages(with_categories=true) %}
{% if messages %}
<div class="mb-3">
{% for category, message in messages %}
<div class="alert alert-{{ 'danger' if category == 'error' else category }}">
{{ message|safe }}
</div>
{% endfor %}
</div>
{% endif %}
{% endwith %}
<form method="POST" aria-label="{{ _('Add Game') }}">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<div class="row g-3">
<!-- Name -->
<div class="col-md-6">
<label for="game_name" class="form-label">{{ _('Name') }} <span class="text-danger">*</span></label>
<input type="text" id="game_name" name="name" class="form-control" value="{{ request.form.name or '' }}" required>
</div>
<!-- Steam Key -->
<div class="col-md-6">
<label for="game_key" class="form-label">{{ _('Game Key') }} <span class="text-danger">*</span></label>
<input type="text" id="game_key" name="steam_key" class="form-control" value="{{ request.form.steam_key or '' }}" required>
</div>
<!-- Platform Dropdown -->
<div class="col-md-6">
<label for="game_platform" class="form-label">{{ _('Platform') }} <span class="text-danger">*</span></label>
<select id="game_platform" name="platform" class="form-select" required>
{% for value, label in platforms %}
<option value="{{ value }}" {% if request.form.platform == value %}selected{% endif %}>
{{ _(label) }}
</option>
{% endfor %}
</select>
</div>
<!-- Status Dropdown -->
<div class="col-md-6">
<label for="game_status" class="form-label">{{ _('Status') }} <span class="text-danger">*</span></label>
<select id="game_status" name="status" class="form-select" required>
{% for value, label in statuses %}
<option value="{{ value }}" {% if request.form.status == value %}selected{% endif %}>
{{ _(label) }}
</option>
{% endfor %}
</select>
</div>
<!-- Steam AppID -->
<div class="col-md-6">
<label for="game_appid" class="form-label">{{ _('Steam AppID (optional)') }}</label>
<input type="text" id="game_appid" name="steam_appid" class="form-control" value="{{ request.form.steam_appid or '' }}">
</div>
<!-- Redeem Date -->
<div class="col-md-6">
<label for="game_redeem_date" class="form-label">{{ _('Redeem by') }}</label>
<input type="date" id="game_redeem_date" name="redeem_date" class="form-control" value="{{ request.form.redeem_date or '' }}">
</div>
<!-- Recipient -->
<div class="col-12">
<label for="game_recipient" class="form-label">{{ _('Recipient') }}</label>
<input type="text" id="game_recipient" name="recipient" class="form-control" value="{{ request.form.recipient or '' }}">
</div>
<!-- Shop URL -->
<div class="col-12">
<label for="game_url" class="form-label">{{ _('Shop URL') }}</label>
<input type="url" id="game_url" name="url" class="form-control" value="{{ request.form.url or '' }}">
</div>
<!-- Notes -->
<div class="col-12">
<label for="game_notes" class="form-label">{{ _('Notes') }}</label>
<textarea id="game_notes" name="notes" class="form-control" rows="3">{{ request.form.notes or '' }}</textarea>
</div>
<!-- Buttons -->
<div class="col-12">
<button type="submit" class="btn btn-primary">{{ _('Save') }}</button>
<a href="{{ url_for('index') }}" class="btn btn-outline-secondary ms-2">{{ _('Cancel') }}</a>
</div>
</div>
</form>
</div>
{% endblock %}

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{% extends "base.html" %}
{% block content %}
<div class="container mt-4">
<h2>{{ _('Audit Logs') }}</h2>
<div class="table-responsive">
<table class="table table-hover">
<thead>
<tr>
<th>{{ _('Timestamp') }}</th>
<th>{{ _('User') }}</th>
<th>{{ _('Action') }}</th>
<th>{{ _('Details') }}</th>
</tr>
</thead>
<tbody>
{% for log in logs.items %}
<tr>
<td>{{ log.timestamp|strftime('%d.%m.%Y %H:%M') }}</td>
<td>{{ log.user.username if log.user else 'System' }}</td>
<td>{{ log.action }}</td>
<td>{{ log.details|default('', true) }}</td>
</tr>
{% endfor %}
</tbody>
</table>
</div>
{% if logs.pages > 1 %}
<nav aria-label="Page navigation">
<ul class="pagination">
{% if logs.has_prev %}
<li class="page-item">
<a class="page-link" href="{{ url_for('admin_audit_logs', page=logs.prev_num) }}">{{ _('Previous') }}</a>
</li>
{% endif %}
{% for page_num in logs.iter_pages() %}
<li class="page-item {% if page_num == logs.page %}active{% endif %}">
<a class="page-link" href="{{ url_for('admin_audit_logs', page=page_num) }}">{{ page_num }}</a>
</li>
{% endfor %}
{% if logs.has_next %}
<li class="page-item">
<a class="page-link" href="{{ url_for('admin_audit_logs', page=logs.next_num) }}">{{ _('Next') }}</a>
</li>
{% endif %}
</ul>
</nav>
{% endif %}
</div>
{% endblock %}

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{% extends "base.html" %}
{% block content %}
<div class="container mt-4">
<h2>{{ _('User Management') }}</h2>
<table class="table">
<thead>
<tr>
<th>{{ _('Username') }}</th>
<th>{{ _('Actions') }}</th>
</tr>
</thead>
<tbody>
{% for user in users %}
<tr>
<td>
{{ user.username }}
{% if user.is_admin %}<span class="badge bg-primary">Admin</span>{% endif %}
</td>
<td>
{% if user.id != current_user.id %}
<form method="POST" action="{{ url_for('admin_delete_user', user_id=user.id) }}" class="d-inline">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<button type="submit" class="btn btn-danger btn-sm">{{ _('Delete') }}</button>
</form>
<form method="POST" action="{{ url_for('admin_reset_password', user_id=user.id) }}">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<button type="submit" class="btn btn-warning">{{ _('Reset Password') }}</button>
</form>
{% endif %}
</td>
</tr>
{% endfor %}
</tbody>
</table>
</div>
{% endblock %}

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<!DOCTYPE html>
<html lang="{{ get_locale() }}" data-bs-theme="{{ theme }}">
<html lang="{{ session.get('lang', 'en') }}" data-bs-theme="{{ theme }}">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>{{ _('Steam Manager') }}</title>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.3/dist/css/bootstrap.min.css" rel="stylesheet">
<meta name="csrf-token" content="{{ csrf_token() }}">
<meta name="description" content="Manage your Steam and GOG keys efficiently. Track redemption dates, share games, and export lists.">
<meta name="theme-color" content="#212529">
<link rel="manifest" href="{{ url_for('static', filename='manifest.json') }}">
<title>{{ _('Game Key Manager') }}</title>
<link rel="icon" href="{{ url_for('static', filename='favicon.ico') }}">
<!-- Preload Bootstrap CSS for better LCP -->
<link rel="preload" href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.3/dist/css/bootstrap.min.css" as="style" onload="this.onload=null;this.rel='stylesheet'">
<noscript><link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.3/dist/css/bootstrap.min.css"></noscript>
<!-- My Styles -->
<link rel="stylesheet" href="{{ url_for('static', filename='style.css') }}">
{% if games and games[0].steam_appid %}
<link rel="preload"
as="image"
href="https://cdn.cloudflare.steamstatic.com/steam/apps/{{ games[0].steam_appid }}/header.jpg"
imagesrcset="https://cdn.cloudflare.steamstatic.com/steam/apps/{{ games[0].steam_appid }}/header.jpg 368w"
fetchpriority="high"
type="image/jpeg">
{% endif %}
</head>
<script>
(function() {
try {
var theme = localStorage.getItem('theme');
if (!theme) {
// Systempräferenz als Fallback
theme = window.matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light';
}
document.documentElement.setAttribute('data-bs-theme', theme);
} catch(e) {}
})();
</script>
<body>
<nav class="navbar navbar-expand-lg bg-body-tertiary">
<div class="container">
<a class="navbar-brand" href="/">{{ _('Steam Manager') }}</a>
<div class="d-flex align-items-center gap-3">
<form class="d-flex" action="{{ url_for('index') }}" method="GET">
<input class="form-control me-2"
type="search"
name="q"
placeholder="{{ _('Search') }}"
value="{{ search_query }}">
<button class="btn btn-outline-success" type="submit">🔍</button>
</form>
<div class="form-check form-switch">
<input class="form-check-input"
type="checkbox"
id="darkModeSwitch" {% if theme == 'dark' %}checked{% endif %}>
<label class="form-check-label" for="darkModeSwitch">{{ _('Dark Mode') }}</label>
</div>
<!-- Sprachumschalter -->
<div class="dropdown ms-3">
<button class="btn btn-outline-secondary dropdown-toggle" type="button" data-bs-toggle="dropdown" aria-expanded="false">
{% if get_locale() == 'de' %} Deutsch {% elif get_locale() == 'en' %} English {% else %} Sprache {% endif %}
</button>
<ul class="dropdown-menu">
<li>
<a class="dropdown-item {% if get_locale() == 'de' %}active{% endif %}" href="{{ url_for('set_lang', lang='de') }}">
Deutsch
</a>
</li>
<li>
<a class="dropdown-item {% if get_locale() == 'en' %}active{% endif %}" href="{{ url_for('set_lang', lang='en') }}">
English
</a>
</li>
</ul>
</div>
{% if current_user.is_authenticated %}
<a href="{{ url_for('logout') }}" class="btn btn-danger ms-3">{{ _('Logout') }}</a>
{% endif %}
</div>
<nav class="navbar navbar-expand-lg bg-body-tertiary">
<div class="container">
<a class="navbar-brand d-flex align-items-center gap-2" href="/">
<img src="{{ url_for('static', filename='logo_small.webp') }}" alt="Logo" width="36" height="28" style="object-fit:contain; border-radius:8px;">
<span>Game Key Manager</span>
</a>
<button class="navbar-toggler" type="button" data-bs-toggle="collapse" data-bs-target="#mainNavbar" aria-controls="mainNavbar" aria-expanded="false" aria-label="Toggle navigation">
<span class="navbar-toggler-icon"></span>
</button>
<div class="collapse navbar-collapse flex-grow-1" id="mainNavbar">
<form class="d-flex ms-auto my-2 my-lg-0" action="{{ url_for('index') }}" method="GET" role="search" aria-label="{{ _('Search games') }}">
<input class="form-control me-2" type="search" name="q" id="searchInput" placeholder="{{ _('Search') }}" value="{{ search_query }}">
<button class="btn btn-outline-success" type="submit" aria-label="{{ _('Search') }}">🔍</button>
</form>
<div class="dropdown ms-3">
<button class="btn btn-outline-secondary dropdown-toggle" type="button" data-bs-toggle="dropdown" aria-expanded="false">
{% if session.get('lang', 'en') == 'de' %} Deutsch {% elif session.get('lang', 'en') == 'en' %} English {% else %} Sprache {% endif %}
</button>
<ul class="dropdown-menu">
<li><a class="dropdown-item {% if session.get('lang', 'en') == 'de' %}active{% endif %}" href="{{ url_for('set_lang', lang='de') }}">Deutsch</a></li>
<li><a class="dropdown-item {% if session.get('lang', 'en') == 'en' %}active{% endif %}" href="{{ url_for('set_lang', lang='en') }}">English</a></li>
</ul>
</div>
{% if current_user.is_authenticated %}
<div class="dropdown ms-3">
<button class="btn btn-outline-secondary dropdown-toggle" type="button" data-bs-toggle="dropdown" aria-expanded="false">
{{ _('Import/Export') }}
</button>
<ul class="dropdown-menu">
<li><a class="dropdown-item" href="{{ url_for('export_games') }}">⬇️ {{ _('Export CSV') }}</a></li>
<li><a class="dropdown-item" href="{{ url_for('export_pdf') }}">⬇️ Export PDF (for sharing)</a></li>
<li><a class="dropdown-item" href="{{ url_for('import_games') }}">⬆️ {{ _('Import CSV') }}</a></li>
</ul>
</div>
</nav>
{% if current_user.is_admin %}
<a class="btn btn-outline-secondary ms-3" href="{{ url_for('admin_users') }}">⚙️ {{ _('Admin') }}</a>
<a class="btn btn-outline-secondary ms-1" href="{{ url_for('admin_audit_logs') }}">📜 {{ _('Audit Logs') }}</a>
{% endif %}
<a class="btn btn-outline-secondary ms-3" href="{{ url_for('change_password') }}">🔒 {{ _('Password') }}</a>
<a class="btn btn-outline-danger ms-1" href="{{ url_for('logout') }}">🚪 {{ _('Logout') }}</a>
{% endif %}
</div>
</div>
</nav>
<div class="container mt-4">
{% with messages = get_flashed_messages(with_categories=true) %}
{% if messages %}
{% for category, message in messages %}
<div class="alert alert-{{ category }} alert-dismissible fade show">
{{ message }}
<button type="button" class="btn-close" data-bs-dismiss="alert"></button>
<div class="flash-container">
{% for category, message in messages %}
<div class="alert alert-{{ category }} alert-dismissible fade show" role="alert">
{{ message|safe }}
<button type="button" class="btn-close" data-bs-dismiss="alert" aria-label="Close"></button>
</div>
{% endfor %}
</div>
{% endfor %}
{% endif %}
{% endwith %}
{% block content %}{% endblock %}
</div>
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.3/dist/js/bootstrap.bundle.min.js"></script>
<script>
// Service Worker Registration for PWA
if ('serviceWorker' in navigator) {
window.addEventListener('load', () => {
navigator.serviceWorker.register('{{ url_for("static", filename="serviceworker.js") }}', {scope: '/'})
.then(registration => {
console.log('ServiceWorker registered:', registration.scope);
})
.catch(error => {
console.log('ServiceWorker registration failed:', error);
});
});
}
// Dark Mode Switch
document.addEventListener('DOMContentLoaded', function() {
const toggle = document.getElementById('darkModeSwitch');
const html = document.documentElement;
toggle.addEventListener('change', function() {
const theme = this.checked ? 'dark' : 'light';
fetch('/set-theme/' + theme)
.then(() => {
html.setAttribute('data-bs-theme', theme);
});
});
if (toggle) {
toggle.checked = (html.getAttribute('data-bs-theme') === 'dark')
toggle.addEventListener('change', function() {
const theme = this.checked ? 'dark' : 'light';
document.cookie = "theme=" + theme + ";path=/;max-age=31536000";
html.setAttribute('data-bs-theme', theme);
fetch('/set-theme/' + theme);
});
}
// Set theme on page load
function getThemeCookie() {
const cookies = document.cookie.split(';');
for (let cookie of cookies) {
const [name, value] = cookie.trim().split('=');
if (name === 'theme') return value;
}
return null;
}
const savedTheme = getThemeCookie() || (window.matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light');
document.documentElement.setAttribute('data-bs-theme', savedTheme);
});
</script>
{% include "footer.html" %}
</body>
</html>

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{% extends "base.html" %}
{% block content %}
<div class="row justify-content-center">
<div class="col-md-6 col-lg-5">
<div class="card p-4 shadow-sm">
<h2 class="mb-4">{{ _('Change Password') }}</h2>
<form method="POST" aria-label="{{ _('Change password form') }}">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<div class="mb-3">
<label for="current_password" class="form-label">{{ _('Current Password') }} <span aria-hidden="true" class="text-danger">*</span></label>
<input type="password" id="current_password" name="current_password" class="form-control" required autocomplete="current-password" aria-required="true">
</div>
<div class="mb-3">
<label for="new_password" class="form-label">{{ _('New Password') }} <span aria-hidden="true" class="text-danger">*</span></label>
<input type="password" id="new_password" name="new_password" class="form-control" required autocomplete="new-password" aria-required="true">
</div>
<div class="mb-3">
<label for="confirm_password" class="form-label">{{ _('Confirm New Password') }} <span aria-hidden="true" class="text-danger">*</span></label>
<input type="password" id="confirm_password" name="confirm_password" class="form-control" required autocomplete="new-password" aria-required="true">
</div>
<button type="submit" class="btn btn-primary">{{ _('Change Password') }}</button>
<a href="{{ url_for('index') }}" class="btn btn-outline-secondary ms-2">{{ _('Cancel') }}</a>
</form>
</div>
</div>
</div>
{% endblock %}

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{% extends "base.html" %}
{% block content %}
<div class="card p-4 shadow-sm">
<h2 class="mb-4">{{ _('Edit Game') }}</h2>
<form method="POST">
<div class="row g-3">
<div class="col-md-6">
<label class="form-label">{{ _('Name') }} *</label>
<input type="text" name="name" class="form-control" value="{{ game.name }}" required>
</div>
<div class="col-md-6">
<label class="form-label">{{ _('Steam Key') }} *</label>
<input type="text" name="steam_key" class="form-control" value="{{ game.steam_key }}" required>
</div>
<div class="col-md-6">
<label class="form-label">{{ _('Steam AppID (optional)') }}</label>
<input type="text" name="steam_appid" class="form-control" value="{{ game.steam_appid or '' }}">
</div>
<div class="col-md-4">
<label class="form-label">{{ _('Status') }} *</label>
<select name="status" class="form-select" required>
<option value="nicht eingelöst" {% if game.status == 'nicht eingelöst' %}selected{% endif %}>{{ _('Not redeemed') }}</option>
<option value="verschenkt" {% if game.status == 'verschenkt' %}selected{% endif %}>{{ _('Gifted') }}</option>
<option value="eingelöst" {% if game.status == 'eingelöst' %}selected{% endif %}>{{ _('Redeemed') }}</option>
</select>
</div>
<div class="col-md-4">
<label class="form-label">{{ _('Redeem by') }}</label>
<input type="date" name="redeem_date" class="form-control" value="{{ redeem_date }}">
</div>
<div class="col-md-4">
<label class="form-label">{{ _('Recipient') }}</label>
<input type="text" name="recipient" class="form-control" value="{{ game.recipient }}">
</div>
<div class="col-12">
<label class="form-label">{{ _('Shop URL') }}</label>
<input type="url" name="url" class="form-control" value="{{ game.url }}">
</div>
<div class="col-12">
<label class="form-label">{{ _('Notes') }}</label>
<textarea name="notes" class="form-control" rows="3">{{ game.notes }}</textarea>
</div>
<div class="col-12">
<button type="submit" class="btn btn-primary">{{ _('Save') }}</button>
<a href="{{ url_for('index') }}" class="btn btn-outline-secondary">{{ _('Cancel') }}</a>
</div>
<h2 class="mb-4">{{ _('Spiel bearbeiten') }}</h2>
<!-- Flash-Nachrichten -->
{% with messages = get_flashed_messages(with_categories=true) %}
{% if messages %}
<div class="flash-messages mb-4">
{% for category, message in messages %}
<div class="alert alert-{{ 'danger' if category == 'error' else category }} alert-dismissible fade show">
{{ message|safe }}
<button type="button" class="btn-close" data-bs-dismiss="alert"></button>
</div>
{% endfor %}
</div>
{% endif %}
{% endwith %}
<!-- Update Data Form (separate, outside main form, uses POST) -->
<div class="mb-3 text-end">
<form method="POST" action="{{ url_for('update_game_data', game_id=game.id) }}" id="updateDataForm">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<!-- Ändere die ID für Eindeutigkeit -->
<input type="hidden" name="steam_appid" id="itad_steam_appid" value="{{ game.steam_appid }}">
<button type="submit" class="btn btn-secondary">
🔄 {{ _('Update Data') }}
</button>
</form>
<script>
document.getElementById('updateDataForm').addEventListener('submit', function(e) {
e.preventDefault();
const currentAppId = document.getElementById('game_appid').value;
document.getElementById('itad_steam_appid').value = currentAppId;
this.submit();
});
</script>
</div>
<form method="POST" aria-label="{{ _('Spiel bearbeiten') }}">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<div class="row g-3">
<!-- Formularfelder -->
<div class="col-md-6">
<label class="form-label">{{ _('Name') }} <span class="text-danger">*</span></label>
<input type="text" name="name" class="form-control" value="{{ game.name }}" required>
</div>
<div class="col-md-6">
<label for="game_platform" class="form-label">{{ _('Platform') }} <span class="text-danger">*</span></label>
<select id="game_platform" name="platform" class="form-select" required>
{% for value, label in platforms %}
<option value="{{ value }}" {% if game.platform == value %}selected{% endif %}>{{ _(label) }}</option>
{% endfor %}
</select>
</div>
<div class="col-md-6">
<label for="game_status" class="form-label">{{ _('Status') }} <span class="text-danger">*</span></label>
<select id="game_status" name="status" class="form-select" required>
{% for value, label in statuses %}
<option value="{{ value }}" {% if game.status == value %}selected{% endif %}>{{ _(label) }}</option>
{% endfor %}
</select>
</div>
<div class="col-md-6">
<label class="form-label">{{ _('Steam Key') }} <span class="text-danger">*</span></label>
<input type="text" name="steam_key" class="form-control" value="{{ game.steam_key }}" required>
</div>
<div class="col-md-6">
<label for="game_appid" class="form-label">{{ _('Steam AppID') }}</label>
<input type="text" id="game_appid" name="steam_appid" class="form-control" value="{{ game.steam_appid or '' }}">
<small class="text-muted">
{{ _('For GOG games: Enter the Steam AppID here to enable price tracking.') }}
</small>
</div>
<div class="col-md-6">
<label for="game_redeem_date" class="form-label">{{ _('Redeem by') }}</label>
<input type="date" id="game_redeem_date" name="redeem_date" class="form-control" value="{{ game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '' }}">
</div>
<div class="col-12">
<label for="game_recipient" class="form-label">{{ _('Recipient') }}</label>
<input type="text" id="game_recipient" name="recipient" class="form-control" value="{{ game.recipient }}">
</div>
<div class="col-12">
<label for="game_url" class="form-label">{{ _('Shop URL') }}</label>
<input type="url" id="game_url" name="url" class="form-control" value="{{ game.url }}">
</div>
<div class="col-12">
<label for="game_notes" class="form-label">{{ _('Notes') }}</label>
<textarea id="game_notes" name="notes" class="form-control" rows="3">{{ game.notes }}</textarea>
</div>
<!-- Show External Data -->
<div class="col-12">
<div class="card mb-4">
<div class="card-header">
<span>🔄 {{ _('External Data') }}</span>
</div>
<div class="card-body">
{% if game.release_date %}
<div class="mb-2">
<strong>{{ _('Release Date:') }}</strong>
{{ game.release_date|strftime('%d.%m.%Y') }}
</div>
{% endif %}
{% if game.current_price %}
<div class="text-center mb-2">
<span class="badge bg-primary d-block">{{ _('Now') }}</span>
<div class="fw-bold" style="font-size:1.1em;">
{{ "%.2f"|format(game.current_price) }} €
</div>
</div>
{% endif %}
{% if game.historical_low %}
<div class="text-center">
<span class="badge bg-secondary d-block">{{ _('Hist. Low') }}</span>
<div class="fw-bold" style="font-size:1.1em;">
{{ "%.2f"|format(game.historical_low) }} €
</div>
</div>
{% endif %}
{% if game.itad_slug %}
<a href="https://isthereanydeal.com/game/{{ game.itad_slug }}/info/" target="_blank" rel="noopener" class="btn btn-outline-info mt-2">
🔗 {{ _('View on IsThereAnyDeal') }}
</a>
{% endif %}
</div>
</div>
</form>
</div>
<!-- Einlöse-Links -->
{% if game.status == 'geschenkt' %}
<div class="col-12">
<div class="card mb-3">
<div class="card-header">{{ _('Redeem-Link') }}</div>
<div class="card-body">
{% for token in game.redeem_tokens if not token.is_expired() %}
<div class="input-group mb-3">
<input type="text" class="form-control" value="{{ url_for('redeem', token=token.token, _external=True) }}" readonly id="redeem-link-{{ loop.index }}">
<button type="button" class="btn btn-outline-secondary copy-btn" data-clipboard-target="#redeem-link-{{ loop.index }}">
{{ _('Copy') }}
</button>
</div>
<small class="text-muted">
{{ _('Expires at') }}: {{ token.expires.astimezone(local_tz).strftime('%d.%m.%Y %H:%M') }}
</small>
{% else %}
<p class="text-muted mb-0">{{ _('No active redeem links') }}</p>
{% endfor %}
</div>
</div>
</div>
{% endif %}
<!-- Buttons -->
<div class="col-12">
<button type="submit" class="btn btn-primary">{{ _('Save') }}</button>
<a href="{{ url_for('index') }}" class="btn btn-outline-secondary ms-2">{{ _('Cancel') }}</a>
<a href="{{ url_for('game_details', game_id=game.id) }}" class="btn btn-info ms-2">🔍 {{ _('View Details') }}</a>
</div>
</div>
</form>
</div>
<!-- Copy-JavaScript -->
<script>
document.querySelectorAll('.copy-btn').forEach(btn => {
btn.addEventListener('click', async function() {
const input = document.querySelector(this.dataset.clipboardTarget);
try {
await navigator.clipboard.writeText(input.value);
this.innerHTML = '✅ {{ _("Copied!") }}';
setTimeout(() => this.innerHTML = '{{ _("Copy") }}', 2000);
} catch (err) {
this.innerHTML = '❌ {{ _("Error") }}';
setTimeout(() => this.innerHTML = '{{ _("Copy") }}', 2000);
}
});
});
</script>
{% endblock %}

View File

@ -0,0 +1,26 @@
<footer class="mt-5 py-4 bg-body-tertiary border-top">
<div class="container text-center small text-muted">
<div class="mb-2">
<strong>Game Key Manager</strong> &mdash; is done by nocci
</div>
<div class="mb-2">
<a href="https://dev.skynet.li/nocci/GameKeyManager" target="_blank" rel="noopener">
<img src="{{ url_for('static', filename='forgejo.webp') }}" alt="forgejo" width="20" style="vertical-align:middle;margin-right:4px;">
find the source code on my Forgejo
</a>
&middot;
<a href="https://skynet.li" target="_blank" rel="noopener">
skynet.li
</a>
&middot;
<a href="https://codeberg.org/nocci" target="_blank" rel="noopener">
Codeberg
</a>
</div>
<div>
<span>feel free to donate - if you can affort it:</span>
<a href="https://ko-fi.com/nocci" target="_blank" rel="noopener">Ko-fi</a> &middot;
<a href="https://liberapay.com/nocci" target="_blank" rel="noopener">Liberapay</a>
</div>
</div>
</footer>

View File

@ -0,0 +1,62 @@
{% extends "base.html" %}
{% block content %}
<div class="card shadow-sm">
<div class="card-body">
<h1>{{ game.name }}</h1>
<div class="row">
<!-- Bild und Basis-Infos -->
<div class="col-md-4">
{% if game.steam_appid %}
<img src="https://cdn.cloudflare.steamstatic.com/steam/apps/{{ game.steam_appid }}/header.jpg"
class="img-fluid rounded mb-3"
alt="{{ game.name }} Cover"
loading="lazy">
{% endif %}
</div>
<!-- Details -->
<div class="col-md-8">
<dl class="row">
<dt class="col-sm-3">{{ _('Status') }}</dt>
<dd class="col-sm-9">
{% if game.status == 'nicht eingelöst' %}
<span class="badge bg-warning text-dark">{{ _('Not redeemed') }}</span>
{% elif game.status == 'geschenkt' %}
<span class="badge bg-success">{{ _('Gifted') }}</span>
{% elif game.status == 'eingelöst' %}
<span class="badge bg-secondary">{{ _('Redeemed') }}</span>
{% endif %}
</dd>
<dt class="col-sm-3">{{ _('Release Date') }}</dt>
<dd class="col-sm-9">{{ game.release_date|strftime('%d.%m.%Y') if game.release_date else 'N/A' }}</dd>
<dt class="col-sm-3">{{ _('Current Price') }}</dt>
<dd class="col-sm-9">{{ "%.2f €"|format(game.current_price) if game.current_price else 'N/A' }}</dd>
</dl>
<a href="{{ url_for('edit_game', game_id=game.id) }}" class="btn btn-primary">
{{ _('Edit') }}
</a>
</div>
</div>
{% set lang = session.get('lang', 'en') %}
{% set desc = getattr(game, 'steam_description_' + lang) %}
{% if desc %}
<div class="row mt-4">
<div class="col-12">
<div class="card">
<div class="card-header">{{ _('Game Description') }}</div>
<div class="card-body">
{{ desc|safe }}
</div>
</div>
</div>
</div>
{% endif %}
</div>
</div>
{% endblock %}

View File

@ -0,0 +1,15 @@
{% extends "base.html" %}
{% block content %}
<div class="card p-4 shadow-sm">
<h2 class="mb-4">{{ _('Import Games') }}</h2>
<form method="POST" enctype="multipart/form-data">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<div class="mb-3">
<label class="form-label">{{ _('Select CSV file') }}</label>
<input type="file" name="file" class="form-control" accept=".csv" required>
</div>
<button type="submit" class="btn btn-success">{{ _('Import') }}</button>
<a href="{{ url_for('index') }}" class="btn btn-outline-secondary">{{ _('Cancel') }}</a>
</form>
</div>
{% endblock %}

View File

@ -1,12 +1,6 @@
{% extends "base.html" %}
{% block content %}
<div class="d-flex justify-content-between align-items-center mb-4">
<h1>{{ _('My Games') }}</h1>
<a href="{{ url_for('add_game') }}" class="btn btn-primary">
+ {{ _('Add New Game') }}
</a>
</div>
<button id="toggle-keys" class="btn btn-sm btn-outline-secondary mb-2">{{ _('Show/Hide Keys') }}</button>
{% if games %}
<div class="table-responsive">
<table class="table table-hover align-middle">
@ -14,11 +8,12 @@
<tr>
<th>{{ _('Cover') }}</th>
<th>{{ _('Name') }}</th>
<th>{{ _('Key') }}</th>
<th class="key-col d-md-table-cell">{{ _('Key') }}</th>
<th>{{ _('Status') }}</th>
<th>{{ _('Created') }}</th>
<th>{{ _('Redeem by') }}</th>
<th>{{ _('Shop') }}</th>
<th>{{ _('Price') }}</th>
<th>{{ _('Actions') }}</th>
</tr>
</thead>
@ -26,26 +21,40 @@
{% for game in games %}
<tr>
<td>
{% if game.steam_appid %}
<img src="https://cdn.cloudflare.steamstatic.com/steam/apps/{{ game.steam_appid }}/header.jpg"
alt="Steam Header" style="height:64px;max-width:120px;object-fit:cover;">
{% endif %}
<a href="{{ url_for('game_details', game_id=game.id) }}" title="{{ _('Details') }}">
{% if game.steam_appid %}
<img src="https://cdn.cloudflare.steamstatic.com/steam/apps/{{ game.steam_appid }}/header.jpg"
alt="Steam Header"
class="game-cover"
{% if loop.first %}fetchpriority="high"{% endif %}
width="368"
height="172"
loading="lazy">
{% elif game.url and 'gog.com' in game.url %}
<img src="{{ url_for('static', filename='gog_logo.webp') }}"
alt="GOG Logo"
class="game-cover"
width="368"
height="172"
loading="lazy">
{% endif %}
</a>
</td>
<td>{{ game.name }}</td>
<td class="font-monospace">{{ game.steam_key }}</td>
<td class="font-monospace key-col d-none d-md-table-cell">{{ game.steam_key }}</td>
<td>
{% if game.status == 'nicht eingelöst' %}
<span class="badge bg-warning text-dark">{{ _('Not redeemed') }}</span>
{% elif game.status == 'verschenkt' %}
{% elif game.status == 'geschenkt' %}
<span class="badge bg-success">{{ _('Gifted') }}</span>
{% elif game.status == 'eingelöst' %}
<span class="badge bg-secondary">{{ _('Redeemed') }}</span>
{% endif %}
</td>
<td>{{ format_date(game.created_at) }}</td>
<td>{{ game.created_at|strftime('%d.%m.%Y') }}</td>
<td>
{% if game.redeem_date %}
<span class="badge bg-danger">{{ format_date(game.redeem_date) }}</span>
<span class="badge bg-danger">{{ game.redeem_date|strftime('%d.%m.%Y') }}</span>
{% endif %}
</td>
<td>
@ -53,9 +62,45 @@
<a href="{{ game.url }}" target="_blank" class="btn btn-sm btn-outline-info">🔗 {{ _('Shop') }}</a>
{% endif %}
</td>
<td>
{% if game.current_price is not none %}
<div {% if game.historical_low is not none %}class="mb-2"{% endif %}>
<div class="text-body-secondary" style="font-size: 0.85em; line-height: 1.2;">
{{ _('Current Deal') }}
</div>
<div style="font-size: 1.05em; line-height: 1.2;">
{{ "%.2f"|format(game.current_price) }} €
{% if game.current_price_shop %}
<span class="d-block text-body-secondary" style="font-size: 0.75em; line-height: 1.1;">({{ game.current_price_shop }})</span>
{% endif %}
</div>
</div>
{% endif %}
{# Historical Low #}
{% if game.historical_low is not none %}
<div>
<div class="text-body-secondary" style="font-size: 0.85em; line-height: 1.2;">
{{ _('Hist. Low') }}
</div>
<div style="font-size: 1.05em; line-height: 1.2;">
{{ "%.2f"|format(game.historical_low) }} €
</div>
</div>
{% endif %}
</td>
<td class="text-nowrap">
{% if game.status == 'geschenkt' %}
<button type="button"
class="btn btn-sm btn-success generate-redeem"
data-game-id="{{ game.id }}"
title="{{ _('Generate redeem link') }}">
🔗
</button>
{% endif %}
<a href="{{ url_for('edit_game', game_id=game.id) }}" class="btn btn-sm btn-warning">✏️</a>
<form method="POST" action="{{ url_for('delete_game', game_id=game.id) }}" class="d-inline">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<button type="submit" class="btn btn-sm btn-danger" onclick="return confirm('{{ _('Really delete?') }}')">🗑️</button>
</form>
</td>
@ -64,7 +109,84 @@
</tbody>
</table>
</div>
<script>
document.querySelectorAll('.generate-redeem').forEach(btn => {
btn.addEventListener('click', async function() {
const gameId = this.dataset.gameId;
const flashContainer = document.querySelector('.flash-container')
try {
const response = await fetch(`/generate_redeem/${gameId}`, {
method: 'POST',
headers: {
'X-CSRFToken': document.querySelector('meta[name="csrf-token"]').content,
'Accept': 'application/json'
}
});
const data = await response.json();
if (!response.ok) {
throw new Error(data.error || '{{ _("Unknown error") }}');
}
if (data.url) {
if (navigator.clipboard && navigator.clipboard.writeText) {
navigator.clipboard.writeText(data.url)
.then(() => {
// Succcess ?? maybe
flashContainer.innerHTML = `
<div class="alert alert-success alert-dismissible fade show" role="alert">
{{ _("Link copied") }}: <a href="${data.url}" target="_blank">${data.url}</a>
<button type="button" class="btn-close" data-bs-dismiss="alert"></button>
</div>
`;
})
.catch(err => {
flashContainer.innerHTML = `
<div class="alert alert-danger alert-dismissible fade show" role="alert">
{{ _("Clipboard error") }}: ${err.message}
<button type="button" class="btn-close" data-bs-dismiss="alert"></button>
</div>
`;
});
} else {
alert("Clipboard API is not supported in your browser or context.");
}
}
} catch (error) {
// Fehlermeldung mit übersetztem Text
flashContainer.innerHTML = `
<div class="alert alert-danger alert-dismissible fade show" role="alert">
{{ _("Error") }}: ${error.message}
<button type="button" class="btn-close" data-bs-dismiss="alert"></button>
</div>
`;
}
});
});
</script>
<script>
document.addEventListener('DOMContentLoaded', function() {
console.log("DOM ist geladen!"); // Überprüfe, ob DOMContentLoaded überhaupt ausgeführt wird
const toggleKeysButton = document.getElementById('toggle-keys');
if (toggleKeysButton) {
console.log("Button with ID 'toggle-keys' found!");
toggleKeysButton.addEventListener('click', function() {
console.log("Button clicked!");
const keyCols = document.querySelectorAll('.key-col');
keyCols.forEach(function(el) {
el.classList.toggle('hidden');
});
});
} else {
console.log("Button with ID 'toggle-keys' not found!");
}
});
</script>
{% else %}
<div class="alert alert-info">{{ _('No games yet') }}</div>
{% endif %}
{% endblock %}

View File

@ -1,26 +1,51 @@
{% extends "base.html" %}
{% block content %}
<div class="row justify-content-center mt-5">
<div class="col-md-6">
<div class="card shadow-sm">
<div class="card-body">
<h2 class="card-title mb-4">{{ _('Login') }}</h2>
<form method="POST">
<div class="mb-3">
<label class="form-label">{{ _('Username') }}</label>
<input type="text" name="username" class="form-control" required>
</div>
<div class="mb-3">
<label class="form-label">{{ _('Password') }}</label>
<input type="password" name="password" class="form-control" required>
</div>
<button type="submit" class="btn btn-primary w-100">{{ _('Login') }}</button>
</form>
<div class="mt-3 text-center">
<a href="{{ url_for('register') }}">{{ _('No account yet? Register') }}</a>
</div>
</div>
</div>
<div class="row justify-content-center">
<div class="col-md-6 col-lg-4">
<h1 class="mb-4 text-center">{{ _('Login') }}</h1>
<form method="POST" aria-label="{{ _('Login form') }}" autocomplete="on">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<div class="mb-3">
<label for="username" class="form-label">{{ _('Username') }} <span aria-hidden="true" class="text-danger">*</span></label>
<input type="text"
id="username"
name="username"
class="form-control"
required
autocomplete="username"
aria-required="true"
autofocus>
</div>
<div class="mb-3">
<label for="password" class="form-label">{{ _('Password') }} <span aria-hidden="true" class="text-danger">*</span></label>
<input type="password"
id="password"
name="password"
class="form-control"
required
autocomplete="current-password"
aria-required="true">
</div>
<div class="mb-3 form-check">
<input type="checkbox" class="form-check-input" id="remember_me" name="remember_me" value="true">
<label class="form-check-label" for="remember_me">{{ _('Remember me') }}</label>
</div>
{# Flash messages are handled in base.html, so the specific error block here can be removed #}
{# {% if error %}
<div class="alert alert-danger" role="alert">
{{ error }}
</div>
{% endif %} #}
<button type="submit" class="btn btn-primary w-100 mb-3">{{ _('Login') }}</button>
</form>
{% if config.REGISTRATION_ENABLED %}
<div class="mt-3 text-center">
<a href="{{ url_for('register') }}">{{ _('No account? Register here!') }}</a>
</div>
{% endif %}
</div>
</div>
{% endblock %}

View File

@ -0,0 +1,98 @@
{% extends "base.html" %}
{% block content %}
<div class="container mt-5">
<div class="card shadow-lg">
<div class="row g-0">
{% if game.steam_appid %}
<div class="col-md-4">
<img src="https://cdn.cloudflare.steamstatic.com/steam/apps/{{ game.steam_appid }}/header.jpg"
class="img-fluid rounded-start" alt="Game Cover">
</div>
{% endif %}
<div class="col-md-8">
<div class="card-body">
<h1 class="card-title mb-4">{{ game.name }}</h1>
<div class="alert alert-success">
<h4>{{ _('Your Key:') }}</h4>
<code class="fs-3">{{ game.steam_key }}</code>
</div>
{% if platform_link %}
<a href="{{ platform_link }}{{ game.steam_key }}"
class="btn btn-primary btn-lg mb-3"
target="_blank">
{{ _('Redeem now on') }} {{ platform_name }}
</a>
{% else %}
<div class="alert alert-info">
{{ _('Your key:') }} <code class="fs-3">{{ game.steam_key }}</code>
</div>
{% endif %}
<div class="mt-4 text-muted">
<small>
{{ _('This page will expire in') }}
<span id="expiry-countdown" class="fw-bold"></span>
</small>
<div class="progress mt-2" style="height: 8px;">
<div id="expiry-bar"
class="progress-bar bg-danger"
role="progressbar"
style="width: 100%">
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<script>
const totalDuration = {{ redeem_token.total_hours * 3600 * 1000 }}; // Gesamtdauer in Millisekunden
const expires = {{ expires_timestamp }};
const countdownEl = document.getElementById('expiry-countdown');
const progressBar = document.getElementById('expiry-bar');
const csrfToken = document.querySelector('meta[name="csrf-token"]').getAttribute('content');
function formatTime(unit) {
return unit < 10 ? `0${unit}` : unit;
}
function updateProgressBar(percentage) {
// Alle Farbklassen entfernen
progressBar.classList.remove('bg-success', 'bg-warning', 'bg-danger');
if (percentage > 75) {
progressBar.classList.add('bg-success');
} else if (percentage > 25) {
progressBar.classList.add('bg-warning');
} else {
progressBar.classList.add('bg-danger');
}
}
function updateCountdown() {
const now = Date.now();
const remaining = expires - now;
const percent = (remaining / totalDuration) * 100;
if (remaining < 0) {
countdownEl.innerHTML = "EXPIRED";
progressBar.style.width = "0%";
clearInterval(timer);
setTimeout(() => window.location.reload(), 5000);
return;
}
const hours = Math.floor(remaining / (1000 * 60 * 60));
const minutes = Math.floor((remaining % (1000 * 60 * 60)) / (1000 * 60));
const seconds = Math.floor((remaining % (1000 * 60)) / 1000);
countdownEl.innerHTML = `${formatTime(hours)}h ${formatTime(minutes)}m ${formatTime(seconds)}s`;
progressBar.style.width = `${percent}%`;
updateProgressBar(percent);
}
// run countdown
updateCountdown();
const timer = setInterval(updateCountdown, 1000);
</script>
{% endblock %}

View File

@ -1,23 +1,51 @@
{% extends "base.html" %}
{% block content %}
<div class="row justify-content-center mt-5">
<div class="col-md-6">
<div class="card shadow-sm">
<div class="card-body">
<h2 class="card-title mb-4">{{ _('Register') }}</h2>
<form method="POST">
<div class="mb-3">
<label class="form-label">{{ _('Username') }}</label>
<input type="text" name="username" class="form-control" required>
</div>
<div class="mb-3">
<label class="form-label">{{ _('Password') }}</label>
<input type="password" name="password" class="form-control" required>
</div>
<button type="submit" class="btn btn-primary w-100">{{ _('Register') }}</button>
</form>
</div>
</div>
<div class="row justify-content-center">
<div class="col-md-6 col-lg-4">
<h1 class="mb-4">{{ _('Register') }}</h1>
<form method="POST" aria-label="{{ _('Registration form') }}" autocomplete="on">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<div class="mb-3">
<label for="reg-username" class="form-label">{{ _('Username') }} <span aria-hidden="true" class="text-danger">*</span></label>
<input type="text"
id="reg-username"
name="username"
class="form-control"
required
autocomplete="username"
aria-required="true">
</div>
<div class="mb-3">
<label for="reg-password" class="form-label">{{ _('Password') }} <span aria-hidden="true" class="text-danger">*</span></label>
<input type="password"
id="reg-password"
name="password"
class="form-control"
required
autocomplete="new-password"
aria-required="true">
</div>
<div class="mb-3">
<label for="reg-password2" class="form-label">{{ _('Confirm Password') }} <span aria-hidden="true" class="text-danger">*</span></label>
<input type="password"
id="reg-password2"
name="password2"
class="form-control"
required
autocomplete="new-password"
aria-required="true">
</div>
{% if error %}
<div class="alert alert-danger" role="alert">
{{ error }}
</div>
{% endif %}
<button type="submit" class="btn btn-primary w-100">{{ _('Register') }}</button>
</form>
<div class="mt-3 text-center">
<a href="{{ url_for('login') }}">{{ _('Already have an account? Login!') }}</a>
</div>
</div>
</div>
{% endblock %}

View File

@ -0,0 +1,99 @@
{
"Access Forbidden": "Zugriff verweigert",
"Action": "Aktion",
"Actions": "Aktionen",
"Add Game": "Spiel hinzufügen",
"Add New Game": "Neues Spiel hinzufügen",
"Admin": "Admin",
"Already have an account? Login!": "Du hast schon ein Konto? Jetzt anmelden!",
"Audit Logs": "Prüfprotokolle",
"Back to Home": "Zurück zur Startseite",
"Cancel": "Abbrechen",
"Change Password": "Passwort ändern",
"Change password form": "Passwort ändern Formular",
"Clipboard error": "Ablagefehler",
"Confirm New Password": "Neues Passwort bestätigen",
"Confirm Password": "Passwort bestätigen",
"Copied!": "Kopiert!",
"Copy": "Kopieren",
"Cover": "Cover",
"Created": "Erstellt",
"Current Deal": "Aktuelles Angebot",
"Current Password": "Aktuelles Passwort",
"Current Price": "Aktueller Preis",
"Delete": "Löschen",
"Details": "Details",
"Edit": "Bearbeiten",
"Redeem-Link": "Einlöse-Link",
"Error": "Fehler",
"Expires at": "Läuft ab am",
"Export CSV": "CSV exportieren",
"Externe Daten": "Externe Daten",
"External Data": "Externe Daten",
"For GOG games: Enter the Steam AppID here to enable price tracking.": "Für GOG-Spiele: Gib hier die Steam AppID ein, um die Preisüberwachung zu aktivieren.",
"Game Description": "Spielbeschreibung",
"Game Key": "Spielschlüssel",
"Game Key Manager": "Game Key Manager",
"Generate redeem link": "Einlöse-Link generieren",
"Gifted": "Verschenkt",
"Hist. Low": "Historischer Tiefstpreis",
"Import": "Importieren",
"Import/Export": "Import/Export",
"Import CSV": "CSV importieren",
"Import Games": "Spiele importieren",
"Key": "Schlüssel",
"Link copied": "Link kopiert",
"Login": "Anmelden",
"Login form": "Anmeldeformular",
"Logout": "Abmelden",
"My Games": "Meine Spiele",
"Name": "Name",
"New Password": "Neues Passwort",
"Next": "Weiter",
"No account? Register here!": "Noch kein Konto? Hier registrieren!",
"No active redeem links": "Keine aktiven Einlöse-Links",
"No games yet": "Der Kornspeicher ist leer, Sire!",
"Notes": "Notizen",
"Not redeemed": "Nicht eingelöst",
"Now": "Jetzt",
"Password": "Passwort",
"Platform": "Plattform",
"Previous": "Zurück",
"Price": "Preis",
"Really delete?": "Wirklich löschen?",
"Recipient": "Empfänger",
"Redeem by": "Einlösen bis",
"Redeemed": "Eingelöst",
"Redeem now on": "Jetzt einlösen bei",
"Register": "Registrieren",
"Registration form": "Registrierungsformular",
"Registration is currently disabled.": "Registrierung ist derzeit deaktiviert.",
"Release Date": "Veröffentlichungsdatum",
"Remember me": "Angemeldet bleiben",
"Reset Password": "Passwort zurücksetzen",
"Save": "Speichern",
"Search": "Suchen",
"Search games": "Spiele suchen",
"Select CSV file": "CSV-Datei auswählen",
"Shop": "Shop",
"Shop URL": "Shop-URL",
"Show/Hide Keys": "Zeige/Verstecke Keys",
"Sorry, you are not allowed to access this page.": "Du bist nicht berechtigt, diese Seite zu betreten.",
"Spiel bearbeiten": "Spiel bearbeiten",
"Status": "Status",
"Steam AppID": "Steam AppID",
"Steam AppID (optional)": "Steam AppID (optional)",
"Steam Key": "Steam-Schlüssel",
"This page will expire in": "Diese Seite läuft ab in",
"Timestamp": "Zeitstempel",
"Unknown error": "Unbekannter Fehler",
"Update Data": "Daten aktualisieren",
"User": "Benutzer",
"User Management": "Benutzerverwaltung",
"Username": "Benutzername",
"Release Date:": "Veröffentlichung:",
"View Details": "Details anzeigen",
"View on IsThereAnyDeal": "Auf IsThereAnyDeal ansehen",
"Your Key:": "Dein Key:",
"Your key:": "Dein Key"
}

View File

@ -0,0 +1,96 @@
{
"Access Forbidden": "",
"Action": "",
"Actions": "",
"Add Game": "",
"Admin": "",
"Already have an account? Login!": "",
"Audit Logs": "",
"Back to Home": "",
"Cancel": "",
"Change Password": "",
"Change password form": "",
"Clipboard error": "",
"Confirm New Password": "",
"Confirm Password": "",
"Copied!": "",
"Copy": "",
"Cover": "",
"Created": "",
"Current Deal": "",
"Current Password": "",
"Current Price": "",
"Delete": "",
"Details": "",
"Edit": "",
"Error": "",
"Expires at": "",
"Export CSV": "",
"External Data": "",
"For GOG games: Enter the Steam AppID here to enable price tracking.": "",
"Game Description": "",
"Game Key": "",
"Game Key Manager": "",
"Generate redeem link": "",
"Gifted": "",
"Hist. Low": "",
"Import": "",
"Import CSV": "",
"Import/Export": "",
"Import Games": "",
"Key": "",
"Link copied": "",
"Login": "",
"Login form": "",
"Logout": "",
"Name": "",
"New Password": "",
"Next": "",
"No account? Register here!": "",
"No active redeem links": "",
"No games yet": "",
"Notes": "",
"Not redeemed": "",
"Now": "",
"Password": "",
"Platform": "",
"Previous": "",
"Price": "",
"Really delete?": "",
"Recipient": "",
"Redeem by": "",
"Redeemed": "",
"Redeem-Link": "",
"Redeem now on": "",
"Register": "",
"Registration form": "",
"Registration is currently disabled.": "",
"Release Date": "",
"Release Date:": "",
"Remember me": "",
"Reset Password": "",
"Save": "",
"Search": "",
"Search games": "",
"Select CSV file": "",
"Shop": "",
"Shop URL": "",
"Show/Hide Keys": "",
"Sorry, you are not allowed to access this page.": "",
"Spiel bearbeiten": "",
"Status": "",
"Steam AppID": "",
"Steam AppID (optional)": "",
"Steam Key": "",
"This page will expire in": "",
"Timestamp": "",
"Unknown error": "",
"Update Data": "",
"User": "",
"User Management": "",
"Username": "",
"View Details": "",
"View on IsThereAnyDeal": "",
"Your key:": "",
"Your Key:": ""
}

View File

@ -1,185 +0,0 @@
# German translations for PROJECT.
# Copyright (C) 2025 ORGANIZATION
# This file is distributed under the same license as the PROJECT project.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2025.
#
msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-04-21 11:24+0000\n"
"PO-Revision-Date: 2025-04-21 11:24+0000\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language: de\n"
"Language-Team: de <LL@li.org>\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.17.0\n"
#: app.py:93
msgid "Invalid credentials"
msgstr "Ooops. Falsche Benutzerdaten!"
#: app.py:102
msgid "Username already exists"
msgstr "Benutzer existiert bereits"
#: app.py:147
msgid "Game added successfully!"
msgstr "Spiel erfolgreich hinzugefügt!"
#: app.py:151 app.py:186
msgid "Error: "
msgstr "Ui. Ein Fehler: "
#: app.py:160 app.py:198
msgid "Not allowed!"
msgstr "Das ist nicht erlaubt!"
#: app.py:181
msgid "Changes saved!"
msgstr "Änderungen gespeichert!"
#: app.py:202
msgid "Game deleted!"
msgstr "Spiel gelöscht!"
#: app.py:205
msgid "Error deleting: "
msgstr "Fehler beim Löschen: "
#: templates/add_game.html:4 templates/index.html:6
msgid "Add New Game"
msgstr "Spiel hinzufügen"
#: templates/add_game.html:8 templates/edit_game.html:8 templates/index.html:16
msgid "Name"
msgstr "Name"
#: templates/add_game.html:12 templates/edit_game.html:12
msgid "Steam Key"
msgstr "Steam Schlüssel"
#: templates/add_game.html:16 templates/edit_game.html:20
#: templates/index.html:18
msgid "Status"
msgstr "Status"
#: templates/add_game.html:18 templates/edit_game.html:22
#: templates/index.html:38
msgid "Not redeemed"
msgstr "Nicht eingelöst"
#: templates/add_game.html:19 templates/edit_game.html:23
#: templates/index.html:40
msgid "Gifted"
msgstr "Verschenkt"
#: templates/add_game.html:20 templates/edit_game.html:24
#: templates/index.html:42
msgid "Redeemed"
msgstr "Eingelöst"
#: templates/add_game.html:24 templates/edit_game.html:28
#: templates/index.html:20
msgid "Redeem by"
msgstr "Einzulösen vor"
#: templates/add_game.html:28 templates/edit_game.html:32
msgid "Recipient"
msgstr "Empfänger*in"
#: templates/add_game.html:32 templates/edit_game.html:36
msgid "Shop URL"
msgstr "Shop URL"
#: templates/add_game.html:36 templates/edit_game.html:40
msgid "Notes"
msgstr "Notizen"
#: templates/add_game.html:40 templates/edit_game.html:44
msgid "Save"
msgstr "Gespeichert"
#: templates/add_game.html:41 templates/edit_game.html:45
msgid "Cancel"
msgstr "Abbrechen"
#: templates/base.html:6 templates/base.html:13
msgid "Steam Manager"
msgstr "Steam Spiele Manager"
#: templates/base.html:19
msgid "Search"
msgstr "Suche"
#: templates/base.html:27
msgid "Dark Mode"
msgstr "Dark Mode"
#: templates/base.html:48
msgid "Logout"
msgstr "Abmelden"
#: templates/edit_game.html:4
msgid "Edit Game"
msgstr "Spiel editieren"
#: templates/edit_game.html:16
msgid "Steam AppID (optional)"
msgstr ""
#: templates/index.html:4
msgid "My Games"
msgstr "Meine Spiele"
#: templates/index.html:15
msgid "Cover"
msgstr "Cover"
#: templates/index.html:17
msgid "Key"
msgstr "Schlüssel"
#: templates/index.html:19
msgid "Created"
msgstr "Erstellt"
#: templates/index.html:21 templates/index.html:53
msgid "Shop"
msgstr "Shop"
#: templates/index.html:22
msgid "Actions"
msgstr "Aktionen"
#: templates/index.html:59
msgid "Really delete?"
msgstr "Wirklich löschen?"
#: templates/index.html:68
msgid "No games yet"
msgstr "Noch keine Spiele vorhanden"
#: templates/login.html:7 templates/login.html:17
msgid "Login"
msgstr "Anmelden"
#: templates/login.html:10 templates/register.html:10
msgid "Username"
msgstr "Benutzername"
#: templates/login.html:14 templates/register.html:14
msgid "Password"
msgstr "Passwort"
#: templates/login.html:20
msgid "No account yet? Register"
msgstr "Noch kein Account? Hier Registrieren!"
#: templates/register.html:7 templates/register.html:17
msgid "Register"
msgstr "Registrierung"

View File

@ -1,185 +0,0 @@
# English translations for PROJECT.
# Copyright (C) 2025 ORGANIZATION
# This file is distributed under the same license as the PROJECT project.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2025.
#
msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-04-21 11:24+0000\n"
"PO-Revision-Date: 2025-04-21 11:24+0000\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language: en\n"
"Language-Team: en <LL@li.org>\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.17.0\n"
#: app.py:93
msgid "Invalid credentials"
msgstr ""
#: app.py:102
msgid "Username already exists"
msgstr ""
#: app.py:147
msgid "Game added successfully!"
msgstr ""
#: app.py:151 app.py:186
msgid "Error: "
msgstr ""
#: app.py:160 app.py:198
msgid "Not allowed!"
msgstr ""
#: app.py:181
msgid "Changes saved!"
msgstr ""
#: app.py:202
msgid "Game deleted!"
msgstr ""
#: app.py:205
msgid "Error deleting: "
msgstr ""
#: templates/add_game.html:4 templates/index.html:6
msgid "Add New Game"
msgstr ""
#: templates/add_game.html:8 templates/edit_game.html:8 templates/index.html:16
msgid "Name"
msgstr ""
#: templates/add_game.html:12 templates/edit_game.html:12
msgid "Steam Key"
msgstr ""
#: templates/add_game.html:16 templates/edit_game.html:20
#: templates/index.html:18
msgid "Status"
msgstr ""
#: templates/add_game.html:18 templates/edit_game.html:22
#: templates/index.html:38
msgid "Not redeemed"
msgstr ""
#: templates/add_game.html:19 templates/edit_game.html:23
#: templates/index.html:40
msgid "Gifted"
msgstr ""
#: templates/add_game.html:20 templates/edit_game.html:24
#: templates/index.html:42
msgid "Redeemed"
msgstr ""
#: templates/add_game.html:24 templates/edit_game.html:28
#: templates/index.html:20
msgid "Redeem by"
msgstr ""
#: templates/add_game.html:28 templates/edit_game.html:32
msgid "Recipient"
msgstr ""
#: templates/add_game.html:32 templates/edit_game.html:36
msgid "Shop URL"
msgstr ""
#: templates/add_game.html:36 templates/edit_game.html:40
msgid "Notes"
msgstr ""
#: templates/add_game.html:40 templates/edit_game.html:44
msgid "Save"
msgstr ""
#: templates/add_game.html:41 templates/edit_game.html:45
msgid "Cancel"
msgstr ""
#: templates/base.html:6 templates/base.html:13
msgid "Steam Manager"
msgstr ""
#: templates/base.html:19
msgid "Search"
msgstr ""
#: templates/base.html:27
msgid "Dark Mode"
msgstr ""
#: templates/base.html:48
msgid "Logout"
msgstr ""
#: templates/edit_game.html:4
msgid "Edit Game"
msgstr ""
#: templates/edit_game.html:16
msgid "Steam AppID (optional)"
msgstr ""
#: templates/index.html:4
msgid "My Games"
msgstr ""
#: templates/index.html:15
msgid "Cover"
msgstr ""
#: templates/index.html:17
msgid "Key"
msgstr ""
#: templates/index.html:19
msgid "Created"
msgstr ""
#: templates/index.html:21 templates/index.html:53
msgid "Shop"
msgstr ""
#: templates/index.html:22
msgid "Actions"
msgstr ""
#: templates/index.html:59
msgid "Really delete?"
msgstr ""
#: templates/index.html:68
msgid "No games yet"
msgstr ""
#: templates/login.html:7 templates/login.html:17
msgid "Login"
msgstr ""
#: templates/login.html:10 templates/register.html:10
msgid "Username"
msgstr ""
#: templates/login.html:14 templates/register.html:14
msgid "Password"
msgstr ""
#: templates/login.html:20
msgid "No account yet? Register"
msgstr ""
#: templates/register.html:7 templates/register.html:17
msgid "Register"
msgstr ""

View File

@ -1,184 +0,0 @@
# Translations template for PROJECT.
# Copyright (C) 2025 ORGANIZATION
# This file is distributed under the same license as the PROJECT project.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2025.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-04-21 11:24+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.17.0\n"
#: app.py:93
msgid "Invalid credentials"
msgstr ""
#: app.py:102
msgid "Username already exists"
msgstr ""
#: app.py:147
msgid "Game added successfully!"
msgstr ""
#: app.py:151 app.py:186
msgid "Error: "
msgstr ""
#: app.py:160 app.py:198
msgid "Not allowed!"
msgstr ""
#: app.py:181
msgid "Changes saved!"
msgstr ""
#: app.py:202
msgid "Game deleted!"
msgstr ""
#: app.py:205
msgid "Error deleting: "
msgstr ""
#: templates/add_game.html:4 templates/index.html:6
msgid "Add New Game"
msgstr ""
#: templates/add_game.html:8 templates/edit_game.html:8 templates/index.html:16
msgid "Name"
msgstr ""
#: templates/add_game.html:12 templates/edit_game.html:12
msgid "Steam Key"
msgstr ""
#: templates/add_game.html:16 templates/edit_game.html:20
#: templates/index.html:18
msgid "Status"
msgstr ""
#: templates/add_game.html:18 templates/edit_game.html:22
#: templates/index.html:38
msgid "Not redeemed"
msgstr ""
#: templates/add_game.html:19 templates/edit_game.html:23
#: templates/index.html:40
msgid "Gifted"
msgstr ""
#: templates/add_game.html:20 templates/edit_game.html:24
#: templates/index.html:42
msgid "Redeemed"
msgstr ""
#: templates/add_game.html:24 templates/edit_game.html:28
#: templates/index.html:20
msgid "Redeem by"
msgstr ""
#: templates/add_game.html:28 templates/edit_game.html:32
msgid "Recipient"
msgstr ""
#: templates/add_game.html:32 templates/edit_game.html:36
msgid "Shop URL"
msgstr ""
#: templates/add_game.html:36 templates/edit_game.html:40
msgid "Notes"
msgstr ""
#: templates/add_game.html:40 templates/edit_game.html:44
msgid "Save"
msgstr ""
#: templates/add_game.html:41 templates/edit_game.html:45
msgid "Cancel"
msgstr ""
#: templates/base.html:6 templates/base.html:13
msgid "Steam Manager"
msgstr ""
#: templates/base.html:19
msgid "Search"
msgstr ""
#: templates/base.html:27
msgid "Dark Mode"
msgstr ""
#: templates/base.html:48
msgid "Logout"
msgstr ""
#: templates/edit_game.html:4
msgid "Edit Game"
msgstr ""
#: templates/edit_game.html:16
msgid "Steam AppID (optional)"
msgstr ""
#: templates/index.html:4
msgid "My Games"
msgstr ""
#: templates/index.html:15
msgid "Cover"
msgstr ""
#: templates/index.html:17
msgid "Key"
msgstr ""
#: templates/index.html:19
msgid "Created"
msgstr ""
#: templates/index.html:21 templates/index.html:53
msgid "Shop"
msgstr ""
#: templates/index.html:22
msgid "Actions"
msgstr ""
#: templates/index.html:59
msgid "Really delete?"
msgstr ""
#: templates/index.html:68
msgid "No games yet"
msgstr ""
#: templates/login.html:7 templates/login.html:17
msgid "Login"
msgstr ""
#: templates/login.html:10 templates/register.html:10
msgid "Username"
msgstr ""
#: templates/login.html:14 templates/register.html:14
msgid "Password"
msgstr ""
#: templates/login.html:20
msgid "No account yet? Register"
msgstr ""
#: templates/register.html:7 templates/register.html:17
msgid "Register"
msgstr ""

View File

@ -1,22 +1,38 @@
#!/bin/bash
set -e
cd "$(dirname "$0")/steam-gift-manager"
APP_DIR="steam-gift-manager"
TRANSLATION_DIR="$APP_DIR/translations"
LANGS=("de" "en")
# 1. Extrahiere alle Texte
docker-compose exec steam-manager pybabel extract -F babel.cfg -o translations/messages.pot .
# check jq
if ! command -v jq &>/dev/null; then
echo "❌ jq is required. Install with: sudo apt-get install jq"
exit 1
fi
# 2. Initialisiere Sprachen (nur einmal nötig, danach auskommentieren)
for lang in de en; do
if [ ! -f "../steam-translations/$lang/LC_MESSAGES/messages.po" ]; then
docker-compose exec steam-manager pybabel init -i translations/messages.pot -d translations -l $lang
fi
echo -e "\n\033[1;32m✅ Extracting translations...\033[0m"
# 1. create json files
mkdir -p "$TRANSLATION_DIR"
for lang in "${LANGS[@]}"; do
file="$TRANSLATION_DIR/$lang.json"
[ -f "$file" ] || echo "{}" > "$file"
done
# 3. Aktualisiere Übersetzungen
docker-compose exec steam-manager pybabel update -i translations/messages.pot -d translations
# 2. extract all strings
STRINGS=$(grep -rhoP "_\(\s*['\"]((?:[^']|'[^'])*?)['\"]\s*[,)]" \
"$APP_DIR/templates" "$APP_DIR/app.py" | \
sed -E "s/_\(\s*['\"](.+?)['\"]\s*[,)]/\1/" | sort | uniq)
# 4. Kompiliere Übersetzungen
docker-compose exec steam-manager pybabel compile -d translations
# 3. put da keys in da json
for lang in "${LANGS[@]}"; do
file="$TRANSLATION_DIR/$lang.json"
tmp="$file.tmp"
jq --argjson keys "$(echo "$STRINGS" | jq -R . | jq -s .)" \
'reduce $keys[] as $k (.; .[$k] = (.[$k] // ""))' "$file" > "$tmp"
mv "$tmp" "$file"
done
echo -e "\n\033[1;32m✅ Done! Translation keys added.\033[0m"
echo "✅ Übersetzungen extrahiert, aktualisiert und kompiliert!"

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#!/bin/bash
set -e
# Set the working directory to the project directory
cd "$(dirname "$0")/steam-gift-manager"
# set FLASK_APP, if needed
export FLASK_APP=app.py
# Initialize migrations, if not yet available
if [ ! -d migrations ]; then
echo "Starting Flask-Migrate..."
docker-compose exec steam-manager flask db init
fi
# Create migration (only if models have changed)
docker-compose exec steam-manager flask db migrate -m "Automatic Migration"
# Apply migration
docker-compose exec steam-manager flask db upgrade
echo "✅ Database migration completed!"