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74 Commits
0.1.9 ... main

Author SHA1 Message Date
nocci 106c96ba47 release 1.1 2025-05-11 14:57:33 +02:00
nocci 4d37ba56dc footer fix 2025-05-11 14:53:13 +02:00
nocci 7a221acb8e Ready For 1.1 2025-05-10 16:14:22 +02:00
nocci c23f2f88e8 swap assets server 2025-05-09 17:06:26 +02:00
nocci cb53530c88 forgot to add the PWA option 2025-05-09 16:01:52 +02:00
nocci 198023b62d fix typo 2025-05-09 14:42:35 +02:00
nocci ab06550152 README fix 2025-05-09 14:39:47 +02:00
nocci adc7b15f7d upps... no need for .env keys / setup will do that 2025-05-09 14:37:05 +02:00
nocci f5b184fe54 seems to be the last RC - this app is done - so am I 2025-05-09 14:34:33 +02:00
nocci 1506201913 double redeem block deleted 2025-05-09 11:31:50 +02:00
nocci fa8d4c4b1d dual language game descriptions stored in DB 2025-05-09 10:53:09 +02:00
nocci 192d86dbd5 well... now we have a better ux in edit_game.html - :D 2025-05-08 16:54:24 +02:00
nocci 08ef5323a6 better ux in edit_game.html 2025-05-08 16:20:49 +02:00
nocci 3b3e43d9af edit_game.html fixed 2025-05-08 16:05:13 +02:00
nocci 171719a85f better handling of ITAD API and such 2025-05-08 15:31:53 +02:00
nocci 49fdd243d0 remove metacritic because i cannot get it done (no real API) - sorry 2025-05-08 12:47:24 +02:00
nocci 4522d51f47 isthereanydeal API implemented & Metascore (Metacritic) ... and more! 2025-05-07 17:52:39 +02:00
nocci e8ea813896 minor changes due problems deleting users and generating new passwords 2025-05-04 17:30:25 +02:00
nocci 602ddc7143 now we have a admin panel for the first user 2025-05-04 15:41:22 +02:00
nocci 19da1cf430 better user handling 2025-05-04 15:03:02 +02:00
nocci 4b14d042d7 add possibility to set debug-mode in .env 2025-05-04 14:50:55 +02:00
nocci 585fffd7ac disabled flask debug in docker-compose.yml 2025-05-04 14:27:56 +02:00
nocci 30c06da254 bigger fixes - switched translations, build while setup runs etc., ui more responsible 2025-05-04 14:26:04 +02:00
nocci 2966c33ea2 small fixes 2025-05-03 12:49:47 +02:00
nocci e2c218102e better handling of translations 2025-05-03 12:26:54 +02:00
nocci 4d83464963 small fix in edit route 2025-05-03 11:52:38 +02:00
nocci 4a0a5bac3f new folder structure / add de translation 2025-05-03 11:37:42 +02:00
nocci 8aba6f5129 had to change folder structure but translations are ok now 2025-05-03 11:31:56 +02:00
nocci 8ac8e839c7 next step away from babel 2025-05-02 17:25:12 +02:00
nocci 545020609a update routes etc. 2025-05-02 16:13:34 +02:00
nocci a02bed57ff remove babel stuff 2025-05-02 16:02:41 +02:00
nocci 9fde7cd75e prepare switching from babel to .json translations 2025-05-02 15:55:38 +02:00
nocci 4f23096002 https switch in .env 2025-05-02 14:52:57 +02:00
nocci 3313fb0a89 more accessibility 2025-05-02 14:49:43 +02:00
nocci 6649cd6e23 PWA ready 2025-05-02 14:07:56 +02:00
nocci 70e7afcf39 start building PWA 2025-05-02 12:53:27 +02:00
nocci 42aaa21703 css optimation 2025-05-02 12:43:28 +02:00
nocci f260da3594 make translate.sh more robust 2025-05-02 12:07:27 +02:00
nocci 3b93b14e29 update translate.sh 2025-05-02 11:15:31 +02:00
nocci 144e43d164 fixed gog pic in route 2025-05-02 11:11:09 +02:00
nocci cef1f900e6 update readme 2025-05-01 17:22:47 +02:00
nocci 8f1e388e2f switch from generic notifications to apprise 2025-05-01 17:19:58 +02:00
nocci a284ae3963 generic gog picture if gog game 2025-05-01 13:23:46 +02:00
nocci b1aee9e5b8 Urgent Fix for Translations 2025-04-29 18:02:22 +02:00
nocci fb6a2799ce Merge branch 'dev' 2025-04-29 15:21:10 +02:00
nocci d3eb37ebff more translations fixed 2025-04-29 15:19:59 +02:00
nocci c886d5f28e translations of setup.sh 2025-04-29 14:46:55 +02:00
nocci 2ea3a8059c typo in Dockerfile 2025-04-29 14:32:45 +02:00
nocci 277bd5a283 switch webserver to gunicorn 2025-04-29 14:27:55 +02:00
nocci 653d04e76a docker compose missing in setup.sh 2025-04-29 14:13:27 +02:00
nocci 894eef8657 Merge branch 'main' of https://git.nocci.it/nocci/GiftGamesDB 2025-04-29 14:00:43 +02:00
nocci 335dbdbf63 new readme bc of codeberg 2025-04-29 14:00:40 +02:00
nocci 96abe3c2b0 Merge remote-tracking branch 'origin/main' into dev 2025-04-29 13:58:27 +02:00
nocci d4e85ea44f update readme due release on codeberg 2025-04-29 12:51:23 +02:00
nocci 64d445791e uppsi / wrong folder 2025-04-28 16:21:13 +00:00
nocci 7bf20396e6 Merge branch 'main' of https://git.nocci.it/nocci/GiftGamesDB 2025-04-28 12:33:36 +02:00
nocci 380376c16b Merge branch 'dev' 2025-04-28 12:31:52 +02:00
nocci 3c5b554de1 upgrade 2025-04-28 12:19:56 +02:00
nocci f2bd4cdbb4 footer fix 2025-04-26 15:36:13 +02:00
nocci f5dd3483f7 footer fix 2025-04-26 15:35:45 +02:00
nocci 6182022222 login picture size 2025-04-26 15:18:37 +02:00
nocci db2a6556eb Version 1.0 2025-04-26 15:11:27 +02:00
nocci 61c2a1dcd7 .env gelöscht 2025-04-26 12:37:52 +00:00
nocci eaa508a8df Version 1.0 2025-04-26 14:32:07 +02:00
nocci d9bca6f24c upload image 2025-04-25 12:07:52 +00:00
nocci bd0cc68ab2 upload image 2025-04-25 12:07:43 +00:00
nocci e61f3ab4e6 upload image 2025-04-25 12:07:32 +00:00
nocci 4bebbb27e4 ready for version 0.2 2025-04-22 13:45:13 +02:00
nocci 3a79036ec4 german locale update 2025-04-22 13:34:00 +02:00
nocci e52f24554f typo 2025-04-22 13:21:50 +02:00
nocci 82c78c13cd integrate import/export funcion 2025-04-22 13:20:15 +02:00
nocci c0f462d6b6 typos 2025-04-22 11:10:29 +02:00
nocci 31c1fd1907 typos 2025-04-22 11:08:43 +02:00
nocci 491ebb2423 typos 2025-04-22 11:06:32 +02:00
48 changed files with 5823 additions and 1307 deletions

21
.vscode/launch.json vendored Normal file
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{
"version": "0.2.0",
"configurations": [
{
"name": "Python: Remote Attach",
"type": "debugpy",
"request": "attach",
"connect": {
"host": "192.168.10.31",
"port": 5678
},
"pathMappings": [
{
"localRoot": "${workspaceFolder}",
"remoteRoot": "/app"
}
],
"justMyCode": true
}
]
}

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193
README.md
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# 🗝️ Steam Key Management System 🔑 # 🔑 Game Key Manager 🔑
![Screenshot](GameManager.png) ## 👋 Welcome! 👋
## Welcome! 👋
This project helps you keep track of your collected game keys. This project helps you keep track of your collected game keys.
No more confusion about whether a key is redeemed, gifted, or still unused now you have everything in one place, with search, status, and even automatic Steam cover images! No more confusion about whether a key is redeemed, gifted, or still unused now you have everything in one place, with search, status, and even automatic Steam cover images!
You can even gift your keys via a unique 24-hour website link just mark a game as "Gifted" and copy the link from your overview. (HTTPS recommended)
![Screenshot](GameManager1_1.png)
--- ---
## ✨ Features ✨ ## ✨ Features ✨
- **Key Management:** - **Key Management:**
Enter your game keys, the corresponding game, platform, and where you got the key. Enter your game keys, platform, source, and more.
- **Status Tracking:** - **Status Tracking:**
Mark keys as "Redeemed", "Gifted" or "Available" always know your status. Mark keys as "Redeemed", "Gifted", or "Available".
- **Shop URL & Steam Cover:** - **Steam Cover & Shop Info:**
Save the shop URL and (optionally) the Steam AppID. The app will automatically show the official Steam cover image if available. Provide the Steam AppID and get the official game cover. Add shop URLs too.
- **Multi-user:** - **Game Descriptions & Prices:**
Automatically fetch game descriptions, current best prices, and historical lows from [IsThereAnyDeal](https://isthereanydeal.com/) (API key required).
- **Gifting:**
Create a one-time gift link for each game that expires after 24 hours.
- **Search Functionality:**
Quickly find games with an integrated search bar.
- **Multi-user Support:**
Each user manages their own keys. Each user manages their own keys.
- **Search & Filter:** - **User Roles:**
Find games quickly with the search function. The first registered user becomes an admin automatically.
- **Admin Area:**
Admins can reset passwords, delete users, and view audit logs.
- **Audit Logs:**
Track user logins, password resets, and deleted accounts.
- **Registration Toggle:**
Enable or disable user registration via the `.env` file.
- **Responsive UI:** - **Responsive UI:**
Works on desktop and mobile, with Dark Mode toggle. Fully functional on desktop and mobile with Dark Mode support.
- **Multi-language:** - **Multi-language:**
Switch between English and German instantly. Switch between English and German on the fly.
- **No key data leaves your server!** - **Import/Export (CSV, PDF export):**
- **(Planned):** Import/export your game keys easily.
- Import/Export (CSV, JSON) - **Password Management:**
- Redeem site with unique sharing link Users can change their passwords directly.
- **Notifications:**
Get alerts for expiring keys via Gotify, Matrix, or Pushover.
- **Security Settings:**
Toggle CSRF protection and secure cookies in `.env`.
- **Self-hosted:**
No data leaves your server.
--- ---
## 🚀 Get Started! 🚀 ## 📱 Installable PWA
### 1. **Clone the Repository** Game Key Manager now includes full Progressive Web App (PWA) support!
```
git clone https://git.nocci.it/nocci/GiftGamesDB
cd steam-gift-manager
```
### 2. **Setup Docker**
Make sure you have [Docker](https://www.docker.com/) and [docker-compose](https://docs.docker.com/compose/) installed. - Install the app on your desktop or mobile device with one click.
- Enjoy a native-app-like experience with offline access to previously loaded content.
- Add it to your home screen or applications for quicker access.
### 3. **Initial Setup** No setup required — just open the site in a modern browser (like Chrome, Edge, Firefox or Safari) and look for the install prompt or browser menu option to "Install App".
---
## 🚀 Get Started
### 1. Clone the Repository
```bash
git clone https://codeberg.org/nocci/GameKeyManager
``` ```
Alternative:
```bash
git clone https://dev.skynet.li/nocci/GameKeyManager
```
### 2. Setup Docker
Make sure Docker and docker-compose are installed.
If not, the setup script can guide you (Arch-based distros may vary).
### 3. Initial Setup
```bash
chmod +x setup.sh chmod +x setup.sh
./setup.sh ./setup.sh
``` ```
This script prepares all directories, configuration, and translation files. ### 4. Build and Start the App
### 4. **Build and Start the App** ```bash
```
cd steam-gift-manager/ cd steam-gift-manager/
docker-compose build --no-cache docker-compose build --no-cache
docker-compose up -d docker-compose up -d
``` ```
### 5. **Initialize and Edit Translations (Optional)** ### 5. Configure `.env` File
Adjust your settings:
```env
SESSION_COOKIE_SECURE="True" # Only works with HTTPS
CSRF_ENABLED="True"
ITAD_API_KEY="your_api_key" # Optional, for price data
``` ```
Apply changes after editing:
```bash
docker-compose down && docker-compose up -d --build
```
### 6. Translate (optional)
```bash
./translate.sh ./translate.sh
``` ```
Edit the .po files in steam-translations/de/LC_MESSAGES/messages.po and en/LC_MESSAGES/messages.po
``` Edit the `.json` files in `translations/`, then restart:
./translate.sh
cd steam-gift-manager/ ```bash
docker-compose restart steam-manager docker-compose down && docker-compose up -d --build
``` ```
### 6. **Open the App** ### 7. Access the App
Go to [http://localhost:5000](http://localhost:5000) in your browser. Visit [http://localhost:5000](http://localhost:5000)
Register the first user this account becomes the admin!
- Register your first user.
- Add your keys, shop URLs, and (optionally) Steam AppIDs.
- Enjoy search, status, and automatic Steam cover images!
--- ---
## 🛠️ Technology Stack 🛠️ ## 🔔 Notifications (optional)
- **Frontend:** Bootstrap 5, Jinja2 Templates - Reminders for expiring keys (48h notice)
- **Backend:** Python 3, Flask, Flask-Babel, Flask-Login, Flask-SQLAlchemy - Pushover, Matrix, Gotify and more are supported through AppRise
- **Database:** SQLite (persisted in `data/`) - Configurable via `.env`
- **Containerization:** Docker, docker-compose
- **Translations:** Flask-Babel, editable `.po` files in `steam-translations/`
## 🌍 Multi-language
- Switch between English and German using the dropdown in the navigation bar.
- All game and menu texts are translated.
- You can add more languages by editing the `.po` files and running `./translate.sh`.
--- ---
## 🙌 Contribute! 🙌 ## 🛠️ Tech Stack
This project is open source and thrives on your help! - **Frontend:** Bootstrap 5, Jinja2, ...
- **Backend:** Python 3, Flask, Flask-SQLAlchemy, ...
- **Bug Reports:** Please report bugs as Issues. - **Database:** SQLite
- **Feature Requests:** Suggest new features! - **Container:** Docker, docker-compose
- **Pull Requests:** Submit your code changes!
--- ---
## 📜 License 📜 ## 💬 Contribute
This project is licensed under the [Apache License 2.0](LICENSE). Contributions are welcome:
- Report bugs
- Suggest features
- Submit Pull Requests
--- ---
## 💖 Acknowledgements 💖 ## 💬 Our Base
A big thank you to everyone who supports and contributes to this project! You can find us here: [https://skynet.li](https://skynet.li)
--- ---
**Enjoy your organized Steam key collection!** 🚀 ## 🪙 Support
Like the project? You can support me:
[![Ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/nocci)
[![Liberapay](https://liberapay.com/assets/widgets/donate.svg)](https://liberapay.com/nocci/donate)
---
## 📜 License
Licensed under [Apache License 2.0](LICENSE).
---
**Enjoy managing your game collection!**

3152
setup.sh

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steam-gift-manager/.env Normal file
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# Flask-Configuration
SECRET_KEY="1dc3d95006f7466670ac2d705ce43dc4a5ad8e2189dbe539"
REDEEM_SECRET="a50a961667ded234b1e59532ab7e27e1"
WTF_CSRF_SECRET_KEY="845ae46bd1bea30311e98df232d78b4e"
# Language Settings
DEFAULT_LANGUAGE="en"
SUPPORTED_LANGUAGES="de,en"
# Timezone
TZ="Europe/Berlin"
# Security
FORCE_HTTPS="False"
SESSION_COOKIE_SECURE="auto"
CSRF_ENABLED="True"
# Account registration
REGISTRATION_ENABLED="True"
# checking interval if keys have to be redeemed before a specific date
CHECK_EXPIRING_KEYS_INTERVAL_HOURS="6"
# Want to check prices? Here you are!
ITAD_API_KEY="your-secret-key-here"
ITAD_COUNTRY="DE"
# Apprise URLs (separate several with a comma or space)
APPRISE_URLS=""
### example for multiple notifications
#APPRISE_URLS="pover://USER_KEY@APP_TOKEN
#gotify://gotify.example.com/TOKEN
#matrixs://TOKEN@matrix.org/!ROOM_ID"
# Redis URL
REDIS_URL="redis://redis:6379/0"
# Enable Debug (e.g. for VS Code)
FLASK_DEBUG=1
DEBUGPY=0

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FROM python:3.10-slim FROM python:3.10-slim
# Shell explizit setzen
SHELL ["/bin/bash", "-c"] SHELL ["/bin/bash", "-c"]
# Datenbankordner erstellen und Berechtigungen setzen RUN apt-get update && apt-get install -y --no-install-recommends \
RUN mkdir -p /app/data && chmod -R a+rwX /app/data curl \
wget \
&& rm -rf /var/lib/apt/lists/*
RUN apt-get update && apt-get install -y locales && \
sed -i '/de_DE.UTF-8/s/^# //' /etc/locale.gen && \
locale-gen
ENV LC_ALL=de_DE.UTF-8 LANG=de_DE.UTF-8
RUN mkdir -p /app/data && \
chown -R 1000:1000 /app/data
ENV TZ=${TZ}
RUN ln -snf /usr/share/zoneinfo/$TZ /etc/localtime && echo $TZ > /etc/timezone
COPY entrypoint.sh /app/entrypoint.sh
RUN chmod +x /app/entrypoint.sh
WORKDIR /app WORKDIR /app
COPY requirements.txt . COPY requirements.txt .
@ -15,9 +31,13 @@ COPY . .
ARG UID=1000 ARG UID=1000
ARG GID=1000 ARG GID=1000
RUN groupadd -g $GID appuser && useradd -u $UID -g $GID -m appuser && chown -R appuser:appuser /app RUN groupadd -g ${GID} appuser && \
useradd -l -o -u ${UID} -g appuser -m appuser && \
mkdir -p /app && \
chown -R appuser:appuser /app
USER appuser USER appuser
EXPOSE 5000 EXPOSE 5000 5678
CMD ["python", "app.py"] ENTRYPOINT ["/app/entrypoint.sh"]

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[python: **.py]
[jinja2: templates/**.html]

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version: '3.8'
services: services:
redis:
image: redis:alpine
ports:
- "6379:6379"
volumes:
- redis_data:/data
networks:
- app-network
steam-manager: steam-manager:
build: . build:
context: .
args:
- UID=0
- GID=1000
ports: ports:
- "5000:5000" - "5000:5000"
volumes: - "5678:5678"
- /root/test/data:/app/data env_file:
- /root/test/steam-translations:/app/translations - .env
environment: environment:
- FLASK_DEBUG=0 - REDIS_URL=redis://redis:6379/0
volumes:
- ../data:/app/data
- ./translations:/app/translations:rw
- ./static:/app/static:rw
user: "0:1000"
restart: unless-stopped restart: unless-stopped
command: ["/app/entrypoint.sh"]
networks:
- app-network
depends_on:
- redis
volumes:
redis_data:
networks:
app-network:
driver: bridge

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#!/bin/bash
# Debug-Output
echo "🔄 DEBUGPY-Value: ''"
echo "🔄 FLASK_DEBUG-Value: ''"
# Debug-Modus activate if .env told you so
if [[ "" == "1" || "" == "1" ]]; then
echo "🔄 Starting in DEBUG mode (Port 5678)..."
exec python -m debugpy --listen 0.0.0.0:5678 -m flask run --host=0.0.0.0 --port=5000
else
echo "🚀 Starting in PRODUCTION mode..."
exec gunicorn -b 0.0.0.0:5000 app:app
fi

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flask flask
flask-login flask-login
flask-wtf
flask-migrate
werkzeug werkzeug
python-dotenv python-dotenv
flask-sqlalchemy flask-sqlalchemy
flask-babel
jinja2<3.1.0 jinja2<3.1.0
itsdangerous
sqlalchemy
apscheduler
reportlab
requests
pillow
gunicorn
apprise
debugpy
pytz
Flask-Session
redis

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{
"id": "/",
"name": "Game Key Manager",
"short_name": "GameKeys",
"start_url": "/",
"display": "standalone",
"background_color": "#212529",
"theme_color": "#212529",
"description": "Manage Steam/GOG keys easily!",
"orientation": "any",
"launch_handler": {
"client_mode": "navigate-existing"
},
"icons": [
{
"src": "/static/web-app-manifest-192x192.png",
"sizes": "192x192",
"type": "image/webp",
"purpose": "any"
},
{
"src": "/static/web-app-manifest-192x192.png",
"sizes": "192x192",
"type": "image/png",
"purpose": "maskable"
},
{
"src": "/static/web-app-manifest-512x512.png",
"sizes": "512x512",
"type": "image/png",
"purpose": "maskable"
}
],
"theme_color": "#ffffff",
"background_color": "#3f3a3a",
"display": "standalone"
}

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const CACHE_NAME = 'game-key-manager-v2';
const ASSETS = [
'/',
'/static/style.css',
'/static/logo.webp',
'/static/web-app-manifest-512x512.png',
'/static/web-app-manifest-192x192.png',
'/static/logo_small.webp',
'/static/gog_logo.webp',
'/static/forgejo.webp'
];
self.addEventListener('install', (event) => {
event.waitUntil(
caches.open(CACHE_NAME)
.then(cache => cache.addAll(ASSETS))
);
});
self.addEventListener('fetch', (event) => {
event.respondWith(
caches.match(event.request)
.then(cachedResponse => cachedResponse || fetch(event.request))
);
});
self.addEventListener('activate', (event) => {
event.waitUntil(
caches.keys().then(keys => Promise.all(
keys.filter(key => key !== CACHE_NAME)
.map(key => caches.delete(key))
))
);
});

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@ -31,3 +31,162 @@ body {
font-size: 0.9em; font-size: 0.9em;
font-weight: 500; font-weight: 500;
} }
#expiry-countdown {
font-weight: 600;
letter-spacing: 0.05em;
color: #dc3545;
transition: color 0.3s ease;
}
[data-bs-theme="dark"] #expiry-countdown {
color: #ff6b6b;
}
/* Progressbar-Animations */
#expiry-bar {
transition: width 1s linear, background-color 0.5s ease;
}
.bg-success { background-color: #198754 !important; }
.bg-warning { background-color: #ffc107 !important; }
.bg-danger { background-color: #dc3545 !important; }
.progress-bar {
transition: width 1s linear, background-color 0.3s ease;
}
.table-pdf {
font-size: 0.8em;
}
.table-pdf td, .table-pdf th {
padding: 4px 8px;
}
.badge.bg-warning {
background-color: #ffcc00 !important;
color: #222 !important;
}
.badge.bg-success {
background-color: #198754 !important;
color: #fff !important;
}
.game-cover {
width: 368px;
height: 172px;
max-width: 100%;
max-height: 35vw;
object-fit: contain;
background: #222;
border-radius: 8px;
display: block;
margin: 0 auto;
transition: width 0.2s, height 0.2s;
}
/* Responsive Cover Images */
.game-cover {
width: 368px;
height: 172px;
object-fit: contain;
background: #222;
border-radius: 6px;
}
@media (max-width: 1200px) {
.game-cover {
width: 260px;
height: 122px;
}
}
@media (max-width: 992px) {
.game-cover {
width: 180px;
height: 84px;
}
}
@media (max-width: 768px) {
.game-cover {
width: 120px;
height: 56px;
}
}
@media (max-width: 576px) {
.game-cover {
width: 90px;
height: 42px;
}
}
/* Accessibility Improvements */
.visually-hidden {
position: absolute;
width: 1px;
height: 1px;
padding: 0;
margin: -1px;
overflow: hidden;
clip: rect(0, 0, 0, 0);
border: 0;
}
.price-value {
font-size: 1.2em;
font-weight: 400;
margin-top: 2px;
}
.navbar-nav .nav-link {
white-space: nowrap;
}
@media (max-width: 991.98px) {
.navbar-nav {
flex-direction: column !important;
align-items: flex-start !important;
}
}
.card-body img,
.steam-description img {
max-width: 100%;
height: auto;
display: block;
margin: 8px auto;
}
td.font-monospace {
word-break: break-all;
/* or */
overflow-wrap: break-word;
}
.key-col.hidden {
display: none !important;
}
@media (max-width: 768px) {
.key-col {
display: none;
}
}
.navbar .btn,
.navbar .dropdown-toggle,
.navbar .nav-link {
min-height: 40px;
line-height: 1.5 !important;
padding-top: 6px;
padding-bottom: 6px;
display: flex;
align-items: center;
font-size: 0.95em;
}
.alert-error { background-color: #f8d7da; border-color: #f5c6cb; color: #721c24; }
.alert-success { background-color: #d4edda; border-color: #c3e6cb; color: #155724; }
.alert-info { background: #d9edf7; color: #31708f; }

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{% extends "base.html" %}
{% block content %}
<div class="d-flex flex-column align-items-center justify-content-center" style="min-height:60vh;">
<div class="text-center">
<img src="{{ url_for('static', filename='logo.webp') }}"
alt="Forbidden"
class="img-fluid rounded shadow mb-4"
style="max-width: 160px;">
<h1 class="display-3 fw-bold text-danger mb-3">403</h1>
<h2 class="mb-4">{{ _('Access Forbidden') }}</h2>
<p class="lead mb-4">
<span class="d-block mb-2">{{ _('Sorry, you are not allowed to access this page.') }}</span>
<span class="text-muted">({{ _('Registration is currently disabled.') }})</span>
</p>
<a href="{{ url_for('index') }}" class="btn btn-lg btn-primary shadow">
🏠 {{ _('Back to Home') }}
</a>
<div class="mt-4 text-muted">
<small>
<span>Sorry, you haven't unlocked this area yet. Grind some more XP or check your DLC entitlements.<br>Maybe try again after the next patch?</span>
</small>
</div>
</div>
</div>
{% endblock %}

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@ -0,0 +1,25 @@
{% extends "base.html" %}
{% block content %}
<div class="d-flex flex-column align-items-center justify-content-center" style="min-height:60vh;">
<div class="text-center">
<img src="{{ url_for('static', filename='logo.webp') }}"
alt="Forbidden"
class="img-fluid rounded shadow mb-4"
style="max-width: 160px;">
<h1 class="display-3 fw-bold text-danger mb-3">404</h1>
<h2 class="mb-4">{{ _('Access Forbidden') }}</h2>
<p class="lead mb-4">
<span class="d-block mb-2">{{ _('Sorry, you are not allowed to access this page.') }}</span>
<span class="text-muted">({{ _('Registration is currently disabled.') }})</span>
</p>
<a href="{{ url_for('index') }}" class="btn btn-lg btn-primary shadow">
🏠 {{ _('Back to Home') }}
</a>
<div class="mt-4 text-muted">
<small>
<span>Sorry, you haven't unlocked this area yet. Grind some more XP or check your DLC entitlements.<br>Maybe try again after the next patch?</span>
</small>
</div>
</div>
</div>
{% endblock %}

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@ -1,46 +1,94 @@
{% extends "base.html" %} {% extends "base.html" %}
{% block content %} {% block content %}
<div class="card p-4 shadow-sm"> <div class="card p-4 shadow-sm">
<h2 class="mb-4">{{ _('Add New Game') }}</h2> <h2 class="mb-4">{{ _('Add Game') }}</h2>
<form method="POST"> {% with messages = get_flashed_messages(with_categories=true) %}
{% if messages %}
<div class="mb-3">
{% for category, message in messages %}
<div class="alert alert-{{ 'danger' if category == 'error' else category }}">
{{ message|safe }}
</div>
{% endfor %}
</div>
{% endif %}
{% endwith %}
<form method="POST" aria-label="{{ _('Add Game') }}">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<div class="row g-3"> <div class="row g-3">
<!-- Name -->
<div class="col-md-6"> <div class="col-md-6">
<label class="form-label">{{ _('Name') }} *</label> <label for="game_name" class="form-label">{{ _('Name') }} <span class="text-danger">*</span></label>
<input type="text" name="name" class="form-control" required> <input type="text" id="game_name" name="name" class="form-control" value="{{ request.form.name or '' }}" required>
</div> </div>
<!-- Steam Key -->
<div class="col-md-6"> <div class="col-md-6">
<label class="form-label">{{ _('Steam Key') }} *</label> <label for="game_key" class="form-label">{{ _('Game Key') }} <span class="text-danger">*</span></label>
<input type="text" name="steam_key" class="form-control" required> <input type="text" id="game_key" name="steam_key" class="form-control" value="{{ request.form.steam_key or '' }}" required>
</div> </div>
<div class="col-md-4">
<label class="form-label">{{ _('Status') }} *</label> <!-- Platform Dropdown -->
<select name="status" class="form-select" required> <div class="col-md-6">
<option value="nicht eingelöst">{{ _('Not redeemed') }}</option> <label for="game_platform" class="form-label">{{ _('Platform') }} <span class="text-danger">*</span></label>
<option value="verschenkt">{{ _('Gifted') }}</option> <select id="game_platform" name="platform" class="form-select" required>
<option value="eingelöst">{{ _('Redeemed') }}</option> {% for value, label in platforms %}
<option value="{{ value }}" {% if request.form.platform == value %}selected{% endif %}>
{{ _(label) }}
</option>
{% endfor %}
</select> </select>
</div> </div>
<div class="col-md-4">
<label class="form-label">{{ _('Redeem by') }}</label> <!-- Status Dropdown -->
<input type="date" name="redeem_date" class="form-control"> <div class="col-md-6">
<label for="game_status" class="form-label">{{ _('Status') }} <span class="text-danger">*</span></label>
<select id="game_status" name="status" class="form-select" required>
{% for value, label in statuses %}
<option value="{{ value }}" {% if request.form.status == value %}selected{% endif %}>
{{ _(label) }}
</option>
{% endfor %}
</select>
</div> </div>
<div class="col-md-4">
<label class="form-label">{{ _('Recipient') }}</label> <!-- Steam AppID -->
<input type="text" name="recipient" class="form-control"> <div class="col-md-6">
<label for="game_appid" class="form-label">{{ _('Steam AppID (optional)') }}</label>
<input type="text" id="game_appid" name="steam_appid" class="form-control" value="{{ request.form.steam_appid or '' }}">
</div> </div>
<!-- Redeem Date -->
<div class="col-md-6">
<label for="game_redeem_date" class="form-label">{{ _('Redeem by') }}</label>
<input type="date" id="game_redeem_date" name="redeem_date" class="form-control" value="{{ request.form.redeem_date or '' }}">
</div>
<!-- Recipient -->
<div class="col-12"> <div class="col-12">
<label class="form-label">{{ _('Shop URL') }}</label> <label for="game_recipient" class="form-label">{{ _('Recipient') }}</label>
<input type="url" name="url" class="form-control"> <input type="text" id="game_recipient" name="recipient" class="form-control" value="{{ request.form.recipient or '' }}">
</div> </div>
<!-- Shop URL -->
<div class="col-12"> <div class="col-12">
<label class="form-label">{{ _('Notes') }}</label> <label for="game_url" class="form-label">{{ _('Shop URL') }}</label>
<textarea name="notes" class="form-control" rows="3"></textarea> <input type="url" id="game_url" name="url" class="form-control" value="{{ request.form.url or '' }}">
</div> </div>
<!-- Notes -->
<div class="col-12"> <div class="col-12">
<button type="submit" class="btn btn-success">{{ _('Save') }}</button> <label for="game_notes" class="form-label">{{ _('Notes') }}</label>
<a href="{{ url_for('index') }}" class="btn btn-outline-secondary">{{ _('Cancel') }}</a> <textarea id="game_notes" name="notes" class="form-control" rows="3">{{ request.form.notes or '' }}</textarea>
</div>
<!-- Buttons -->
<div class="col-12">
<button type="submit" class="btn btn-primary">{{ _('Save') }}</button>
<a href="{{ url_for('index') }}" class="btn btn-outline-secondary ms-2">{{ _('Cancel') }}</a>
</div> </div>
</div> </div>
</form> </form>
</div> </div>
{% endblock %} {% endblock %}

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{% extends "base.html" %}
{% block content %}
<div class="container mt-4">
<h2>{{ _('Audit Logs') }}</h2>
<div class="table-responsive">
<table class="table table-hover">
<thead>
<tr>
<th>{{ _('Timestamp') }}</th>
<th>{{ _('User') }}</th>
<th>{{ _('Action') }}</th>
<th>{{ _('Details') }}</th>
</tr>
</thead>
<tbody>
{% for log in logs.items %}
<tr>
<td>{{ log.timestamp|strftime('%d.%m.%Y %H:%M') }}</td>
<td>{{ log.user.username if log.user else 'System' }}</td>
<td>{{ log.action }}</td>
<td>{{ log.details|default('', true) }}</td>
</tr>
{% endfor %}
</tbody>
</table>
</div>
{% if logs.pages > 1 %}
<nav aria-label="Page navigation">
<ul class="pagination">
{% if logs.has_prev %}
<li class="page-item">
<a class="page-link" href="{{ url_for('admin_audit_logs', page=logs.prev_num) }}">{{ _('Previous') }}</a>
</li>
{% endif %}
{% for page_num in logs.iter_pages() %}
<li class="page-item {% if page_num == logs.page %}active{% endif %}">
<a class="page-link" href="{{ url_for('admin_audit_logs', page=page_num) }}">{{ page_num }}</a>
</li>
{% endfor %}
{% if logs.has_next %}
<li class="page-item">
<a class="page-link" href="{{ url_for('admin_audit_logs', page=logs.next_num) }}">{{ _('Next') }}</a>
</li>
{% endif %}
</ul>
</nav>
{% endif %}
</div>
{% endblock %}

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{% extends "base.html" %}
{% block content %}
<div class="container mt-4">
<h2>{{ _('User Management') }}</h2>
<table class="table">
<thead>
<tr>
<th>{{ _('Username') }}</th>
<th>{{ _('Actions') }}</th>
</tr>
</thead>
<tbody>
{% for user in users %}
<tr>
<td>
{{ user.username }}
{% if user.is_admin %}<span class="badge bg-primary">Admin</span>{% endif %}
</td>
<td>
{% if user.id != current_user.id %}
<form method="POST" action="{{ url_for('admin_delete_user', user_id=user.id) }}" class="d-inline">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<button type="submit" class="btn btn-danger btn-sm">{{ _('Delete') }}</button>
</form>
<form method="POST" action="{{ url_for('admin_reset_password', user_id=user.id) }}">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<button type="submit" class="btn btn-warning">{{ _('Reset Password') }}</button>
</form>
{% endif %}
</td>
</tr>
{% endfor %}
</tbody>
</table>
</div>
{% endblock %}

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@ -1,51 +1,81 @@
<!DOCTYPE html> <!DOCTYPE html>
<html lang="{{ get_locale() }}" data-bs-theme="{{ theme }}"> <html lang="{{ session.get('lang', 'en') }}" data-bs-theme="{{ theme }}">
<head> <head>
<meta charset="UTF-8"> <meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>{{ _('Steam Manager') }}</title> <meta name="csrf-token" content="{{ csrf_token() }}">
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.3/dist/css/bootstrap.min.css" rel="stylesheet"> <meta name="description" content="Manage your Steam and GOG keys efficiently. Track redemption dates, share games, and export lists.">
<meta name="theme-color" content="#212529">
<link rel="manifest" href="{{ url_for('static', filename='manifest.json') }}">
<title>{{ _('Game Key Manager') }}</title>
<link rel="icon" href="{{ url_for('static', filename='favicon.ico') }}">
<!-- Preload Bootstrap CSS for better LCP -->
<link rel="preload" href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.3/dist/css/bootstrap.min.css" as="style" onload="this.onload=null;this.rel='stylesheet'">
<noscript><link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.3/dist/css/bootstrap.min.css"></noscript>
<!-- My Styles -->
<link rel="stylesheet" href="{{ url_for('static', filename='style.css') }}"> <link rel="stylesheet" href="{{ url_for('static', filename='style.css') }}">
{% if games and games[0].steam_appid %}
<link rel="preload"
as="image"
href="https://cdn.cloudflare.steamstatic.com/steam/apps/{{ games[0].steam_appid }}/header.jpg"
imagesrcset="https://cdn.cloudflare.steamstatic.com/steam/apps/{{ games[0].steam_appid }}/header.jpg 368w"
fetchpriority="high"
type="image/jpeg">
{% endif %}
</head> </head>
<script>
(function() {
try {
var theme = localStorage.getItem('theme');
if (!theme) {
// Systempräferenz als Fallback
theme = window.matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light';
}
document.documentElement.setAttribute('data-bs-theme', theme);
} catch(e) {}
})();
</script>
<body> <body>
<nav class="navbar navbar-expand-lg bg-body-tertiary"> <nav class="navbar navbar-expand-lg bg-body-tertiary">
<div class="container"> <div class="container">
<a class="navbar-brand" href="/">{{ _('Steam Manager') }}</a> <a class="navbar-brand d-flex align-items-center gap-2" href="/">
<div class="d-flex align-items-center gap-3"> <img src="{{ url_for('static', filename='logo_small.webp') }}" alt="Logo" width="36" height="28" style="object-fit:contain; border-radius:8px;">
<form class="d-flex" action="{{ url_for('index') }}" method="GET"> <span>Game Key Manager</span>
<input class="form-control me-2" </a>
type="search" <button class="navbar-toggler" type="button" data-bs-toggle="collapse" data-bs-target="#mainNavbar" aria-controls="mainNavbar" aria-expanded="false" aria-label="Toggle navigation">
name="q" <span class="navbar-toggler-icon"></span>
placeholder="{{ _('Search') }}" </button>
value="{{ search_query }}"> <div class="collapse navbar-collapse flex-grow-1" id="mainNavbar">
<button class="btn btn-outline-success" type="submit">🔍</button> <form class="d-flex ms-auto my-2 my-lg-0" action="{{ url_for('index') }}" method="GET" role="search" aria-label="{{ _('Search games') }}">
<input class="form-control me-2" type="search" name="q" id="searchInput" placeholder="{{ _('Search') }}" value="{{ search_query }}">
<button class="btn btn-outline-success" type="submit" aria-label="{{ _('Search') }}">🔍</button>
</form> </form>
<div class="form-check form-switch">
<input class="form-check-input"
type="checkbox"
id="darkModeSwitch" {% if theme == 'dark' %}checked{% endif %}>
<label class="form-check-label" for="darkModeSwitch">{{ _('Dark Mode') }}</label>
</div>
<!-- Sprachumschalter -->
<div class="dropdown ms-3"> <div class="dropdown ms-3">
<button class="btn btn-outline-secondary dropdown-toggle" type="button" data-bs-toggle="dropdown" aria-expanded="false"> <button class="btn btn-outline-secondary dropdown-toggle" type="button" data-bs-toggle="dropdown" aria-expanded="false">
{% if get_locale() == 'de' %} Deutsch {% elif get_locale() == 'en' %} English {% else %} Sprache {% endif %} {% if session.get('lang', 'en') == 'de' %} Deutsch {% elif session.get('lang', 'en') == 'en' %} English {% else %} Sprache {% endif %}
</button> </button>
<ul class="dropdown-menu"> <ul class="dropdown-menu">
<li> <li><a class="dropdown-item {% if session.get('lang', 'en') == 'de' %}active{% endif %}" href="{{ url_for('set_lang', lang='de') }}">Deutsch</a></li>
<a class="dropdown-item {% if get_locale() == 'de' %}active{% endif %}" href="{{ url_for('set_lang', lang='de') }}"> <li><a class="dropdown-item {% if session.get('lang', 'en') == 'en' %}active{% endif %}" href="{{ url_for('set_lang', lang='en') }}">English</a></li>
Deutsch
</a>
</li>
<li>
<a class="dropdown-item {% if get_locale() == 'en' %}active{% endif %}" href="{{ url_for('set_lang', lang='en') }}">
English
</a>
</li>
</ul> </ul>
</div> </div>
{% if current_user.is_authenticated %} {% if current_user.is_authenticated %}
<a href="{{ url_for('logout') }}" class="btn btn-danger ms-3">{{ _('Logout') }}</a> <div class="dropdown ms-3">
<button class="btn btn-outline-secondary dropdown-toggle" type="button" data-bs-toggle="dropdown" aria-expanded="false">
{{ _('Import/Export') }}
</button>
<ul class="dropdown-menu">
<li><a class="dropdown-item" href="{{ url_for('export_games') }}">⬇️ {{ _('Export CSV') }}</a></li>
<li><a class="dropdown-item" href="{{ url_for('export_pdf') }}">⬇️ Export PDF (for sharing)</a></li>
<li><a class="dropdown-item" href="{{ url_for('import_games') }}">⬆️ {{ _('Import CSV') }}</a></li>
</ul>
</div>
{% if current_user.is_admin %}
<a class="btn btn-outline-secondary ms-3" href="{{ url_for('admin_users') }}">⚙️ {{ _('Admin') }}</a>
<a class="btn btn-outline-secondary ms-1" href="{{ url_for('admin_audit_logs') }}">📜 {{ _('Audit Logs') }}</a>
{% endif %}
<a class="btn btn-outline-secondary ms-3" href="{{ url_for('change_password') }}">🔒 {{ _('Password') }}</a>
<a class="btn btn-outline-danger ms-1" href="{{ url_for('logout') }}">🚪 {{ _('Logout') }}</a>
{% endif %} {% endif %}
</div> </div>
</div> </div>
@ -53,29 +83,59 @@
<div class="container mt-4"> <div class="container mt-4">
{% with messages = get_flashed_messages(with_categories=true) %} {% with messages = get_flashed_messages(with_categories=true) %}
{% if messages %} {% if messages %}
<div class="flash-container">
{% for category, message in messages %} {% for category, message in messages %}
<div class="alert alert-{{ category }} alert-dismissible fade show"> <div class="alert alert-{{ category }} alert-dismissible fade show" role="alert">
{{ message }} {{ message|safe }}
<button type="button" class="btn-close" data-bs-dismiss="alert"></button> <button type="button" class="btn-close" data-bs-dismiss="alert" aria-label="Close"></button>
</div> </div>
{% endfor %} {% endfor %}
</div>
{% endif %} {% endif %}
{% endwith %} {% endwith %}
{% block content %}{% endblock %} {% block content %}{% endblock %}
</div> </div>
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.3/dist/js/bootstrap.bundle.min.js"></script> <script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.3/dist/js/bootstrap.bundle.min.js"></script>
<script> <script>
// Service Worker Registration for PWA
if ('serviceWorker' in navigator) {
window.addEventListener('load', () => {
navigator.serviceWorker.register('{{ url_for("static", filename="serviceworker.js") }}', {scope: '/'})
.then(registration => {
console.log('ServiceWorker registered:', registration.scope);
})
.catch(error => {
console.log('ServiceWorker registration failed:', error);
});
});
}
// Dark Mode Switch
document.addEventListener('DOMContentLoaded', function() { document.addEventListener('DOMContentLoaded', function() {
const toggle = document.getElementById('darkModeSwitch'); const toggle = document.getElementById('darkModeSwitch');
const html = document.documentElement; const html = document.documentElement;
if (toggle) {
toggle.checked = (html.getAttribute('data-bs-theme') === 'dark')
toggle.addEventListener('change', function() { toggle.addEventListener('change', function() {
const theme = this.checked ? 'dark' : 'light'; const theme = this.checked ? 'dark' : 'light';
fetch('/set-theme/' + theme) document.cookie = "theme=" + theme + ";path=/;max-age=31536000";
.then(() => {
html.setAttribute('data-bs-theme', theme); html.setAttribute('data-bs-theme', theme);
fetch('/set-theme/' + theme);
}); });
}
// Set theme on page load
function getThemeCookie() {
const cookies = document.cookie.split(';');
for (let cookie of cookies) {
const [name, value] = cookie.trim().split('=');
if (name === 'theme') return value;
}
return null;
}
const savedTheme = getThemeCookie() || (window.matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light');
document.documentElement.setAttribute('data-bs-theme', savedTheme);
}); });
});
</script> </script>
{% include "footer.html" %}
</body> </body>
</html> </html>

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{% extends "base.html" %}
{% block content %}
<div class="row justify-content-center">
<div class="col-md-6 col-lg-5">
<div class="card p-4 shadow-sm">
<h2 class="mb-4">{{ _('Change Password') }}</h2>
<form method="POST" aria-label="{{ _('Change password form') }}">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<div class="mb-3">
<label for="current_password" class="form-label">{{ _('Current Password') }} <span aria-hidden="true" class="text-danger">*</span></label>
<input type="password" id="current_password" name="current_password" class="form-control" required autocomplete="current-password" aria-required="true">
</div>
<div class="mb-3">
<label for="new_password" class="form-label">{{ _('New Password') }} <span aria-hidden="true" class="text-danger">*</span></label>
<input type="password" id="new_password" name="new_password" class="form-control" required autocomplete="new-password" aria-required="true">
</div>
<div class="mb-3">
<label for="confirm_password" class="form-label">{{ _('Confirm New Password') }} <span aria-hidden="true" class="text-danger">*</span></label>
<input type="password" id="confirm_password" name="confirm_password" class="form-control" required autocomplete="new-password" aria-required="true">
</div>
<button type="submit" class="btn btn-primary">{{ _('Change Password') }}</button>
<a href="{{ url_for('index') }}" class="btn btn-outline-secondary ms-2">{{ _('Cancel') }}</a>
</form>
</div>
</div>
</div>
{% endblock %}

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@ -1,50 +1,185 @@
{% extends "base.html" %} {% extends "base.html" %}
{% block content %} {% block content %}
<div class="card p-4 shadow-sm"> <div class="card p-4 shadow-sm">
<h2 class="mb-4">{{ _('Edit Game') }}</h2> <h2 class="mb-4">{{ _('Spiel bearbeiten') }}</h2>
<form method="POST">
<!-- Flash-Nachrichten -->
{% with messages = get_flashed_messages(with_categories=true) %}
{% if messages %}
<div class="flash-messages mb-4">
{% for category, message in messages %}
<div class="alert alert-{{ 'danger' if category == 'error' else category }} alert-dismissible fade show">
{{ message|safe }}
<button type="button" class="btn-close" data-bs-dismiss="alert"></button>
</div>
{% endfor %}
</div>
{% endif %}
{% endwith %}
<!-- Update Data Form (separate, outside main form, uses POST) -->
<div class="mb-3 text-end">
<form method="POST" action="{{ url_for('update_game_data', game_id=game.id) }}" id="updateDataForm">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<!-- Ändere die ID für Eindeutigkeit -->
<input type="hidden" name="steam_appid" id="itad_steam_appid" value="{{ game.steam_appid }}">
<button type="submit" class="btn btn-secondary">
🔄 {{ _('Update Data') }}
</button>
</form>
<script>
document.getElementById('updateDataForm').addEventListener('submit', function(e) {
e.preventDefault();
const currentAppId = document.getElementById('game_appid').value;
document.getElementById('itad_steam_appid').value = currentAppId;
this.submit();
});
</script>
</div>
<form method="POST" aria-label="{{ _('Spiel bearbeiten') }}">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<div class="row g-3"> <div class="row g-3">
<!-- Formularfelder -->
<div class="col-md-6"> <div class="col-md-6">
<label class="form-label">{{ _('Name') }} *</label> <label class="form-label">{{ _('Name') }} <span class="text-danger">*</span></label>
<input type="text" name="name" class="form-control" value="{{ game.name }}" required> <input type="text" name="name" class="form-control" value="{{ game.name }}" required>
</div> </div>
<div class="col-md-6"> <div class="col-md-6">
<label class="form-label">{{ _('Steam Key') }} *</label> <label for="game_platform" class="form-label">{{ _('Platform') }} <span class="text-danger">*</span></label>
<select id="game_platform" name="platform" class="form-select" required>
{% for value, label in platforms %}
<option value="{{ value }}" {% if game.platform == value %}selected{% endif %}>{{ _(label) }}</option>
{% endfor %}
</select>
</div>
<div class="col-md-6">
<label for="game_status" class="form-label">{{ _('Status') }} <span class="text-danger">*</span></label>
<select id="game_status" name="status" class="form-select" required>
{% for value, label in statuses %}
<option value="{{ value }}" {% if game.status == value %}selected{% endif %}>{{ _(label) }}</option>
{% endfor %}
</select>
</div>
<div class="col-md-6">
<label class="form-label">{{ _('Steam Key') }} <span class="text-danger">*</span></label>
<input type="text" name="steam_key" class="form-control" value="{{ game.steam_key }}" required> <input type="text" name="steam_key" class="form-control" value="{{ game.steam_key }}" required>
</div> </div>
<div class="col-md-6"> <div class="col-md-6">
<label class="form-label">{{ _('Steam AppID (optional)') }}</label> <label for="game_appid" class="form-label">{{ _('Steam AppID') }}</label>
<input type="text" name="steam_appid" class="form-control" value="{{ game.steam_appid or '' }}"> <input type="text" id="game_appid" name="steam_appid" class="form-control" value="{{ game.steam_appid or '' }}">
<small class="text-muted">
{{ _('For GOG games: Enter the Steam AppID here to enable price tracking.') }}
</small>
</div> </div>
<div class="col-md-4"> <div class="col-md-6">
<label class="form-label">{{ _('Status') }} *</label> <label for="game_redeem_date" class="form-label">{{ _('Redeem by') }}</label>
<select name="status" class="form-select" required> <input type="date" id="game_redeem_date" name="redeem_date" class="form-control" value="{{ game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '' }}">
<option value="nicht eingelöst" {% if game.status == 'nicht eingelöst' %}selected{% endif %}>{{ _('Not redeemed') }}</option>
<option value="verschenkt" {% if game.status == 'verschenkt' %}selected{% endif %}>{{ _('Gifted') }}</option>
<option value="eingelöst" {% if game.status == 'eingelöst' %}selected{% endif %}>{{ _('Redeemed') }}</option>
</select>
</div>
<div class="col-md-4">
<label class="form-label">{{ _('Redeem by') }}</label>
<input type="date" name="redeem_date" class="form-control" value="{{ redeem_date }}">
</div>
<div class="col-md-4">
<label class="form-label">{{ _('Recipient') }}</label>
<input type="text" name="recipient" class="form-control" value="{{ game.recipient }}">
</div> </div>
<div class="col-12"> <div class="col-12">
<label class="form-label">{{ _('Shop URL') }}</label> <label for="game_recipient" class="form-label">{{ _('Recipient') }}</label>
<input type="url" name="url" class="form-control" value="{{ game.url }}"> <input type="text" id="game_recipient" name="recipient" class="form-control" value="{{ game.recipient }}">
</div> </div>
<div class="col-12"> <div class="col-12">
<label class="form-label">{{ _('Notes') }}</label> <label for="game_url" class="form-label">{{ _('Shop URL') }}</label>
<textarea name="notes" class="form-control" rows="3">{{ game.notes }}</textarea> <input type="url" id="game_url" name="url" class="form-control" value="{{ game.url }}">
</div> </div>
<div class="col-12">
<label for="game_notes" class="form-label">{{ _('Notes') }}</label>
<textarea id="game_notes" name="notes" class="form-control" rows="3">{{ game.notes }}</textarea>
</div>
<!-- Show External Data -->
<div class="col-12">
<div class="card mb-4">
<div class="card-header">
<span>🔄 {{ _('External Data') }}</span>
</div>
<div class="card-body">
{% if game.release_date %}
<div class="mb-2">
<strong>{{ _('Release Date:') }}</strong>
{{ game.release_date|strftime('%d.%m.%Y') }}
</div>
{% endif %}
{% if game.current_price %}
<div class="text-center mb-2">
<span class="badge bg-primary d-block">{{ _('Now') }}</span>
<div class="fw-bold" style="font-size:1.1em;">
{{ "%.2f"|format(game.current_price) }} €
</div>
</div>
{% endif %}
{% if game.historical_low %}
<div class="text-center">
<span class="badge bg-secondary d-block">{{ _('Hist. Low') }}</span>
<div class="fw-bold" style="font-size:1.1em;">
{{ "%.2f"|format(game.historical_low) }} €
</div>
</div>
{% endif %}
{% if game.itad_slug %}
<a href="https://isthereanydeal.com/game/{{ game.itad_slug }}/info/" target="_blank" rel="noopener" class="btn btn-outline-info mt-2">
🔗 {{ _('View on IsThereAnyDeal') }}
</a>
{% endif %}
</div>
</div>
</div>
<!-- Einlöse-Links -->
{% if game.status == 'geschenkt' %}
<div class="col-12">
<div class="card mb-3">
<div class="card-header">{{ _('Redeem-Link') }}</div>
<div class="card-body">
{% for token in game.redeem_tokens if not token.is_expired() %}
<div class="input-group mb-3">
<input type="text" class="form-control" value="{{ url_for('redeem', token=token.token, _external=True) }}" readonly id="redeem-link-{{ loop.index }}">
<button type="button" class="btn btn-outline-secondary copy-btn" data-clipboard-target="#redeem-link-{{ loop.index }}">
{{ _('Copy') }}
</button>
</div>
<small class="text-muted">
{{ _('Expires at') }}: {{ token.expires.astimezone(local_tz).strftime('%d.%m.%Y %H:%M') }}
</small>
{% else %}
<p class="text-muted mb-0">{{ _('No active redeem links') }}</p>
{% endfor %}
</div>
</div>
</div>
{% endif %}
<!-- Buttons -->
<div class="col-12"> <div class="col-12">
<button type="submit" class="btn btn-primary">{{ _('Save') }}</button> <button type="submit" class="btn btn-primary">{{ _('Save') }}</button>
<a href="{{ url_for('index') }}" class="btn btn-outline-secondary">{{ _('Cancel') }}</a> <a href="{{ url_for('index') }}" class="btn btn-outline-secondary ms-2">{{ _('Cancel') }}</a>
<a href="{{ url_for('game_details', game_id=game.id) }}" class="btn btn-info ms-2">🔍 {{ _('View Details') }}</a>
</div> </div>
</div> </div>
</form> </form>
</div> </div>
<!-- Copy-JavaScript -->
<script>
document.querySelectorAll('.copy-btn').forEach(btn => {
btn.addEventListener('click', async function() {
const input = document.querySelector(this.dataset.clipboardTarget);
try {
await navigator.clipboard.writeText(input.value);
this.innerHTML = '✅ {{ _("Copied!") }}';
setTimeout(() => this.innerHTML = '{{ _("Copy") }}', 2000);
} catch (err) {
this.innerHTML = '❌ {{ _("Error") }}';
setTimeout(() => this.innerHTML = '{{ _("Copy") }}', 2000);
}
});
});
</script>
{% endblock %} {% endblock %}

View File

@ -0,0 +1,26 @@
<footer class="mt-5 py-4 bg-body-tertiary border-top">
<div class="container text-center small text-muted">
<div class="mb-2">
<strong>Game Key Manager</strong> &mdash; is done by nocci
</div>
<div class="mb-2">
<a href="https://dev.skynet.li/nocci/GameKeyManager" target="_blank" rel="noopener">
<img src="{{ url_for('static', filename='forgejo.webp') }}" alt="forgejo" width="20" style="vertical-align:middle;margin-right:4px;">
find the source code on my Forgejo
</a>
&middot;
<a href="https://skynet.li" target="_blank" rel="noopener">
skynet.li
</a>
&middot;
<a href="https://codeberg.org/nocci" target="_blank" rel="noopener">
Codeberg
</a>
</div>
<div>
<span>feel free to donate - if you can affort it:</span>
<a href="https://ko-fi.com/nocci" target="_blank" rel="noopener">Ko-fi</a> &middot;
<a href="https://liberapay.com/nocci" target="_blank" rel="noopener">Liberapay</a>
</div>
</div>
</footer>

View File

@ -0,0 +1,62 @@
{% extends "base.html" %}
{% block content %}
<div class="card shadow-sm">
<div class="card-body">
<h1>{{ game.name }}</h1>
<div class="row">
<!-- Bild und Basis-Infos -->
<div class="col-md-4">
{% if game.steam_appid %}
<img src="https://cdn.cloudflare.steamstatic.com/steam/apps/{{ game.steam_appid }}/header.jpg"
class="img-fluid rounded mb-3"
alt="{{ game.name }} Cover"
loading="lazy">
{% endif %}
</div>
<!-- Details -->
<div class="col-md-8">
<dl class="row">
<dt class="col-sm-3">{{ _('Status') }}</dt>
<dd class="col-sm-9">
{% if game.status == 'nicht eingelöst' %}
<span class="badge bg-warning text-dark">{{ _('Not redeemed') }}</span>
{% elif game.status == 'geschenkt' %}
<span class="badge bg-success">{{ _('Gifted') }}</span>
{% elif game.status == 'eingelöst' %}
<span class="badge bg-secondary">{{ _('Redeemed') }}</span>
{% endif %}
</dd>
<dt class="col-sm-3">{{ _('Release Date') }}</dt>
<dd class="col-sm-9">{{ game.release_date|strftime('%d.%m.%Y') if game.release_date else 'N/A' }}</dd>
<dt class="col-sm-3">{{ _('Current Price') }}</dt>
<dd class="col-sm-9">{{ "%.2f €"|format(game.current_price) if game.current_price else 'N/A' }}</dd>
</dl>
<a href="{{ url_for('edit_game', game_id=game.id) }}" class="btn btn-primary">
{{ _('Edit') }}
</a>
</div>
</div>
{% set lang = session.get('lang', 'en') %}
{% set desc = getattr(game, 'steam_description_' + lang) %}
{% if desc %}
<div class="row mt-4">
<div class="col-12">
<div class="card">
<div class="card-header">{{ _('Game Description') }}</div>
<div class="card-body">
{{ desc|safe }}
</div>
</div>
</div>
</div>
{% endif %}
</div>
</div>
{% endblock %}

View File

@ -0,0 +1,15 @@
{% extends "base.html" %}
{% block content %}
<div class="card p-4 shadow-sm">
<h2 class="mb-4">{{ _('Import Games') }}</h2>
<form method="POST" enctype="multipart/form-data">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<div class="mb-3">
<label class="form-label">{{ _('Select CSV file') }}</label>
<input type="file" name="file" class="form-control" accept=".csv" required>
</div>
<button type="submit" class="btn btn-success">{{ _('Import') }}</button>
<a href="{{ url_for('index') }}" class="btn btn-outline-secondary">{{ _('Cancel') }}</a>
</form>
</div>
{% endblock %}

View File

@ -1,12 +1,6 @@
{% extends "base.html" %} {% extends "base.html" %}
{% block content %} {% block content %}
<div class="d-flex justify-content-between align-items-center mb-4"> <button id="toggle-keys" class="btn btn-sm btn-outline-secondary mb-2">{{ _('Show/Hide Keys') }}</button>
<h1>{{ _('My Games') }}</h1>
<a href="{{ url_for('add_game') }}" class="btn btn-primary">
+ {{ _('Add New Game') }}
</a>
</div>
{% if games %} {% if games %}
<div class="table-responsive"> <div class="table-responsive">
<table class="table table-hover align-middle"> <table class="table table-hover align-middle">
@ -14,11 +8,12 @@
<tr> <tr>
<th>{{ _('Cover') }}</th> <th>{{ _('Cover') }}</th>
<th>{{ _('Name') }}</th> <th>{{ _('Name') }}</th>
<th>{{ _('Key') }}</th> <th class="key-col d-md-table-cell">{{ _('Key') }}</th>
<th>{{ _('Status') }}</th> <th>{{ _('Status') }}</th>
<th>{{ _('Created') }}</th> <th>{{ _('Created') }}</th>
<th>{{ _('Redeem by') }}</th> <th>{{ _('Redeem by') }}</th>
<th>{{ _('Shop') }}</th> <th>{{ _('Shop') }}</th>
<th>{{ _('Price') }}</th>
<th>{{ _('Actions') }}</th> <th>{{ _('Actions') }}</th>
</tr> </tr>
</thead> </thead>
@ -26,26 +21,40 @@
{% for game in games %} {% for game in games %}
<tr> <tr>
<td> <td>
<a href="{{ url_for('game_details', game_id=game.id) }}" title="{{ _('Details') }}">
{% if game.steam_appid %} {% if game.steam_appid %}
<img src="https://cdn.cloudflare.steamstatic.com/steam/apps/{{ game.steam_appid }}/header.jpg" <img src="https://cdn.cloudflare.steamstatic.com/steam/apps/{{ game.steam_appid }}/header.jpg"
alt="Steam Header" style="height:64px;max-width:120px;object-fit:cover;"> alt="Steam Header"
class="game-cover"
{% if loop.first %}fetchpriority="high"{% endif %}
width="368"
height="172"
loading="lazy">
{% elif game.url and 'gog.com' in game.url %}
<img src="{{ url_for('static', filename='gog_logo.webp') }}"
alt="GOG Logo"
class="game-cover"
width="368"
height="172"
loading="lazy">
{% endif %} {% endif %}
</a>
</td> </td>
<td>{{ game.name }}</td> <td>{{ game.name }}</td>
<td class="font-monospace">{{ game.steam_key }}</td> <td class="font-monospace key-col d-none d-md-table-cell">{{ game.steam_key }}</td>
<td> <td>
{% if game.status == 'nicht eingelöst' %} {% if game.status == 'nicht eingelöst' %}
<span class="badge bg-warning text-dark">{{ _('Not redeemed') }}</span> <span class="badge bg-warning text-dark">{{ _('Not redeemed') }}</span>
{% elif game.status == 'verschenkt' %} {% elif game.status == 'geschenkt' %}
<span class="badge bg-success">{{ _('Gifted') }}</span> <span class="badge bg-success">{{ _('Gifted') }}</span>
{% elif game.status == 'eingelöst' %} {% elif game.status == 'eingelöst' %}
<span class="badge bg-secondary">{{ _('Redeemed') }}</span> <span class="badge bg-secondary">{{ _('Redeemed') }}</span>
{% endif %} {% endif %}
</td> </td>
<td>{{ format_date(game.created_at) }}</td> <td>{{ game.created_at|strftime('%d.%m.%Y') }}</td>
<td> <td>
{% if game.redeem_date %} {% if game.redeem_date %}
<span class="badge bg-danger">{{ format_date(game.redeem_date) }}</span> <span class="badge bg-danger">{{ game.redeem_date|strftime('%d.%m.%Y') }}</span>
{% endif %} {% endif %}
</td> </td>
<td> <td>
@ -53,9 +62,45 @@
<a href="{{ game.url }}" target="_blank" class="btn btn-sm btn-outline-info">🔗 {{ _('Shop') }}</a> <a href="{{ game.url }}" target="_blank" class="btn btn-sm btn-outline-info">🔗 {{ _('Shop') }}</a>
{% endif %} {% endif %}
</td> </td>
<td>
{% if game.current_price is not none %}
<div {% if game.historical_low is not none %}class="mb-2"{% endif %}>
<div class="text-body-secondary" style="font-size: 0.85em; line-height: 1.2;">
{{ _('Current Deal') }}
</div>
<div style="font-size: 1.05em; line-height: 1.2;">
{{ "%.2f"|format(game.current_price) }} €
{% if game.current_price_shop %}
<span class="d-block text-body-secondary" style="font-size: 0.75em; line-height: 1.1;">({{ game.current_price_shop }})</span>
{% endif %}
</div>
</div>
{% endif %}
{# Historical Low #}
{% if game.historical_low is not none %}
<div>
<div class="text-body-secondary" style="font-size: 0.85em; line-height: 1.2;">
{{ _('Hist. Low') }}
</div>
<div style="font-size: 1.05em; line-height: 1.2;">
{{ "%.2f"|format(game.historical_low) }} €
</div>
</div>
{% endif %}
</td>
<td class="text-nowrap"> <td class="text-nowrap">
{% if game.status == 'geschenkt' %}
<button type="button"
class="btn btn-sm btn-success generate-redeem"
data-game-id="{{ game.id }}"
title="{{ _('Generate redeem link') }}">
🔗
</button>
{% endif %}
<a href="{{ url_for('edit_game', game_id=game.id) }}" class="btn btn-sm btn-warning">✏️</a> <a href="{{ url_for('edit_game', game_id=game.id) }}" class="btn btn-sm btn-warning">✏️</a>
<form method="POST" action="{{ url_for('delete_game', game_id=game.id) }}" class="d-inline"> <form method="POST" action="{{ url_for('delete_game', game_id=game.id) }}" class="d-inline">
<input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<button type="submit" class="btn btn-sm btn-danger" onclick="return confirm('{{ _('Really delete?') }}')">🗑️</button> <button type="submit" class="btn btn-sm btn-danger" onclick="return confirm('{{ _('Really delete?') }}')">🗑️</button>
</form> </form>
</td> </td>
@ -64,7 +109,84 @@
</tbody> </tbody>
</table> </table>
</div> </div>
<script>
document.querySelectorAll('.generate-redeem').forEach(btn => {
btn.addEventListener('click', async function() {
const gameId = this.dataset.gameId;
const flashContainer = document.querySelector('.flash-container')
try {
const response = await fetch(`/generate_redeem/${gameId}`, {
method: 'POST',
headers: {
'X-CSRFToken': document.querySelector('meta[name="csrf-token"]').content,
'Accept': 'application/json'
}
});
const data = await response.json();
if (!response.ok) {
throw new Error(data.error || '{{ _("Unknown error") }}');
}
if (data.url) {
if (navigator.clipboard && navigator.clipboard.writeText) {
navigator.clipboard.writeText(data.url)
.then(() => {
// Succcess ?? maybe
flashContainer.innerHTML = `
<div class="alert alert-success alert-dismissible fade show" role="alert">
{{ _("Link copied") }}: <a href="${data.url}" target="_blank">${data.url}</a>
<button type="button" class="btn-close" data-bs-dismiss="alert"></button>
</div>
`;
})
.catch(err => {
flashContainer.innerHTML = `
<div class="alert alert-danger alert-dismissible fade show" role="alert">
{{ _("Clipboard error") }}: ${err.message}
<button type="button" class="btn-close" data-bs-dismiss="alert"></button>
</div>
`;
});
} else {
alert("Clipboard API is not supported in your browser or context.");
}
}
} catch (error) {
// Fehlermeldung mit übersetztem Text
flashContainer.innerHTML = `
<div class="alert alert-danger alert-dismissible fade show" role="alert">
{{ _("Error") }}: ${error.message}
<button type="button" class="btn-close" data-bs-dismiss="alert"></button>
</div>
`;
}
});
});
</script>
<script>
document.addEventListener('DOMContentLoaded', function() {
console.log("DOM ist geladen!"); // Überprüfe, ob DOMContentLoaded überhaupt ausgeführt wird
const toggleKeysButton = document.getElementById('toggle-keys');
if (toggleKeysButton) {
console.log("Button with ID 'toggle-keys' found!");
toggleKeysButton.addEventListener('click', function() {
console.log("Button clicked!");
const keyCols = document.querySelectorAll('.key-col');
keyCols.forEach(function(el) {
el.classList.toggle('hidden');
});
});
} else {
console.log("Button with ID 'toggle-keys' not found!");
}
});
</script>
{% else %} {% else %}
<div class="alert alert-info">{{ _('No games yet') }}</div> <div class="alert alert-info">{{ _('No games yet') }}</div>
{% endif %} {% endif %}
{% endblock %} {% endblock %}

View File

@ -1,26 +1,51 @@
{% extends "base.html" %} {% extends "base.html" %}
{% block content %} {% block content %}
<div class="row justify-content-center mt-5"> <div class="row justify-content-center">
<div class="col-md-6"> <div class="col-md-6 col-lg-4">
<div class="card shadow-sm"> <h1 class="mb-4 text-center">{{ _('Login') }}</h1>
<div class="card-body"> <form method="POST" aria-label="{{ _('Login form') }}" autocomplete="on">
<h2 class="card-title mb-4">{{ _('Login') }}</h2> <input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<form method="POST">
<div class="mb-3"> <div class="mb-3">
<label class="form-label">{{ _('Username') }}</label> <label for="username" class="form-label">{{ _('Username') }} <span aria-hidden="true" class="text-danger">*</span></label>
<input type="text" name="username" class="form-control" required> <input type="text"
id="username"
name="username"
class="form-control"
required
autocomplete="username"
aria-required="true"
autofocus>
</div> </div>
<div class="mb-3"> <div class="mb-3">
<label class="form-label">{{ _('Password') }}</label> <label for="password" class="form-label">{{ _('Password') }} <span aria-hidden="true" class="text-danger">*</span></label>
<input type="password" name="password" class="form-control" required> <input type="password"
id="password"
name="password"
class="form-control"
required
autocomplete="current-password"
aria-required="true">
</div> </div>
<button type="submit" class="btn btn-primary w-100">{{ _('Login') }}</button> <div class="mb-3 form-check">
<input type="checkbox" class="form-check-input" id="remember_me" name="remember_me" value="true">
<label class="form-check-label" for="remember_me">{{ _('Remember me') }}</label>
</div>
{# Flash messages are handled in base.html, so the specific error block here can be removed #}
{# {% if error %}
<div class="alert alert-danger" role="alert">
{{ error }}
</div>
{% endif %} #}
<button type="submit" class="btn btn-primary w-100 mb-3">{{ _('Login') }}</button>
</form> </form>
{% if config.REGISTRATION_ENABLED %}
<div class="mt-3 text-center"> <div class="mt-3 text-center">
<a href="{{ url_for('register') }}">{{ _('No account yet? Register') }}</a> <a href="{{ url_for('register') }}">{{ _('No account? Register here!') }}</a>
</div>
</div>
</div> </div>
{% endif %}
</div> </div>
</div> </div>
{% endblock %} {% endblock %}

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@ -0,0 +1,98 @@
{% extends "base.html" %}
{% block content %}
<div class="container mt-5">
<div class="card shadow-lg">
<div class="row g-0">
{% if game.steam_appid %}
<div class="col-md-4">
<img src="https://cdn.cloudflare.steamstatic.com/steam/apps/{{ game.steam_appid }}/header.jpg"
class="img-fluid rounded-start" alt="Game Cover">
</div>
{% endif %}
<div class="col-md-8">
<div class="card-body">
<h1 class="card-title mb-4">{{ game.name }}</h1>
<div class="alert alert-success">
<h4>{{ _('Your Key:') }}</h4>
<code class="fs-3">{{ game.steam_key }}</code>
</div>
{% if platform_link %}
<a href="{{ platform_link }}{{ game.steam_key }}"
class="btn btn-primary btn-lg mb-3"
target="_blank">
{{ _('Redeem now on') }} {{ platform_name }}
</a>
{% else %}
<div class="alert alert-info">
{{ _('Your key:') }} <code class="fs-3">{{ game.steam_key }}</code>
</div>
{% endif %}
<div class="mt-4 text-muted">
<small>
{{ _('This page will expire in') }}
<span id="expiry-countdown" class="fw-bold"></span>
</small>
<div class="progress mt-2" style="height: 8px;">
<div id="expiry-bar"
class="progress-bar bg-danger"
role="progressbar"
style="width: 100%">
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<script>
const totalDuration = {{ redeem_token.total_hours * 3600 * 1000 }}; // Gesamtdauer in Millisekunden
const expires = {{ expires_timestamp }};
const countdownEl = document.getElementById('expiry-countdown');
const progressBar = document.getElementById('expiry-bar');
const csrfToken = document.querySelector('meta[name="csrf-token"]').getAttribute('content');
function formatTime(unit) {
return unit < 10 ? `0${unit}` : unit;
}
function updateProgressBar(percentage) {
// Alle Farbklassen entfernen
progressBar.classList.remove('bg-success', 'bg-warning', 'bg-danger');
if (percentage > 75) {
progressBar.classList.add('bg-success');
} else if (percentage > 25) {
progressBar.classList.add('bg-warning');
} else {
progressBar.classList.add('bg-danger');
}
}
function updateCountdown() {
const now = Date.now();
const remaining = expires - now;
const percent = (remaining / totalDuration) * 100;
if (remaining < 0) {
countdownEl.innerHTML = "EXPIRED";
progressBar.style.width = "0%";
clearInterval(timer);
setTimeout(() => window.location.reload(), 5000);
return;
}
const hours = Math.floor(remaining / (1000 * 60 * 60));
const minutes = Math.floor((remaining % (1000 * 60 * 60)) / (1000 * 60));
const seconds = Math.floor((remaining % (1000 * 60)) / 1000);
countdownEl.innerHTML = `${formatTime(hours)}h ${formatTime(minutes)}m ${formatTime(seconds)}s`;
progressBar.style.width = `${percent}%`;
updateProgressBar(percent);
}
// run countdown
updateCountdown();
const timer = setInterval(updateCountdown, 1000);
</script>
{% endblock %}

View File

@ -1,23 +1,51 @@
{% extends "base.html" %} {% extends "base.html" %}
{% block content %} {% block content %}
<div class="row justify-content-center mt-5"> <div class="row justify-content-center">
<div class="col-md-6"> <div class="col-md-6 col-lg-4">
<div class="card shadow-sm"> <h1 class="mb-4">{{ _('Register') }}</h1>
<div class="card-body"> <form method="POST" aria-label="{{ _('Registration form') }}" autocomplete="on">
<h2 class="card-title mb-4">{{ _('Register') }}</h2> <input type="hidden" name="csrf_token" value="{{ csrf_token() }}">
<form method="POST">
<div class="mb-3"> <div class="mb-3">
<label class="form-label">{{ _('Username') }}</label> <label for="reg-username" class="form-label">{{ _('Username') }} <span aria-hidden="true" class="text-danger">*</span></label>
<input type="text" name="username" class="form-control" required> <input type="text"
id="reg-username"
name="username"
class="form-control"
required
autocomplete="username"
aria-required="true">
</div> </div>
<div class="mb-3"> <div class="mb-3">
<label class="form-label">{{ _('Password') }}</label> <label for="reg-password" class="form-label">{{ _('Password') }} <span aria-hidden="true" class="text-danger">*</span></label>
<input type="password" name="password" class="form-control" required> <input type="password"
id="reg-password"
name="password"
class="form-control"
required
autocomplete="new-password"
aria-required="true">
</div> </div>
<div class="mb-3">
<label for="reg-password2" class="form-label">{{ _('Confirm Password') }} <span aria-hidden="true" class="text-danger">*</span></label>
<input type="password"
id="reg-password2"
name="password2"
class="form-control"
required
autocomplete="new-password"
aria-required="true">
</div>
{% if error %}
<div class="alert alert-danger" role="alert">
{{ error }}
</div>
{% endif %}
<button type="submit" class="btn btn-primary w-100">{{ _('Register') }}</button> <button type="submit" class="btn btn-primary w-100">{{ _('Register') }}</button>
</form> </form>
</div> <div class="mt-3 text-center">
<a href="{{ url_for('login') }}">{{ _('Already have an account? Login!') }}</a>
</div> </div>
</div> </div>
</div> </div>
{% endblock %} {% endblock %}

View File

@ -0,0 +1,99 @@
{
"Access Forbidden": "Zugriff verweigert",
"Action": "Aktion",
"Actions": "Aktionen",
"Add Game": "Spiel hinzufügen",
"Add New Game": "Neues Spiel hinzufügen",
"Admin": "Admin",
"Already have an account? Login!": "Du hast schon ein Konto? Jetzt anmelden!",
"Audit Logs": "Prüfprotokolle",
"Back to Home": "Zurück zur Startseite",
"Cancel": "Abbrechen",
"Change Password": "Passwort ändern",
"Change password form": "Passwort ändern Formular",
"Clipboard error": "Ablagefehler",
"Confirm New Password": "Neues Passwort bestätigen",
"Confirm Password": "Passwort bestätigen",
"Copied!": "Kopiert!",
"Copy": "Kopieren",
"Cover": "Cover",
"Created": "Erstellt",
"Current Deal": "Aktuelles Angebot",
"Current Password": "Aktuelles Passwort",
"Current Price": "Aktueller Preis",
"Delete": "Löschen",
"Details": "Details",
"Edit": "Bearbeiten",
"Redeem-Link": "Einlöse-Link",
"Error": "Fehler",
"Expires at": "Läuft ab am",
"Export CSV": "CSV exportieren",
"Externe Daten": "Externe Daten",
"External Data": "Externe Daten",
"For GOG games: Enter the Steam AppID here to enable price tracking.": "Für GOG-Spiele: Gib hier die Steam AppID ein, um die Preisüberwachung zu aktivieren.",
"Game Description": "Spielbeschreibung",
"Game Key": "Spielschlüssel",
"Game Key Manager": "Game Key Manager",
"Generate redeem link": "Einlöse-Link generieren",
"Gifted": "Verschenkt",
"Hist. Low": "Historischer Tiefstpreis",
"Import": "Importieren",
"Import/Export": "Import/Export",
"Import CSV": "CSV importieren",
"Import Games": "Spiele importieren",
"Key": "Schlüssel",
"Link copied": "Link kopiert",
"Login": "Anmelden",
"Login form": "Anmeldeformular",
"Logout": "Abmelden",
"My Games": "Meine Spiele",
"Name": "Name",
"New Password": "Neues Passwort",
"Next": "Weiter",
"No account? Register here!": "Noch kein Konto? Hier registrieren!",
"No active redeem links": "Keine aktiven Einlöse-Links",
"No games yet": "Der Kornspeicher ist leer, Sire!",
"Notes": "Notizen",
"Not redeemed": "Nicht eingelöst",
"Now": "Jetzt",
"Password": "Passwort",
"Platform": "Plattform",
"Previous": "Zurück",
"Price": "Preis",
"Really delete?": "Wirklich löschen?",
"Recipient": "Empfänger",
"Redeem by": "Einlösen bis",
"Redeemed": "Eingelöst",
"Redeem now on": "Jetzt einlösen bei",
"Register": "Registrieren",
"Registration form": "Registrierungsformular",
"Registration is currently disabled.": "Registrierung ist derzeit deaktiviert.",
"Release Date": "Veröffentlichungsdatum",
"Remember me": "Angemeldet bleiben",
"Reset Password": "Passwort zurücksetzen",
"Save": "Speichern",
"Search": "Suchen",
"Search games": "Spiele suchen",
"Select CSV file": "CSV-Datei auswählen",
"Shop": "Shop",
"Shop URL": "Shop-URL",
"Show/Hide Keys": "Zeige/Verstecke Keys",
"Sorry, you are not allowed to access this page.": "Du bist nicht berechtigt, diese Seite zu betreten.",
"Spiel bearbeiten": "Spiel bearbeiten",
"Status": "Status",
"Steam AppID": "Steam AppID",
"Steam AppID (optional)": "Steam AppID (optional)",
"Steam Key": "Steam-Schlüssel",
"This page will expire in": "Diese Seite läuft ab in",
"Timestamp": "Zeitstempel",
"Unknown error": "Unbekannter Fehler",
"Update Data": "Daten aktualisieren",
"User": "Benutzer",
"User Management": "Benutzerverwaltung",
"Username": "Benutzername",
"Release Date:": "Veröffentlichung:",
"View Details": "Details anzeigen",
"View on IsThereAnyDeal": "Auf IsThereAnyDeal ansehen",
"Your Key:": "Dein Key:",
"Your key:": "Dein Key"
}

View File

@ -0,0 +1,96 @@
{
"Access Forbidden": "",
"Action": "",
"Actions": "",
"Add Game": "",
"Admin": "",
"Already have an account? Login!": "",
"Audit Logs": "",
"Back to Home": "",
"Cancel": "",
"Change Password": "",
"Change password form": "",
"Clipboard error": "",
"Confirm New Password": "",
"Confirm Password": "",
"Copied!": "",
"Copy": "",
"Cover": "",
"Created": "",
"Current Deal": "",
"Current Password": "",
"Current Price": "",
"Delete": "",
"Details": "",
"Edit": "",
"Error": "",
"Expires at": "",
"Export CSV": "",
"External Data": "",
"For GOG games: Enter the Steam AppID here to enable price tracking.": "",
"Game Description": "",
"Game Key": "",
"Game Key Manager": "",
"Generate redeem link": "",
"Gifted": "",
"Hist. Low": "",
"Import": "",
"Import CSV": "",
"Import/Export": "",
"Import Games": "",
"Key": "",
"Link copied": "",
"Login": "",
"Login form": "",
"Logout": "",
"Name": "",
"New Password": "",
"Next": "",
"No account? Register here!": "",
"No active redeem links": "",
"No games yet": "",
"Notes": "",
"Not redeemed": "",
"Now": "",
"Password": "",
"Platform": "",
"Previous": "",
"Price": "",
"Really delete?": "",
"Recipient": "",
"Redeem by": "",
"Redeemed": "",
"Redeem-Link": "",
"Redeem now on": "",
"Register": "",
"Registration form": "",
"Registration is currently disabled.": "",
"Release Date": "",
"Release Date:": "",
"Remember me": "",
"Reset Password": "",
"Save": "",
"Search": "",
"Search games": "",
"Select CSV file": "",
"Shop": "",
"Shop URL": "",
"Show/Hide Keys": "",
"Sorry, you are not allowed to access this page.": "",
"Spiel bearbeiten": "",
"Status": "",
"Steam AppID": "",
"Steam AppID (optional)": "",
"Steam Key": "",
"This page will expire in": "",
"Timestamp": "",
"Unknown error": "",
"Update Data": "",
"User": "",
"User Management": "",
"Username": "",
"View Details": "",
"View on IsThereAnyDeal": "",
"Your key:": "",
"Your Key:": ""
}

View File

@ -1,185 +0,0 @@
# German translations for PROJECT.
# Copyright (C) 2025 ORGANIZATION
# This file is distributed under the same license as the PROJECT project.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2025.
#
msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-04-21 11:24+0000\n"
"PO-Revision-Date: 2025-04-21 11:24+0000\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language: de\n"
"Language-Team: de <LL@li.org>\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.17.0\n"
#: app.py:93
msgid "Invalid credentials"
msgstr "Ooops. Falsche Benutzerdaten!"
#: app.py:102
msgid "Username already exists"
msgstr "Benutzer existiert bereits"
#: app.py:147
msgid "Game added successfully!"
msgstr "Spiel erfolgreich hinzugefügt!"
#: app.py:151 app.py:186
msgid "Error: "
msgstr "Ui. Ein Fehler: "
#: app.py:160 app.py:198
msgid "Not allowed!"
msgstr "Das ist nicht erlaubt!"
#: app.py:181
msgid "Changes saved!"
msgstr "Änderungen gespeichert!"
#: app.py:202
msgid "Game deleted!"
msgstr "Spiel gelöscht!"
#: app.py:205
msgid "Error deleting: "
msgstr "Fehler beim Löschen: "
#: templates/add_game.html:4 templates/index.html:6
msgid "Add New Game"
msgstr "Spiel hinzufügen"
#: templates/add_game.html:8 templates/edit_game.html:8 templates/index.html:16
msgid "Name"
msgstr "Name"
#: templates/add_game.html:12 templates/edit_game.html:12
msgid "Steam Key"
msgstr "Steam Schlüssel"
#: templates/add_game.html:16 templates/edit_game.html:20
#: templates/index.html:18
msgid "Status"
msgstr "Status"
#: templates/add_game.html:18 templates/edit_game.html:22
#: templates/index.html:38
msgid "Not redeemed"
msgstr "Nicht eingelöst"
#: templates/add_game.html:19 templates/edit_game.html:23
#: templates/index.html:40
msgid "Gifted"
msgstr "Verschenkt"
#: templates/add_game.html:20 templates/edit_game.html:24
#: templates/index.html:42
msgid "Redeemed"
msgstr "Eingelöst"
#: templates/add_game.html:24 templates/edit_game.html:28
#: templates/index.html:20
msgid "Redeem by"
msgstr "Einzulösen vor"
#: templates/add_game.html:28 templates/edit_game.html:32
msgid "Recipient"
msgstr "Empfänger*in"
#: templates/add_game.html:32 templates/edit_game.html:36
msgid "Shop URL"
msgstr "Shop URL"
#: templates/add_game.html:36 templates/edit_game.html:40
msgid "Notes"
msgstr "Notizen"
#: templates/add_game.html:40 templates/edit_game.html:44
msgid "Save"
msgstr "Gespeichert"
#: templates/add_game.html:41 templates/edit_game.html:45
msgid "Cancel"
msgstr "Abbrechen"
#: templates/base.html:6 templates/base.html:13
msgid "Steam Manager"
msgstr "Steam Spiele Manager"
#: templates/base.html:19
msgid "Search"
msgstr "Suche"
#: templates/base.html:27
msgid "Dark Mode"
msgstr "Dark Mode"
#: templates/base.html:48
msgid "Logout"
msgstr "Abmelden"
#: templates/edit_game.html:4
msgid "Edit Game"
msgstr "Spiel editieren"
#: templates/edit_game.html:16
msgid "Steam AppID (optional)"
msgstr ""
#: templates/index.html:4
msgid "My Games"
msgstr "Meine Spiele"
#: templates/index.html:15
msgid "Cover"
msgstr "Cover"
#: templates/index.html:17
msgid "Key"
msgstr "Schlüssel"
#: templates/index.html:19
msgid "Created"
msgstr "Erstellt"
#: templates/index.html:21 templates/index.html:53
msgid "Shop"
msgstr "Shop"
#: templates/index.html:22
msgid "Actions"
msgstr "Aktionen"
#: templates/index.html:59
msgid "Really delete?"
msgstr "Wirklich löschen?"
#: templates/index.html:68
msgid "No games yet"
msgstr "Noch keine Spiele vorhanden"
#: templates/login.html:7 templates/login.html:17
msgid "Login"
msgstr "Anmelden"
#: templates/login.html:10 templates/register.html:10
msgid "Username"
msgstr "Benutzername"
#: templates/login.html:14 templates/register.html:14
msgid "Password"
msgstr "Passwort"
#: templates/login.html:20
msgid "No account yet? Register"
msgstr "Noch kein Account? Hier Registrieren!"
#: templates/register.html:7 templates/register.html:17
msgid "Register"
msgstr "Registrierung"

View File

@ -1,185 +0,0 @@
# English translations for PROJECT.
# Copyright (C) 2025 ORGANIZATION
# This file is distributed under the same license as the PROJECT project.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2025.
#
msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-04-21 11:24+0000\n"
"PO-Revision-Date: 2025-04-21 11:24+0000\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language: en\n"
"Language-Team: en <LL@li.org>\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.17.0\n"
#: app.py:93
msgid "Invalid credentials"
msgstr ""
#: app.py:102
msgid "Username already exists"
msgstr ""
#: app.py:147
msgid "Game added successfully!"
msgstr ""
#: app.py:151 app.py:186
msgid "Error: "
msgstr ""
#: app.py:160 app.py:198
msgid "Not allowed!"
msgstr ""
#: app.py:181
msgid "Changes saved!"
msgstr ""
#: app.py:202
msgid "Game deleted!"
msgstr ""
#: app.py:205
msgid "Error deleting: "
msgstr ""
#: templates/add_game.html:4 templates/index.html:6
msgid "Add New Game"
msgstr ""
#: templates/add_game.html:8 templates/edit_game.html:8 templates/index.html:16
msgid "Name"
msgstr ""
#: templates/add_game.html:12 templates/edit_game.html:12
msgid "Steam Key"
msgstr ""
#: templates/add_game.html:16 templates/edit_game.html:20
#: templates/index.html:18
msgid "Status"
msgstr ""
#: templates/add_game.html:18 templates/edit_game.html:22
#: templates/index.html:38
msgid "Not redeemed"
msgstr ""
#: templates/add_game.html:19 templates/edit_game.html:23
#: templates/index.html:40
msgid "Gifted"
msgstr ""
#: templates/add_game.html:20 templates/edit_game.html:24
#: templates/index.html:42
msgid "Redeemed"
msgstr ""
#: templates/add_game.html:24 templates/edit_game.html:28
#: templates/index.html:20
msgid "Redeem by"
msgstr ""
#: templates/add_game.html:28 templates/edit_game.html:32
msgid "Recipient"
msgstr ""
#: templates/add_game.html:32 templates/edit_game.html:36
msgid "Shop URL"
msgstr ""
#: templates/add_game.html:36 templates/edit_game.html:40
msgid "Notes"
msgstr ""
#: templates/add_game.html:40 templates/edit_game.html:44
msgid "Save"
msgstr ""
#: templates/add_game.html:41 templates/edit_game.html:45
msgid "Cancel"
msgstr ""
#: templates/base.html:6 templates/base.html:13
msgid "Steam Manager"
msgstr ""
#: templates/base.html:19
msgid "Search"
msgstr ""
#: templates/base.html:27
msgid "Dark Mode"
msgstr ""
#: templates/base.html:48
msgid "Logout"
msgstr ""
#: templates/edit_game.html:4
msgid "Edit Game"
msgstr ""
#: templates/edit_game.html:16
msgid "Steam AppID (optional)"
msgstr ""
#: templates/index.html:4
msgid "My Games"
msgstr ""
#: templates/index.html:15
msgid "Cover"
msgstr ""
#: templates/index.html:17
msgid "Key"
msgstr ""
#: templates/index.html:19
msgid "Created"
msgstr ""
#: templates/index.html:21 templates/index.html:53
msgid "Shop"
msgstr ""
#: templates/index.html:22
msgid "Actions"
msgstr ""
#: templates/index.html:59
msgid "Really delete?"
msgstr ""
#: templates/index.html:68
msgid "No games yet"
msgstr ""
#: templates/login.html:7 templates/login.html:17
msgid "Login"
msgstr ""
#: templates/login.html:10 templates/register.html:10
msgid "Username"
msgstr ""
#: templates/login.html:14 templates/register.html:14
msgid "Password"
msgstr ""
#: templates/login.html:20
msgid "No account yet? Register"
msgstr ""
#: templates/register.html:7 templates/register.html:17
msgid "Register"
msgstr ""

View File

@ -1,184 +0,0 @@
# Translations template for PROJECT.
# Copyright (C) 2025 ORGANIZATION
# This file is distributed under the same license as the PROJECT project.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2025.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PROJECT VERSION\n"
"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n"
"POT-Creation-Date: 2025-04-21 11:24+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.17.0\n"
#: app.py:93
msgid "Invalid credentials"
msgstr ""
#: app.py:102
msgid "Username already exists"
msgstr ""
#: app.py:147
msgid "Game added successfully!"
msgstr ""
#: app.py:151 app.py:186
msgid "Error: "
msgstr ""
#: app.py:160 app.py:198
msgid "Not allowed!"
msgstr ""
#: app.py:181
msgid "Changes saved!"
msgstr ""
#: app.py:202
msgid "Game deleted!"
msgstr ""
#: app.py:205
msgid "Error deleting: "
msgstr ""
#: templates/add_game.html:4 templates/index.html:6
msgid "Add New Game"
msgstr ""
#: templates/add_game.html:8 templates/edit_game.html:8 templates/index.html:16
msgid "Name"
msgstr ""
#: templates/add_game.html:12 templates/edit_game.html:12
msgid "Steam Key"
msgstr ""
#: templates/add_game.html:16 templates/edit_game.html:20
#: templates/index.html:18
msgid "Status"
msgstr ""
#: templates/add_game.html:18 templates/edit_game.html:22
#: templates/index.html:38
msgid "Not redeemed"
msgstr ""
#: templates/add_game.html:19 templates/edit_game.html:23
#: templates/index.html:40
msgid "Gifted"
msgstr ""
#: templates/add_game.html:20 templates/edit_game.html:24
#: templates/index.html:42
msgid "Redeemed"
msgstr ""
#: templates/add_game.html:24 templates/edit_game.html:28
#: templates/index.html:20
msgid "Redeem by"
msgstr ""
#: templates/add_game.html:28 templates/edit_game.html:32
msgid "Recipient"
msgstr ""
#: templates/add_game.html:32 templates/edit_game.html:36
msgid "Shop URL"
msgstr ""
#: templates/add_game.html:36 templates/edit_game.html:40
msgid "Notes"
msgstr ""
#: templates/add_game.html:40 templates/edit_game.html:44
msgid "Save"
msgstr ""
#: templates/add_game.html:41 templates/edit_game.html:45
msgid "Cancel"
msgstr ""
#: templates/base.html:6 templates/base.html:13
msgid "Steam Manager"
msgstr ""
#: templates/base.html:19
msgid "Search"
msgstr ""
#: templates/base.html:27
msgid "Dark Mode"
msgstr ""
#: templates/base.html:48
msgid "Logout"
msgstr ""
#: templates/edit_game.html:4
msgid "Edit Game"
msgstr ""
#: templates/edit_game.html:16
msgid "Steam AppID (optional)"
msgstr ""
#: templates/index.html:4
msgid "My Games"
msgstr ""
#: templates/index.html:15
msgid "Cover"
msgstr ""
#: templates/index.html:17
msgid "Key"
msgstr ""
#: templates/index.html:19
msgid "Created"
msgstr ""
#: templates/index.html:21 templates/index.html:53
msgid "Shop"
msgstr ""
#: templates/index.html:22
msgid "Actions"
msgstr ""
#: templates/index.html:59
msgid "Really delete?"
msgstr ""
#: templates/index.html:68
msgid "No games yet"
msgstr ""
#: templates/login.html:7 templates/login.html:17
msgid "Login"
msgstr ""
#: templates/login.html:10 templates/register.html:10
msgid "Username"
msgstr ""
#: templates/login.html:14 templates/register.html:14
msgid "Password"
msgstr ""
#: templates/login.html:20
msgid "No account yet? Register"
msgstr ""
#: templates/register.html:7 templates/register.html:17
msgid "Register"
msgstr ""

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@ -1,22 +1,38 @@
#!/bin/bash #!/bin/bash
set -e set -e
cd "$(dirname "$0")/steam-gift-manager" APP_DIR="steam-gift-manager"
TRANSLATION_DIR="$APP_DIR/translations"
LANGS=("de" "en")
# 1. Extrahiere alle Texte # check jq
docker-compose exec steam-manager pybabel extract -F babel.cfg -o translations/messages.pot . if ! command -v jq &>/dev/null; then
echo "❌ jq is required. Install with: sudo apt-get install jq"
# 2. Initialisiere Sprachen (nur einmal nötig, danach auskommentieren) exit 1
for lang in de en; do
if [ ! -f "../steam-translations/$lang/LC_MESSAGES/messages.po" ]; then
docker-compose exec steam-manager pybabel init -i translations/messages.pot -d translations -l $lang
fi fi
echo -e "\n\033[1;32m✅ Extracting translations...\033[0m"
# 1. create json files
mkdir -p "$TRANSLATION_DIR"
for lang in "${LANGS[@]}"; do
file="$TRANSLATION_DIR/$lang.json"
[ -f "$file" ] || echo "{}" > "$file"
done done
# 3. Aktualisiere Übersetzungen # 2. extract all strings
docker-compose exec steam-manager pybabel update -i translations/messages.pot -d translations STRINGS=$(grep -rhoP "_\(\s*['\"]((?:[^']|'[^'])*?)['\"]\s*[,)]" \
"$APP_DIR/templates" "$APP_DIR/app.py" | \
sed -E "s/_\(\s*['\"](.+?)['\"]\s*[,)]/\1/" | sort | uniq)
# 4. Kompiliere Übersetzungen # 3. put da keys in da json
docker-compose exec steam-manager pybabel compile -d translations for lang in "${LANGS[@]}"; do
file="$TRANSLATION_DIR/$lang.json"
tmp="$file.tmp"
jq --argjson keys "$(echo "$STRINGS" | jq -R . | jq -s .)" \
'reduce $keys[] as $k (.; .[$k] = (.[$k] // ""))' "$file" > "$tmp"
mv "$tmp" "$file"
done
echo -e "\n\033[1;32m✅ Done! Translation keys added.\033[0m"
echo "✅ Übersetzungen extrahiert, aktualisiert und kompiliert!"

22
upgrade.sh Normal file
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@ -0,0 +1,22 @@
#!/bin/bash
set -e
# Set the working directory to the project directory
cd "$(dirname "$0")/steam-gift-manager"
# set FLASK_APP, if needed
export FLASK_APP=app.py
# Initialize migrations, if not yet available
if [ ! -d migrations ]; then
echo "Starting Flask-Migrate..."
docker-compose exec steam-manager flask db init
fi
# Create migration (only if models have changed)
docker-compose exec steam-manager flask db migrate -m "Automatic Migration"
# Apply migration
docker-compose exec steam-manager flask db upgrade
echo "✅ Database migration completed!"