Ready For 1.1
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11 changed files with 297 additions and 146 deletions
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@ -72,6 +72,7 @@ from sqlalchemy.engine import Engine
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from sqlalchemy.exc import IntegrityError, LegacyAPIWarning
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from sqlalchemy.orm import joinedload
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from werkzeug.security import check_password_hash, generate_password_hash
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from werkzeug.middleware.proxy_fix import ProxyFix
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from wtforms import SelectField, StringField, TextAreaField, validators
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# Config
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@ -100,6 +101,11 @@ app.jinja_env.globals['getattr'] = getattr
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def not_found_error(error):
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return render_template('404.html'), 404
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app.wsgi_app = ProxyFix(
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app.wsgi_app,
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x_proto=1, # Trust X-Forwarded-Proto Header
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x_host=1 # Trust X-Forwarded-Host Header
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)
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# UNIX-Systems (Linux, Docker)
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try:
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@ -981,7 +987,7 @@ def generate_redeem(game_id):
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)
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db.session.add(new_token)
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db.session.commit()
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redeem_url = url_for('redeem', token=token, _external=True)
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redeem_url = url_for('redeem', token=token, _external=True, _scheme='https')
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message = translate(
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'Redeem link generated: <a href="{url}" target="_blank">{url}</a>',
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url=redeem_url
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@ -1005,22 +1011,25 @@ def redeem_page(token):
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redeem_token.used = True
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db.session.commit()
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# which Plattform
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if game.platform == "steam" or game.steam_appid:
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if game.platform == 'steam':
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platform_link = 'https://store.steampowered.com/account/registerkey?key='
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platform_label = "Steam"
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elif game.platform == "gog":
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platform_name = 'Steam'
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elif game.platform == 'gog':
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platform_link = 'https://www.gog.com/redeem/'
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platform_label = "GOG"
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elif game.platform == "xbox":
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platform_name = 'GOG'
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elif game.platform == 'xbox':
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platform_link = 'https://redeem.microsoft.com/'
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platform_label = "XBOX"
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elif game.platform == "playstation":
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platform_link = 'https://store.playstation.com/redeem'
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platform_label = "PlayStation"
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platform_name = 'Xbox'
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elif game.platform == 'playstation':
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platform_link = 'https://redeem.playstation.com/'
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platform_name = 'PlayStation'
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elif game.platform == 'switch':
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platform_link = 'https://ec.nintendo.com/redeem/'
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platform_name = 'Nintendo Switch'
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else:
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platform_link = '#'
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platform_label = game.platform.capitalize() if game.platform else "Unknown"
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# Fallback für benutzerdefinierte Keys
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platform_link = ''
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platform_name = 'Key'
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return render_template(
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'redeem.html',
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@ -1028,9 +1037,10 @@ def redeem_page(token):
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redeem_token=redeem_token,
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expires_timestamp=int(expires_utc.timestamp() * 1000),
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platform_link=platform_link,
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platform_label=platform_label
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platform_name=platform_name
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)
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@app.route('/admin/users')
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@login_required
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@admin_required
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