diff --git a/.vscode/launch.json b/.vscode/launch.json new file mode 100644 index 0000000..b1b9d3a --- /dev/null +++ b/.vscode/launch.json @@ -0,0 +1,21 @@ +{ + "version": "0.2.0", + "configurations": [ + { + "name": "Python: Remote Attach", + "type": "python", + "request": "attach", + "connect": { + "host": "192.168.10.31", + "port": 5678 + }, + "pathMappings": [ + { + "localRoot": "${workspaceFolder}", + "remoteRoot": "." + } + ], + "justMyCode": true + } + ] +} \ No newline at end of file diff --git a/app.py b/app.py new file mode 100644 index 0000000..e69de29 diff --git a/setup.sh b/setup.sh index 77bca10..b67b392 100644 --- a/setup.sh +++ b/setup.sh @@ -87,6 +87,15 @@ chmod -R a+rwX "$TRANSLATIONS_DIR" "$DATA_DIR" cd $PROJECT_DIR +## UID/GID-Logic +#if [ "$(id -u)" -eq 0 ]; then +# export UID=1000 +# export GID=1000 +#else +# export UID=$(id -u) +# export GID=$(id -g) +#fi + # 2. requirements.txt cat < requirements.txt flask @@ -105,6 +114,8 @@ requests pillow gunicorn apprise +debugpy +pytz EOL # 3. .env Datei in Parent-Folder @@ -149,18 +160,35 @@ cd $PROJECT_DIR # 4. app.py (the main app) cat <<'PYTHON_END' > app.py -import os +import os, time +from datetime import datetime, timedelta +from zoneinfo import ZoneInfo +import pytz import warnings from sqlalchemy.exc import LegacyAPIWarning warnings.simplefilter("ignore", category=LegacyAPIWarning) -from flask import Flask, render_template, request, redirect, url_for, flash, make_response, session, abort, send_file, jsonify +from flask import ( + Flask, + render_template, + request, + redirect, + url_for, + flash, + session, + abort, + send_file, + jsonify, + Markup, + make_response +) from flask_sqlalchemy import SQLAlchemy from flask_login import LoginManager, UserMixin, login_user, logout_user, login_required, current_user from werkzeug.security import generate_password_hash, check_password_hash -from datetime import datetime, timedelta from flask_wtf import CSRFProtect from flask import abort from flask import request, redirect +from flask_wtf import FlaskForm +from wtforms import StringField, SelectField, TextAreaField, validators import io import warnings import re @@ -172,9 +200,10 @@ from dotenv import load_dotenv load_dotenv(override=True) from sqlalchemy.exc import IntegrityError from apscheduler.schedulers.background import BackgroundScheduler +from apscheduler.jobstores.sqlalchemy import SQLAlchemyJobStore import atexit from flask_migrate import Migrate -from sqlalchemy import MetaData +from sqlalchemy import MetaData, event from reportlab.pdfgen import canvas from reportlab.lib.pagesizes import A4, landscape, letter from reportlab.platypus import ( @@ -191,15 +220,39 @@ from reportlab.lib.utils import ImageReader from reportlab.lib.units import cm, inch, mm from io import BytesIO import reportlab.lib +import traceback import logging -logging.basicConfig() +logging.basicConfig(level=logging.INFO) +logging.getLogger('apscheduler').setLevel(logging.DEBUG) +from sqlalchemy.engine import Engine +import sqlite3 +from sqlalchemy.orm import joinedload + + +@event.listens_for(Engine, "connect") +def enable_foreign_keys(dbapi_connection, connection_record): + if isinstance(dbapi_connection, sqlite3.Connection): + cursor = dbapi_connection.cursor() + cursor.execute("PRAGMA foreign_keys=ON;") + cursor.close() + +TZ = os.getenv('TZ', 'UTC') +os.environ['TZ'] = TZ app = Flask(__name__) +# Auf UNIX-Systemen (Linux, Docker) wirksam machen +try: + time.tzset() +except AttributeError: + pass # tzset gibt es auf Windows nicht +local_tz = pytz.timezone(TZ) + # Load Languages import os import json -TRANSLATION_DIR = os.path.join(os.path.dirname(__file__), 'translations') + +TRANSLATION_DIR = os.path.join(os.getcwd(), 'translations') SUPPORTED_LANGUAGES = ['de', 'en'] TRANSLATIONS = {} @@ -207,21 +260,23 @@ for lang in SUPPORTED_LANGUAGES: try: with open(os.path.join(TRANSLATION_DIR, f'{lang}.json'), encoding='utf-8') as f: TRANSLATIONS[lang] = json.load(f) + print(f"✅ Loaded {lang} translations") except Exception: + print(f"❌ Failed loading {lang}.json: {str(e)}") TRANSLATIONS[lang] = {} def translate(key, lang=None, **kwargs): - if not lang: - lang = session.get('lang', 'en') + lang = lang or session.get('lang', 'en') + fallback_lang = app.config.get('DEFAULT_LANGUAGE', 'en') - value = TRANSLATIONS.get(lang, {}).get(key) + translations = TRANSLATIONS.get(lang, {}) + fallback_translations = TRANSLATIONS.get(fallback_lang, {}) - if value is None and lang != 'en': - value = TRANSLATIONS.get('en', {}).get(key) - - value = value or key - - return value.format(**kwargs) if kwargs and isinstance(value, str) else value + value = translations.get(key) or fallback_translations.get(key) or key + return value.format(**kwargs) if isinstance(value, str) else value + + + ## DEBUG Translations if app.debug: @@ -248,6 +303,7 @@ app.config.update( SECRET_KEY=os.getenv('SECRET_KEY'), SQLALCHEMY_DATABASE_URI='sqlite:////app/data/games.db', SQLALCHEMY_TRACK_MODIFICATIONS=False, + SESSION_COOKIE_NAME = 'gamekeys_session', SESSION_COOKIE_SECURE=os.getenv('SESSION_COOKIE_SECURE', 'False') == 'True', SESSION_COOKIE_SAMESITE='Lax', PERMANENT_SESSION_LIFETIME=timedelta(days=30), @@ -272,51 +328,138 @@ app.logger.setLevel(logging.INFO) @app.before_request +def debug_translations(): + app.logger.debug(f"Aktuelle Sprache: {session.get('lang')}") + app.logger.debug(f"Übersetzungskeys: {list(TRANSLATIONS.get(session.get('lang', 'en'), {}).keys())}") def enforce_https(): if os.getenv('FORCE_HTTPS', 'False').lower() == 'true': if request.headers.get('X-Forwarded-Proto', 'http') != 'https' and not request.is_secure: url = request.url.replace('http://', 'https://', 1) app.logger.info(f"Redirecting to HTTPS: {url}") return redirect(url, code=301) +def check_translations(): + app.logger.debug(f"Available translations: {TRANSLATIONS}") + app.logger.debug(f"Current language: {session.get('lang', 'en')}") @app.context_processor -def inject_template_vars(): - def _(key, **kwargs): - lang = session.get('lang', 'en') - return translate(key, lang, **kwargs) - theme = request.cookies.get('theme', 'light') - return dict(_=_, theme=theme) +def inject_template_globals(): + return { + '_': lambda key, **kwargs: translate(key, lang=session.get('lang', 'en'), **kwargs), + 'now': datetime.now(local_tz), + 'app_version': os.getenv('APP_VERSION', '1.0.0'), + 'local_tz': str(local_tz) + } + +@app.template_filter('strftime') +def _jinja2_filter_datetime(date, fmt='%d.%m.%Y'): + if date is None: + return '' + return date.strftime(fmt) + # DB Models -class User(db.Model, UserMixin): - __tablename__ = 'users' +class User(UserMixin, db.Model): + __tablename__ = 'users' # Expliziter Tabellenname + id = db.Column(db.Integer, primary_key=True) username = db.Column(db.String(80), unique=True, nullable=False) password = db.Column(db.String(256), nullable=False) - games = db.relationship('Game', back_populates='owner', lazy=True) + games = db.relationship( + 'Game', + back_populates='owner', + cascade='all, delete-orphan', + passive_deletes=True + ) + class Game(db.Model): + __tablename__ = 'games' + id = db.Column(db.Integer, primary_key=True) - owner = db.relationship('User', back_populates='games') name = db.Column(db.String(100), nullable=False) steam_key = db.Column(db.String(100), nullable=False, unique=True) status = db.Column(db.String(50), nullable=False) recipient = db.Column(db.String(100)) notes = db.Column(db.Text) url = db.Column(db.String(200)) - created_at = db.Column(db.DateTime, default=datetime.utcnow) + created_at = db.Column(db.DateTime, default=lambda: datetime.now(local_tz)) redeem_date = db.Column(db.DateTime) - user_id = db.Column(db.Integer, db.ForeignKey('users.id'), nullable=False) steam_appid = db.Column(db.String(20)) + platform = db.Column(db.String(50), default='pc') + + # with users.id + user_id = db.Column( + db.Integer, + db.ForeignKey('users.id', ondelete='CASCADE'), # Wichtig + nullable=False + ) + + owner = db.relationship( + 'User', + back_populates='games' + ) + + redeem_tokens = db.relationship( + 'RedeemToken', + back_populates='game', + cascade='all, delete-orphan', + passive_deletes=True + ) class RedeemToken(db.Model): + __tablename__ = 'redeem_tokens' + id = db.Column(db.Integer, primary_key=True) token = db.Column(db.String(17), unique=True, nullable=False) - game_id = db.Column(db.Integer, db.ForeignKey('game.id'), nullable=False) expires = db.Column(db.DateTime, nullable=False) - used = db.Column(db.Boolean, default=False) total_hours = db.Column(db.Integer, nullable=False) + + # ForeignKey with CASCADE + game_id = db.Column( + db.Integer, + db.ForeignKey('games.id', ondelete='CASCADE'), + nullable=False + ) + + game = db.relationship('Game', back_populates='redeem_tokens') + + def is_expired(self): + # use timeszone (from .env) + local_tz = pytz.timezone(os.getenv('TZ', 'UTC')) + now = datetime.now(local_tz) + return now > self.expires.astimezone(local_tz) + + +class GameForm(FlaskForm): + name = StringField('Name', [validators.DataRequired()]) + steam_key = StringField('Steam Key') + status = SelectField('Status', choices=[ + ('nicht eingelöst', 'Nicht eingelöst'), + ('eingelöst', 'Eingelöst'), + ('geschenkt', 'Geschenkt') + ]) + recipient = StringField('Empfänger') + notes = TextAreaField('Notizen') + url = StringField('Store URL') + redeem_date = StringField('Einlösedatum') + steam_appid = StringField('Steam App ID') + + +PLATFORM_CHOICES = [ + ('pc', 'PC'), + ('xbox', 'XBox'), + ('playstation', 'PlayStation'), + ('switch', 'Nintendo Switch'), + ('other', 'Andere') +] + +STATUS_CHOICES = [ + ('nicht eingelöst', 'Nicht eingelöst'), + ('eingelöst', 'Eingelöst'), + ('geschenkt', 'Geschenkt') +] + with app.app_context(): db.create_all() @@ -361,7 +504,7 @@ def set_lang(lang): @app.route('/set-theme/') def set_theme(theme): resp = make_response('', 204) - resp.set_cookie('theme', theme, max_age=60*60*24*365) + resp.set_cookie('theme', theme, max_age=60*60*24*365) # 1 Jahr Gültigkeit return resp @app.route('/login', methods=['GET', 'POST']) @@ -381,7 +524,7 @@ def login(): @app.route('/register', methods=['GET', 'POST']) def register(): if not app.config['REGISTRATION_ENABLED']: - flash(_('No new registrations. They are deactivated!'), 'danger') + flash(translate('No new registrations. They are deactivated!'), 'danger') return redirect(url_for('login')) if request.method == 'POST': @@ -415,11 +558,11 @@ def change_password(): confirm_password = request.form['confirm_password'] if not check_password_hash(current_user.password, current_password): - flash(_('Current passwort is wrong'), 'danger') + flash(translate('Current passwort is wrong'), 'danger') return redirect(url_for('change_password')) if new_password != confirm_password: - flash(_('New Passwords are not matching'), 'danger') + flash(translate('New Passwords are not matching'), 'danger') return redirect(url_for('change_password')) current_user.password = generate_password_hash(new_password) @@ -439,10 +582,15 @@ def add_game(): if not steam_appid: steam_appid = extract_steam_appid(url) - + + steam_key = request.form['steam_key'] + if Game.query.filter_by(steam_key=steam_key).first(): + flash(translate('Steam Key already exists!'), 'error') + return redirect(url_for('add_game')) + new_game = Game( name=request.form['name'], - steam_key=request.form['steam_key'], + steam_key=steam_key, status=request.form['status'], recipient=request.form.get('recipient', ''), notes=request.form.get('notes', ''), @@ -454,84 +602,119 @@ def add_game(): db.session.add(new_game) db.session.commit() - flash(_('Game added successfully!'), 'success') + flash(translate('Game added successfully!'), 'success') return redirect(url_for('index')) - except IntegrityError: + except IntegrityError as e: db.session.rollback() - flash(_('Steam Key already exists!'), 'danger') + if "UNIQUE constraint failed: game.steam_key" in str(e): + flash(translate('Steam Key already exists!'), 'error') + else: + flash(translate('Database error: %(error)s', error=str(e)), 'error') + except Exception as e: db.session.rollback() - lang = session.get('lang', 'en') - flash(f"{translate('Error:', lang)} {str(e)}", 'danger') + flash(translate('Error: %(error)s', error=str(e)), 'error') - return render_template('add_game.html') + return render_template( + 'add_game.html', + platforms=PLATFORM_CHOICES, + statuses=STATUS_CHOICES + ) + @app.route('/edit/', methods=['GET', 'POST']) @login_required def edit_game(game_id): - game = db.session.get(Game, game_id) - if not game or game.owner != current_user: - abort(404) - - if game.owner != current_user: - abort(403) - - active_redeem = RedeemToken.query.filter( - RedeemToken.game_id == game_id, - RedeemToken.expires > datetime.utcnow() - ).first() - - redeem_url = url_for('redeem_page', token=active_redeem.token, _external=True) if active_redeem else None + # Eager Loading für Tokens + game = Game.query.options(joinedload(Game.redeem_tokens)).get_or_404(game_id) + + def safe_parse_date(date_str): + try: + naive = datetime.strptime(date_str, '%Y-%m-%d') if date_str else None + return local_tz.localize(naive) if naive else None + except ValueError: + return None if request.method == 'POST': try: - url = request.form.get('url', '') - steam_appid = request.form.get('steam_appid', '').strip() - - if not steam_appid: - steam_appid = extract_steam_appid(url) - + # Validierung + if not request.form.get('name') or not request.form.get('steam_key'): + flash(translate('Name and Steam Key are required'), 'error') + return redirect(url_for('edit_game', game_id=game_id)) + + # Dublettenprüfung + existing = Game.query.filter( + Game.steam_key == request.form['steam_key'], + Game.id != game.id + ).first() + if existing: + flash(translate('Steam Key already exists'), 'error') + return redirect(url_for('edit_game', game_id=game_id)) + + # Felder aktualisieren game.name = request.form['name'] game.steam_key = request.form['steam_key'] game.status = request.form['status'] + game.platform = request.form.get('platform', 'pc') game.recipient = request.form.get('recipient', '') game.notes = request.form.get('notes', '') - game.url = url - game.steam_appid = steam_appid - game.redeem_date = datetime.strptime(request.form['redeem_date'], '%Y-%m-%d') if request.form['redeem_date'] else None + game.url = request.form.get('url', '') + game.steam_appid = request.form.get('steam_appid', '') + game.redeem_date = safe_parse_date(request.form.get('redeem_date', '')) + # Zeitzonen-korrekte Umwandlung + game.redeem_date_local = ( + game.redeem_date.astimezone(local_tz) + if game.redeem_date + else None + ) + + # Token-Logik + if game.status == 'geschenkt': + # Vorhandene Tokens löschen + RedeemToken.query.filter_by(game_id=game.id).delete() + + # Neuen Token generieren + token = secrets.token_urlsafe(12)[:17] + expires = datetime.now(local_tz) + timedelta(hours=24) + new_token = RedeemToken( + token=token, + game_id=game.id, + expires=expires, + total_hours=24 + ) + db.session.add(new_token) + db.session.commit() - flash(_('Changes saved!'), 'success') + flash(translate('Changes saved successfully'), 'success') return redirect(url_for('index')) - + + except IntegrityError as e: + db.session.rollback() + app.logger.error(f"IntegrityError: {traceback.format_exc()}") + flash(translate('Database error: {error}', error=str(e.orig)), 'error') # Platzhalter korrigiert except Exception as e: db.session.rollback() - flash(f"{translate('Error:', session.get('lang', 'en'))} {str(e)}", 'danger') - - return render_template('edit_game.html', - game=game, - redeem_url=redeem_url, - active_redeem=active_redeem, - redeem_date=game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '') + app.logger.error(f"Unexpected error: {traceback.format_exc()}") + flash(translate('Unexpected error: {error}', error=str(e)), 'error') # Platzhalter korrigiert + + return render_template( + 'edit_game.html', + game=game, + platforms=PLATFORM_CHOICES, + statuses=STATUS_CHOICES, + redeem_date=game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '' + ) @app.route('/delete/', methods=['POST']) @login_required def delete_game(game_id): - game = db.session.get(Game, game_id) - if not game or game.owner != current_user: - abort(404) - - if game.owner != current_user: - abort(403) - - try: - db.session.delete(game) - db.session.commit() - except Exception as e: - db.session.rollback() - + game = Game.query.get_or_404(game_id) + db.session.delete(game) + db.session.commit() + flash(translate('Game deleted successfully'), 'success') return redirect(url_for('index')) @@ -590,7 +773,10 @@ def export_pdf(): img_height = 2*cm # Titel - elements.append(Paragraph(_("Game List (without Keys)"), styles['Title'])) + elements.append(Paragraph( + translate("Game List (without Keys)", lang=session.get('lang', 'en')), + styles['Title'] + )) elements.append(Spacer(1, 12)) # Tabellenkopf @@ -690,59 +876,60 @@ def import_games(): db.session.commit() - flash(_('%(new)d new games imported, %(dup)d skipped duplicates', new=new_games, dup=duplicates), 'success') + flash(translate("new_games_imported", new=new_games, dup=duplicates), 'success') except Exception as e: db.session.rollback() - flash(translate('Import error: %(error)s', session.get('lang', 'en'), error=str(e)), 'danger') + flash(translate('Import error: {error}', error=str(e)), 'danger') return redirect(url_for('index')) - flash(_('Please upload a valid CSV file.'), 'danger') + flash(translate('Please upload a valid CSV file.'), 'danger') return render_template('import.html') + @app.route('/generate_redeem/', methods=['POST']) @login_required def generate_redeem(game_id): - game = db.session.get(Game, game_id) - if not game or game.owner != current_user: - abort(403) - - if game.owner != current_user or game.status != 'verschenkt': - abort(403) - + game = Game.query.get_or_404(game_id) + if game.user_id != current_user.id or game.status != 'geschenkt': + return jsonify({'error': translate('Forbidden')}), 403 + try: - token = secrets.token_urlsafe(12)[:17] - expires = datetime.utcnow() + timedelta(hours=24) - total_hours = 24 - RedeemToken.query.filter_by(game_id=game_id).delete() - + token = secrets.token_urlsafe(12)[:17] + expires = datetime.now(local_tz) + timedelta(hours=24) new_token = RedeemToken( token=token, game_id=game_id, expires=expires, total_hours=24 ) - db.session.add(new_token) db.session.commit() - - redeem_url = url_for('redeem_page', token=token, _external=True) - return jsonify({'url': redeem_url}) - + redeem_url = url_for('redeem', token=token, _external=True) + message = translate( + 'Redeem link generated: {url}', + url=redeem_url + ) + return jsonify({'url': redeem_url, 'message': message}) except Exception as e: - app.logger.error(f"Redeem error: {str(e)}") + db.session.rollback() return jsonify({'error': str(e)}), 500 -@app.route('/redeem/') + +@app.route('/redeem/', endpoint='redeem') def redeem_page(token): redeem_token = RedeemToken.query.filter_by(token=token).first() if not redeem_token: abort(404) - if redeem_token.expires < datetime.utcnow(): + + # Zeit in UTC umwandeln + expires_utc = redeem_token.expires.astimezone(pytz.UTC) + + if datetime.now(pytz.UTC) > expires_utc: db.session.delete(redeem_token) db.session.commit() abort(404) @@ -754,8 +941,10 @@ def redeem_page(token): return render_template('redeem.html', game=game, redeem_token=redeem_token, + expires_timestamp=int(expires_utc.timestamp() * 1000), # Millisekunden platform_link='https://store.steampowered.com/account/registerkey?key=' if game.steam_appid else 'https://www.gog.com/redeem') + # Apprise Notifications import apprise @@ -781,264 +970,74 @@ def send_notification(user, game): return send_apprise_notification(user, game) def check_expiring_keys(): - with app.app_context(): - now = datetime.utcnow() - expiry_threshold = now + timedelta(hours=48) - - stmt = select(Game).where( - Game.status != 'eingelöst', - Game.redeem_date <= expiry_threshold, - Game.redeem_date > now - ) - - expiring_games = db.session.execute(stmt).scalars().all() - - for game in expiring_games: - user = User.query.get(game.user_id) - if user.notification_service and user.notification_service != 'none': - send_notification(user, game) + now = datetime.now(local_tz) + expiry_threshold = now + timedelta(hours=48) + + stmt = select(Game).where( + Game.status != 'eingelöst', + Game.redeem_date <= expiry_threshold, + Game.redeem_date > now + ) + + expiring_games = db.session.execute(stmt).scalars().all() + + for game in expiring_games: + user = User.query.get(game.user_id) + if user.notification_service and user.notification_service != 'none': + send_notification(user, game) # Optional: cleaning up old tokens def cleanup_expired_tokens(): - now = datetime.utcnow() - expired = RedeemToken.query.filter(RedeemToken.expires < now).all() - for token in expired: - db.session.delete(token) - db.session.commit() + with app.app_context(): + try: + now = datetime.now(local_tz) + expired = RedeemToken.query.filter(RedeemToken.expires < now).all() + for token in expired: + db.session.delete(token) + db.session.commit() + app.logger.info(f"Cleaned up {len(expired)} expired tokens.") + except Exception as e: + app.logger.error(f"Error during cleanup_expired_tokens: {e}") + db.session.rollback() # Scheduler start -scheduler = BackgroundScheduler() -scheduler.add_job(func=check_expiring_keys, trigger="interval", hours=interval_hours) -scheduler.add_job(func=cleanup_expired_tokens, trigger="interval", hours=1) -scheduler.start() +scheduler = BackgroundScheduler(timezone=str(local_tz)) -# Shutdown of the Schedulers when stopping the app -atexit.register(lambda: scheduler.shutdown()) +def check_expiring_keys_job(): + with app.app_context(): + check_expiring_keys() + +def cleanup_expired_tokens_job(): + with app.app_context(): + cleanup_expired_tokens() + +# Jobs hinzufügen +scheduler.add_job( + check_expiring_keys_job, + 'interval', + hours=int(os.getenv('CHECK_EXPIRING_KEYS_INTERVAL_HOURS', 12)), + id='check_expiring_keys' +) +scheduler.add_job( + cleanup_expired_tokens_job, + 'interval', + hours=1, + id='cleanup_expired_tokens' +) + +# Scheduler starten +scheduler.start() +atexit.register(lambda: scheduler.shutdown(wait=False)) if __name__ == '__main__': with app.app_context(): db.create_all() - app.run(host='0.0.0.0', port=5000) + app.run(debug=True, host='0.0.0.0', port=5000) PYTHON_END -# 5. Dockerfile -cat < Dockerfile -FROM python:3.10-slim - -SHELL ["/bin/bash", "-c"] - -RUN apt-get update && apt-get install -y --no-install-recommends wget \ - && mkdir -p /app/static \ - && wget -O /app/static/logo.webp "https://drop.nocadmin.net/logo.webp" \ - && wget -O /app/static/logo_small.webp "https://drop.nocadmin.net/logo_small.webp" \ - && wget -O /app/static/forgejo.webp "https://drop.nocadmin.net/forgejo.webp" \ - && wget -O /app/static/gog_logo.webp "https://drop.nocadmin.net/gog_logo.webp" \ - && wget -O /app/static/logo_small_maskable.webp "https://drop.nocadmin.net/logo_small_maskable.webp" \ - && rm -rf /var/lib/apt/lists/* - -RUN mkdir -p /app/data && \ - chown -R 1000:1000 /app/data - -ENV TZ=${TZ} -RUN ln -snf /usr/share/zoneinfo/$TZ /etc/localtime && echo $TZ > /etc/timezone - - -WORKDIR /app -COPY requirements.txt . -RUN pip install --no-cache-dir -r requirements.txt - -COPY . . - -ARG UID=1000 -ARG GID=1000 -RUN groupadd -g \$GID appuser && \ - useradd -u \$UID -g \$GID -m appuser && \ - chown -R appuser:appuser /app - -USER appuser - -EXPOSE 5000 - -CMD ["gunicorn", "-b", "0.0.0.0:5000", "app:app"] -DOCKER_END - -# 6. docker-compose.yml -cat < docker-compose.yml -services: - steam-manager: - build: . - ports: - - "5000:5000" - environment: - - REGISTRATION_ENABLED=${REGISTRATION_ENABLED:-True} - - TZ=${TZ} - volumes: - - ../data:/app/data - - ./translations:/app/translations:rw - - ../.env:/app/.env - user: "${UID}:${GID}" - restart: unless-stopped - -COMPOSE_END - -# 7. Directories and permissions -mkdir -p ../data -chmod -R a+rwX ../data -find ../data -type d -exec chmod 775 {} \; -find ../data -type f -exec chmod 664 {} \; - -cat <<'SCRIPT_END' > ../translate.sh -#!/bin/bash -set -e - -APP_DIR="steam-gift-manager" -TRANSLATION_DIR="$APP_DIR/translations" -LANGS=("de" "en") - -# Prüfe jq -if ! command -v jq &>/dev/null; then - echo "❌ jq is required. Install with: sudo apt-get install jq" - exit 1 -fi - -# 1. create json files if missing -for lang in "${LANGS[@]}"; do - file="$TRANSLATION_DIR/$lang.json" - if [ ! -f "$file" ]; then - echo "{}" > "$file" - echo "Created $file" - fi -done - -# 2. Extract the strings -STRINGS=$(grep -rhoP "_\(\s*['\"](.+?)['\"]\s*\)" \ - "$APP_DIR/templates" "$APP_DIR/app.py" | \ - sed -E "s/_\(\s*['\"](.+?)['\"]\s*\)/\1/" | sort | uniq) - -# 3. add new keys into the json files -for lang in "${LANGS[@]}"; do - file="$TRANSLATION_DIR/$lang.json" - tmp="$file.tmp" - cp "$file" "$tmp" - while IFS= read -r key; do - if ! jq -e --arg k "$key" 'has($k)' "$tmp" >/dev/null; then - jq --arg k "$key" '. + {($k): ""}' "$tmp" > "$tmp.new" && mv "$tmp.new" "$tmp" - fi - done <<< "$STRINGS" - mv "$tmp" "$file" - echo "Updated $file" -done -echo "✅ JSON translation files updated. Please enter your translations!" - - - -SCRIPT_END -chmod +x ../translate.sh - -cat <<'SCRIPT_END' > ../upgrade.sh -#!/bin/bash -set -e - -# Set the working directory to the project directory -cd "$(dirname "$0")/steam-gift-manager" - -# Setze FLASK_APP, falls nötig -export FLASK_APP=app.py - -# Initialize migrations, if not yet available -if [ ! -d migrations ]; then - echo "Starting Flask-Migrate..." - docker-compose exec steam-manager flask db init -fi - -# Create migration (only if models have changed) -docker-compose exec steam-manager flask db migrate -m "Automatic Migration" - -# Apply migration -docker-compose exec steam-manager flask db upgrade - -echo "✅ Database migration completed!" -SCRIPT_END -chmod +x ../upgrade.sh - -# Manifest for PWA -cat < static/manifest.json -{ - "id": "/", - "name": "Game Key Manager", - "short_name": "GameKeys", - "start_url": "/", - "display": "standalone", - "background_color": "#212529", - "theme_color": "#212529", - "description": "Manage Steam/GOG keys easily!", - "orientation": "any", - "launch_handler": { - "client_mode": "navigate-existing" - }, - "icons": [ - { - "src": "/static/logo_small.webp", - "sizes": "192x192", - "type": "image/webp", - "purpose": "any" - }, - { - "src": "/static/logo_small_maskable.webp", - "sizes": "192x192", - "type": "image/webp", - "purpose": "maskable" - }, - { - "src": "/static/logo.webp", - "sizes": "512x512", - "type": "image/webp", - "purpose": "any maskable" - } - ] -} -MANIFEST_END - - -# Service Worker -cat < static/serviceworker.js -const CACHE_NAME = 'game-key-manager-v2'; -const ASSETS = [ - '/', - '/static/style.css', - '/static/logo.webp', - '/static/logo_small.webp', - '/static/gog_logo.webp', - '/static/forgejo.webp' -]; - -self.addEventListener('install', (event) => { - event.waitUntil( - caches.open(CACHE_NAME) - .then(cache => cache.addAll(ASSETS)) - ); -}); - -self.addEventListener('fetch', (event) => { - event.respondWith( - caches.match(event.request) - .then(cachedResponse => cachedResponse || fetch(event.request)) - ); -}); - -self.addEventListener('activate', (event) => { - event.waitUntil( - caches.keys().then(keys => Promise.all( - keys.filter(key => key !== CACHE_NAME) - .map(key => caches.delete(key)) - )) - ); -}); -SW_END - # 9. Templates mkdir -p templates static @@ -1129,12 +1128,14 @@ cat < templates/base.html
{% with messages = get_flashed_messages(with_categories=true) %} {% if messages %} - {% for category, message in messages %} -
- {{ message }} - +
+ {% for category, message in messages %} +
+ {{ message|safe }} + +
+ {% endfor %}
- {% endfor %} {% endif %} {% endwith %} {% block content %}{% endblock %} @@ -1186,7 +1187,7 @@ cat < templates/base.html HTML_END # Index Template -cat < templates/index.html +cat <<'HTML_END' > templates/index.html {% extends "base.html" %} {% block content %}
@@ -1240,16 +1241,16 @@ cat < templates/index.html {% if game.status == 'nicht eingelöst' %} {{ _('Not redeemed') }} - {% elif game.status == 'verschenkt' %} + {% elif game.status == 'geschenkt' %} {{ _('Gifted') }} {% elif game.status == 'eingelöst' %} {{ _('Redeemed') }} {% endif %} - {{ format_date(game.created_at) }} + {{ game.created_at|strftime('%d.%m.%Y') }} {% if game.redeem_date %} - {{ format_date(game.redeem_date) }} + {{ game.redeem_date|strftime('%d.%m.%Y') }} {% endif %} @@ -1258,8 +1259,9 @@ cat < templates/index.html {% endif %} - {% if game.status == 'verschenkt' %} -
-